QUOTE(Icehart @ Jul 6 2022, 03:56 PM)
Can you share some of the "grey area" issues?

I can't share everything, I'd rather make a youtube video instead as it's way too long to type everything out.
Here's a few though;
1) Sudden last minute fluctuation in game prices.Not so relevant now a days since there's really only 2 major distros left in this country. But back in the PS3 days, there were many more major distros around. Ever wondered why game prices during the PS3 days always changed from RM160 to RM220? How come certain games (such as very hyped ones like AAA titles) often have higher prices than games that came out in the same week but aren't priced as high? Why wasn't there a law where we have a SRP rule to abide by?
Because major distros will move up their stock prices as more retailers take from them. It's the supply and demand issue at play here. SRP konon say RM189, stock price RM150. But when go and take stock, suddenly SRP goes up to RM200. That literally breaks the definition of SRP. They then blame it on USD going up, MYR dropping eventhough the stock is already in their hand
BEFORE any changes in the FOREX market lol. Anyone took action? Nope. You simply accept it and it became a culture.
2) Accessories being labeled as "original" but they actually aren't.I'm sure you've heard of accessories being the AA grade and then Ori grade. Why do some retailers sell their AA grade but call them original? By definition, they're technically not wrong. It's original in the form of an "AA" grade, meaning it's original but fake.
We now have certifications by MSC where electronic products needs to be certified. Back then, we print our own foil stickers and sell these so called "AA" grade accessories as original. Who is watching?
3) Piracy was rampant, but do you know which sort of piracy that had the highest profit margin?No secret that piracy at the time was as common as people buying KFC. But did you know that the PS1, PS2 and 360 pirated discs actually cost a pretty dime? Why? Because when we go and take them from the distros, we're forced to take a large MOQ. By that I mean at least 50 discs, at a cost of RM3 per disc for ONE game. If a game has multiple disc, well you do the math.
So how did retailers survive? Online piracy. Fortunately for us but unfortunate if you're Nintendo and Sony, the DS and PSP's piracy scene was insane. How much does it cost to download a game? Zero. Literally.
When retailers sells you a cracked DS or PSP, all they needed to do was copy whatever game you want from a list into the memory flash card. You are charged RM5 to RM10 per game, based on a "tier system".