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Some itty serpent sting taking off shadoweaving is a no no
But a Scorpid sting is a big YES if you are fighting a fast hitting boss like Prince in Phase 2.
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Scorpid sting is far more powerful than 5% less damage taken, and this effect is magnified against dual wielding mobs.
Reason, take a tank with a total 55% avoidance, which is reasonable against 73 raid bosses. Without scorpid sting, the tank will be hit 45% of the time. With scorpid sting, the tank will be hit 40% of the time. 40/45= 88.9% damage compared to before before, meaning an 11% reduction in incoming damage.
Now a further example, take a tank with 55% avoidance against a dual wielding target which grants an additional 19% chance to miss. Without scorpid, the tank will be hit 26% of the time. With scorpid and insect swarm, the tank will be hit 19% of the time. 19/26=73.1% damage compared to before, meaning over a 25% reduction in incoming damage.
Reason, take a tank with a total 55% avoidance, which is reasonable against 73 raid bosses. Without scorpid sting, the tank will be hit 45% of the time. With scorpid sting, the tank will be hit 40% of the time. 40/45= 88.9% damage compared to before before, meaning an 11% reduction in incoming damage.
Now a further example, take a tank with 55% avoidance against a dual wielding target which grants an additional 19% chance to miss. Without scorpid, the tank will be hit 26% of the time. With scorpid and insect swarm, the tank will be hit 19% of the time. 19/26=73.1% damage compared to before, meaning over a 25% reduction in incoming damage.
This is what i copied from my guild warrior subforums.
Aug 17 2007, 01:06 PM
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