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Trading Card Games [TCG] Magic The Gathering | V2, Shadowmoor Pre-release Mania | April 13

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post Sep 11 2007, 11:08 AM




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im thinking of starting this game competitively again. but my old team mates are all gone! one of them is no longer back in kl to help me play test bcos he is back in his hometown become a boss. so im a lone ranger cry.gif cry.gif cry.gif

i most probably will come back for lorwyn pre release and start back mtg and be competitive as i used to, such as travelling to singapore for GPs and such.

where else can we find good places to play some fnm, drafts, etc?

does anyone here collect foils from mirrodin onwards?

post Sep 11 2007, 04:36 PM




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wah munyip still alive in mtg, and i read you top8 nats wor, grat grat.

last time this munyip damn terror in magic, his team last time pawned all the top teams during a ptq team event. can you imagine, double victory back to back against au yong team and terry team?

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QUOTE(munyip7 @ Sep 11 2007, 01:20 PM)
ah. i still remember last time in KL i got teammates. now they are inactive but still qualify for nats on ratings. then i gave them t2 deck for nats and they attend. draft was like prerelease to them. they tarpau!! lolz!! need new teammates!!! ahahaha!!!
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post Sep 11 2007, 05:02 PM




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thats why you are the pro la, psycho people to take wrong card hahaha. and rochester was the first ever draft your team did right? no experience what so ever, first time dunggus with no clue. can kai the win, rclxms.gif rclxms.gif

QUOTE(munyip7 @ Sep 11 2007, 04:57 PM)
i think 2 times split with them. that time team event's on get cash. but i still remember once my team beat this singaporean team in the finals of rochester draft PTQ. we offer split, but they thought we noobs. Lolz!! so we played la. i still remember clearly that time rochester team draft, they kick off 1st pack. his pack open got bomb rare in 8 1/2 Tails. I tot shit, so lucky....maybe not our day. See see, the player touch another card. The ruling in Rochester, once you touch that card, there's no takeback. The leader wanted him to take Tails, but too late la......Bwahahahah!! I sapu 8.5 Tails. I tell you their leader face so black, also wanna lay the smack down on his teammate. Hehehe..... I drafted 8.5 Tails yet my oppoenent draft white!! Ahahahah!! So funny. Other details I can't remember, but in the end we won and they left with nothing. That was my 1st team event 4 years ago i think.

Heheh....
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post Sep 12 2007, 03:24 PM




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er munyip, i think you mis-read this card is it?

its like a 1 sided wrath (you need to be damaged first tho). so as long as you drop this guy, there can happen 2 things.

1) stall the opponents board until they can gather an alpha strike.
2) drop this dude and race the clock

it looks good, but without knowing what other cards in the set, we canot set the power lvl of this card yet. so far it seems like a bomb in limited, but chosing it will commit to black if im not mistaken the color is heavy black. 3colorless 3black?


post Sep 13 2007, 09:50 AM




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Good cards sometimes dont win games, cards like dread is a good card, but not a game breaking card.

if you are stuck at 5life and your opponent has enough damage to lethal you with 10dmg next attack phase, top decking/casting dread is still not going to safe you.

some bad cards do win games, lol 'cut the tethers'... it was a stupid card, but it was game breaking when used correctly. agree or not munyip? biggrin.gif biggrin.gif biggrin.gif
post Sep 14 2007, 09:55 AM




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i used to play mtgo, quit for about a year. i got some ravnica set draft pack (2tix rav, guild, diss) if anyone needs let me know sell or trade also accepted.


post Sep 14 2007, 11:25 AM




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If i were you, i'd sell them ASAP for RM5.00 thumbup.gif
post Sep 14 2007, 11:50 AM




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QUOTE(munyip7 @ Sep 14 2007, 11:38 AM)
there is 2 kinds of drafting. proactive and reactive. depending on the type of boosters used, you can setup the color. some set/boosters have higher playability colors selection than others. you can commit early, you can fight early. otherwise reactive drafting means let other ppl feed you. anyhow, read the situation and picks. the more you draft the more you learn. print runs in packs also helps. the more you draft a set, the more you know it's run. you see a common missing, and most likely you know what is taken coz you see the other cards.
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is that how pro players do it? i mean pro players like terry soh, should have a draft tactic and wondering if he uses this as well to his knowledge of draft.
post Sep 14 2007, 02:38 PM




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pick orders are a good incation for players who wants to learn how to draft, print runs are for the players who know what they are doing when it comes to drafts. thus perhaps this is the difference between why some players can consistently top8 or do well in limited and some stil cant excel in it after tonnes of articles from pro write ups.

and could you elaborate on your high/good picks for counterspells? very often i find putting counterspells in the deck to be a waste as either i draw it too late and it couldnt stop the threat which i feared, or i draw it early and stop a threat which isnt too threatening. never a correct time to have a counterspell in my experience in limited.

QUOTE(retep @ Sep 14 2007, 02:14 PM)
^ Rare drafter

Can't wait for the Lowryn to come out. Since the set is large, it's gonna test your actual drafting skill in evaluating cards, rather than memorizing the pick orders -- I like.

But anyway in TSP, the ones which are regarded as high/good picks:
- Removals
- 4cc for 4/4, or even 5/5 (Plague Sliver)
- Reasonobly costed creatures with evasion with body at least 3/x
- Psuedo removal/combat tricks/tempo gainer + a body (Shaper Parasite, Draining Whelk)
- Counterspells
- Card advantage (Foresee, Mindless Automation, Looter il Kor)
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post Sep 14 2007, 05:19 PM




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the prices are determined by the season for the format. if it is type2 constructed, prices for all t2 should be slightly higher, if it was extended season, certain old cards will have their price adjusted because players will be looking for old cards and such. so it really depends, with now the focus is on lorwyn release and limited play, prices for constructed worthy wont be at its peak so expect to see a drop in price for those cards with crazy prices. either players sell their cards for what the market value fetches now, or risk out selling lower prices once lorwyn is out.
post Sep 19 2007, 09:58 AM




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i cracked open some ice age boosters last time and got some rares like anarchy, jokulhops, magus, etc and some guy came up to me and says, to start this game you need mana (lands), how bout i trade you a bunch of lands so you can start building your deck. i say ok sure, and he picked the rares (which i didnt know, and they seem to suck to me because its destroy everything) so i thought ok this joker is picking stupid cards that destroys not just my opponents, but my own things too. so i traded like 5 lands of each for the rares he took. later on i bought a copy of inquest and found out the price and cry.gif cry.gif cry.gif

oh last time my friend also won a mox emerald from CC subang before. it was a tourney and 1st place gets a mox weekly. so that time it was mox emerald that he won.
arcbound
post Nov 6 2007, 04:51 PM

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while the keep 1 rare is nice for new players that want to get interested in drafting, i dont believe that it will help them gain the draft skills that they would gain to help them be a better player. if any one is serious about drafting well, becoming a better player, enjoy a more competitive game, it is either winner takes all rare OR the winner of the pod gets to choose a rare card first, followed by the 2nd, 3rd and so forth. this will give them a reason to particularly not rare draft but to draft their best so that they want to win to get better rewards.

and of cos if you dont feel confident enough in the draft pod, and if there are enough, swap around the better players drafting amongst themselves. or do a random and see how pod can be assigned. with the event of pro tour kl coming up, and the numerous ptq's focusing on limited, its no longer about drafting a money rare so you profit, but to do well to up your game and face bigger competitions. if you have the mentality of drafting rares, that mentality is not going to give you a spot anywhere near competitive enough to do well.

just my 2cents.
arcbound
post Nov 6 2007, 05:10 PM

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-.- vmad.gif

u know what, he should've been out of top 8, everyone contribute their pack to give him some rares, and let a blood thirsty player who wants to get a shot at attending pro tour kl in the top8. what a waste of a spot in top8.

shakehead.gif
arcbound
post Nov 6 2007, 11:58 PM

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drafting is a fun format, i do hope that many more people are getting involved with drafts so its not as boring as constructed whereby 90% is netdecked tech and 10% actually goes thru extensive testing to tune their decks depending on meta and rogue decks.

its very simple. if you can get a group of players to solely want to learn drafts and enjoy the format, any rule you set is good. it is a good learning experience, good fun. but when you happen to mix in with good players, the stakes are higher. it is as high as winner takes all cards leaving you with nothing.

keep all your boosters in future, the ones you won from pre release, ptq, gpt etc. then drafting cost is significantly cheaper.
arcbound
post Dec 4 2007, 05:01 AM

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i scrubbed out in penang ptq =(

my rares in my sealed pool were:

1red hideaway land
2green hideaway land
1incandescent soulstoke with no elementals to play via its ability

cry.gif

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