FPS Rage, iD Software mysterious title revealed!
FPS Rage, iD Software mysterious title revealed!
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May 7 2011, 12:29 AM
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#1
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Senior Member
1,098 posts Joined: Nov 2006 |
Looks like a tonne of fun...
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Oct 10 2011, 05:13 PM
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#2
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1,098 posts Joined: Nov 2006 |
Wow... and I wanted to buy this. Heard a lot of issues about it, with major texture pop-ins and washed out textures. Lurking around other forums, most folks are waiting for it to be on sale. 10 hours for $60 dollars.
» Click to show Spoiler - click again to hide... « I think I might get the 360 version since I heard this game is best on consoles. Kinda shocked that Carmack said this game puts console at the forefront. I wonder what has gotten into ID though. This game took years and years to make and some claim even Doom 3 is better and no way is this a Fallout 3 copy-cat. It is a typical ID Software shooter. ...or so I heard. I might get it on PC if things get better but definitely not now. Even on the mightiest of machines plenty of graphical issues. I think a future HD Texture pack or something would be fantastic. Hmm... seems ATI's latest driver resolved most issues. Anyway, seeing the comments here looks like a crazy fun game. This post has been edited by defaultname365: Oct 10 2011, 05:23 PM |
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Oct 19 2011, 09:18 AM
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#3
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1,098 posts Joined: Nov 2006 |
Wow. I am amazed. "Rage" is absolutely breathaking. From the opening sequence to the gun play to the driving to the visuals. iD really has done it. OK, I just played for less than 30 minutes and nothing but praises for the game.
From reviews I've read, nothing like that in the game. Well, partially. It doesn't feel like other FPS shooters. The gun fights here are more tense and much more, how to put it, Halo-ish fun where you just want to keep shooting. While the enemy placement seem archaic, it is absolutely what iD had wanted to make. As for the story, well, it works. Who needs a Hollywood-script when you have a fully realized world like "Rage". The visuals, stunning. When you get close to an object, the textures seem washed out and blurry. And I mean, on every object seems to be the case. But only if you look. If you are whizzing past the environments, driving, running or mowing down enemies, nothing of this sort will be noticeable. Indoors are as stunning as outdoors. Yet to encounter any issues, be it save game or crashes. One thing that really amazed me the most is the scalability of the game. On my i3 540 3.2Ghz with 8Gb memory and GTX 460, everything was uber smooth with 2x AA and no V-sync. Visible tearing? Oh well, I always turn off V-sync in my games thus not a problem for me one bit. The draw distance and sprawling outdoors are a sight to behold. The mountainous terrain have considerable texture variation (Mega texture I guess) and looks brilliant. Overall, just after 30 mins of game time, I must say I don't see how this game goes downhill from here. The missions are pretty straightforward - enemies are at A, you go to A, clear them out, done. This is exactly what iD had intended to make. I daresay iD has never changed their gaming dev formula. If one does not know this is not Doom 4 and you tell them this is a reboot to the Doom series with everything re-realized, they will believe it... |
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Oct 19 2011, 10:14 AM
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#4
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Lol, the blurry textures might be solved by using a technique called "Bicubic-upsample" according to Carmack. It is just an interpolation method to make it look better but not much.
http://www.tomshardware.com/news/RAGe-PC-g...mack,13725.html Carmack's statement - "Our first test of a higher res page file didn't help much, because most source textures didn't actually have any more detail" QUOTE However, should a higher res HD Photo/JPEG XR or native DXTC texture pack come in the future, it would weigh close to 170 GB - 200 GB and would definitely bring better image quality to the game, but I feel they're shying away from such a big download or there would be issues with current PC/videocards having to deal with as much hi-res material for a single scene. Detail texture overlays smell's like compromise... Anyway, I feel the tech is very much "forward looking" and it'll only get better with future PCs. After my initial underwhelmed feeling, I'm actually warming up to Id tech 5! Imagine a texture map pack that weighs 170Gb - 200Gb ! Have to install the game to external drive then... This post has been edited by defaultname365: Oct 19 2011, 10:16 AM |
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Oct 20 2011, 09:37 AM
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#5
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1,098 posts Joined: Nov 2006 |
Played for nearly 2 hours (gaming time for me is tremendous on a workday!) and I got to say,
it is absolutely a brilliant game. The missions lack variety, the character animations are like puppets, the enemies are old tech and the story super thin. A bad thing? Not one bit! The missions are supposed to lack variety, the character animations are supposed to be unique in this way, the enemies are supposed to react and behave this way while the story is what it needs to be - present to move the game forward. Everything ID had wanted to make is in the game. I honestly why most gamers (80% on Meta for PC, and 3.9/10 from user ratings!) dislike this game - - they are comparing it to games they want it to be like. We all had expecations, but judge this game for what it is and not what it isn't. I don't mind the visuals being bland up-close. You hardly notice when the actions kicks in. I love how ID seem to put fun in front of everything else (for John Carmack obviously is his geeky tech). I went back to reading old review of "Doom 3" and guess what? The cons of the game are exactly the same with "Rage" - the linearity, the enemy spawn points and the lack of so-called proper story. This game is brilliant. I am going to take my own time and play it. |
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Oct 20 2011, 12:53 PM
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#6
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1,098 posts Joined: Nov 2006 |
QUOTE(Eoma @ Oct 20 2011, 10:47 AM) Your own words, not mine. I said what I said and it is true. |
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Oct 20 2011, 01:14 PM
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#7
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^ Yes true.
In fact, if I were to start questioning the story in "Rage", I might as well not play the game. The protagonist gets out of this Ark after goodness knows how long, hears a speech and then... starts fighting for the world ? |
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Nov 23 2011, 09:58 AM
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#8
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1,098 posts Joined: Nov 2006 |
QUOTE(robinsonz @ Nov 23 2011, 09:30 AM) ori one... however manage to get it fix by update nvidia driver to 285.58, BUT... there are error message everytime windows bootup... More of an OS issue that the game itself. MSVCRT.DLL is missing/replaced from your Windows (assuming XP). ![]() ![]() » Click to show Spoiler - click again to hide... « |
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