FPS Rage, iD Software mysterious title revealed!
FPS Rage, iD Software mysterious title revealed!
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Oct 14 2011, 12:09 AM
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#141
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Senior Member
3,809 posts Joined: Sep 2007 From: Jakarta |
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Oct 16 2011, 06:15 PM
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#142
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3,809 posts Joined: Sep 2007 From: Jakarta |
Has anyone completed all the sewer missions?
I am done with 5 of them. Quite repetitive. |
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Oct 16 2011, 08:34 PM
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#143
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3,809 posts Joined: Sep 2007 From: Jakarta |
I am now at this stage:
» Click to show Spoiler - click again to hide... « How far am I from the ending? |
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Oct 16 2011, 10:41 PM
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#144
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3,809 posts Joined: Sep 2007 From: Jakarta |
Just arrived at Sub-town.
Managed to explore most of the sewers save for two of them. Too bad can't finish this. |
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Oct 17 2011, 10:16 PM
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#145
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3,809 posts Joined: Sep 2007 From: Jakarta |
Rage PC patch to improve 'blurry' textures
![]() QUOTE Rage's "blurry" textures got you down? Fret no more, for id Software's techno-wizard John Carmack says that a new option in the next PC patch "will help alleviate" the problem. "We have a bicubic-upsample+detail texture option for the next PC patch that will help alleviate the blurry textures in Rage," Carmack revealed on Twitter. It'll look prettier, you see. Asked whether id would also be releasing higher-resolution textures, Carmack's reply made it look unlikely. "Our first test of a higher res page file didn't help much, because most source textures didn't actually have any more detail," he responded. There's no word yet on when this PC patch will arrive, nor what else might be in it. Source: Shacknews |
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Oct 18 2011, 11:58 AM
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#146
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Oct 18 2011, 02:11 PM
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#147
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Oct 18 2011, 09:59 PM
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#148
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3,809 posts Joined: Sep 2007 From: Jakarta |
I will wait for patch as well to continue my save game in subtown.
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Oct 19 2011, 10:29 AM
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#149
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3,809 posts Joined: Sep 2007 From: Jakarta |
I enjoyed having spider bots and turrets in firefights.
Finally something in FPS that actually assist me in fighting the opponents. |
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Oct 19 2011, 09:41 PM
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#150
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3,809 posts Joined: Sep 2007 From: Jakarta |
Are there more types of enemies in Subtown or is it more or less the same mutants / bandits / authorities?
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Oct 20 2011, 07:02 AM
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#151
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Oct 20 2011, 09:31 AM
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#152
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QUOTE(SpikeTwo @ Oct 20 2011, 09:19 AM) i cant stop playing man. its been a looooooong time since the last good fps. Just two.and agree on the facial animation...the characters looks so lively, unlike the shit that's in deux ex (and some dumbass gonna vote that for goty...wtf?!) how many bots you can summon at one time? i had two but it didnt let me add more, maybe space issue. haha...i wanna build my army of sentry bots! Can't summon turrets after you summon two bots. |
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Oct 20 2011, 04:51 PM
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#153
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QUOTE(Eoma @ Oct 20 2011, 02:43 PM) No offense but the rather poor choice of words (or sentence structure) made you sound sarcastic. If you liked the game, good for you. Eh, where were you up to again?I do too, i gave it a 7.5 / 10 a few pages back. p/s: If you don't, good for you too. I sorta forgot. |
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Oct 21 2011, 07:21 AM
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#154
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Oct 21 2011, 04:34 PM
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#155
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3,809 posts Joined: Sep 2007 From: Jakarta |
Still less glitchy than other Bethesda games.
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Oct 22 2011, 12:18 AM
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#156
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3,809 posts Joined: Sep 2007 From: Jakarta |
How do I get out of the distillery?
Seems to be running around in circles. |
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Oct 22 2011, 08:10 AM
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#157
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3,809 posts Joined: Sep 2007 From: Jakarta |
Rumour: Bethesda "indefinitely postpone" Doom 4 after Rage
QUOTE Industry whispers speak of Bethesda being thoroughly troubled by id Software's Rage and it's 'okay, but not great' reception among critics. Doom 4 on hold? A source close to the publisher claims a "company wide" meeting held in Dallas resulted in Bethesda slamming the brakes. There's a "serious lack of confidence". The alleged decision by Bethesda and ZeniMax stemmed from "the issues and reviews" of the recently released Rage, which has shown a "serious lack of confidence in the project management at id". The PC version has been heavily hit with technical woes. The Rage development team was meant to switch to Doom 4 after the game was finished but that may now not be the case. Updates for Rage are still in the works as id develop a more extensive graphical options menu for the PC community. The game's own system for determining how flashy the visuals are has failed, terribly, leaving most with blurred textures and horrendous 'texture pop-in'. For a while the PC community themselves worked to fix the problems, and to their immense credit; they did. If true, is Bethesda right to force id Software to take a breather? Source: Strategy Informer Crap, I want Doom 4. |
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Oct 22 2011, 10:00 AM
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#158
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QUOTE Update: Bethesda VP of PR and Marketing Pete Hines has called the rumor "complete bollocks" on his personal Twitter account. "Games are done when they are done and no title under development at id has been postponed – indefinitely or otherwise." he added. Source: Industry Gamers This post has been edited by kianweic: Oct 23 2011, 08:41 AM |
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Oct 23 2011, 12:16 PM
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#159
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3,809 posts Joined: Sep 2007 From: Jakarta |
Just completed Rage.
The final mission should have been more elaborate. Perhaps, id is gonna make a DLC for this. Ending sorta like Fallout 3. Cliffhanger. |
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Oct 24 2011, 07:23 AM
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#160
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