hey guys~ i've been a keyboard mouse gamer all my life but this game brings back really old memories of xwing vs tie fighter back in the days with my microsoft sidewinder joystick
that being said.
in 2020 - what is the best joystick to go with games like these nowadays in the market? what are you guys using?
or keyboard and mouse is sufficient to pilot the x wing?
I remember the Quickshot joystick plugged into the joystick port of my soundblaster/gameblaster sound card lol. I remember breaking so many of those on Wing Commander and the original x-wing.
Anyone have trouble launching mission 9/10? I got black screen with loading icon for like 20 min... Idk if its bug or not just wanna ask if there is someone who got problem as mine, do tag me please thank you.
About a week ago, we deployed a very brief server-side maintenance and have confirmed that it has resolved the issue with players getting stuck at rank 0. However, this only prevents people from being affected moving forward, and players who are currently stuck in this state are still affected. Thankfully, we have a fix en route and wanted to give you all a heads up!
In Update 2.0 next week, we’ll be providing all players with the option to reset their rank. This means players unaffected by the bug won’t be forced to reset if they don’t want to. We know this has taken a while to get out, and for that we apologize. The team has been working hard on getting this fixed as quickly as we can, but we know it’s put a damper on Fleet Battles for some of you.
Additionally, we also fixed the locked framerate issue on PC and the bug preventing players from completing Mission 9 in Update 1.3 that deployed alongside the Mando content. As a thank you for your understanding, we’ll be giving all players 1,200 Glory for being so patient while we’ve worked on resolving these, admittedly, very tricky bugs. The Glory will come after Update 2.0 is deployed and we’ve confirmed the ranked issue is no longer impacting players.
Thank you so much for hanging in there with us, pilots!
Added Custom Games and a server browser, available in the Multiplayer & Training menu Adjusted Skill Rating requirements for each tier via server-side change last week (see below for full details) Updated Skill Rating gain/loss ratios to better reflect each player’s performance in a match via server-side change last week Ongoing server-side matchmaking improvements Fixed an issue where the game could crash if the player didn't skip through the outro screens of a match Fixed an issue where the game could crash when loading into Fostar Haven Fixed an issue where having Lighting quality set to Low could create intense flashes of light on Fostar Haven Fixed an issue where AI in multiplayer could on occasion deal no hull damage to players with their primary weapons Fixed or improved instances of poor collision detection on Fostar Haven, Galitan, Esseles, Nadiri Dockyards, Zavian Abyss, and Sissubo Fixed issue where the interior of the TIE interceptor could disappear after respawning Fixed issue where Star Destroyer engine VFX could flicker Fixed an issue where PlayStation 5 visuals appeared blurry.