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Like WarioWare, Inc.: Mega Party Game$!, Smooth Moves features a multiplayer mode, where several players can take turns playing games in different scenarios. All games are played by sharing one remote. To unlock multiplayer, you must beat the Tiny Wario stage.
Survival
Playable with up to 12 players (The maximum number of registrable players) The player's Miis are represented as angels flying in the sky. The game will randomly pick a player, and that player will then play a random microgame. If they fail, they are removed from the game. This continues until there is only one player left.
Lifeline
Playable with up to 5 players, the player's Miis are represented as racers. Set in a specific order, the players take turns playing several rounds of microgames each worth increasing amounts of points. Once it is all over, the players are taken to a jungle where they are suspended by 1-3 ropes (Dependant on what place they got in the previous section). The players then take turns cutting the ropes. The trick here is that the player can't tell which rope is connected to which player. The player remaining after the ropes are cut wins. Sometimes in 5 player games, the ropes will come in two colours.
Balloon
Playable with up to 5 players, Games are played on a TV with a balloon on the top. When a player's turn comes, they will have the option to blow as much air into it as they want. After that, the microgame starts, and the player plays until they win one. While that player is playing, the other players are filling the balloon with air. Whoever is playing when the Balloon bursts is the loser. A similar game was found in WarioWare, Inc.: Mega Party Game$!.
Bomb
Playable with up to 5 players, the Wii remote is represented as a bomb, A player plays a microgame, and upon completion can choose the next player and what form they will use (given 3 seconds to make each decision). The bomb will explode if a player fails a minigame or takes too long with their next player/microgame decision. Each time a form is played, the next time it is played a game of a higher level will be chosen.
Survival
Playable with up to 12 players (The maximum number of registrable players) The player's Miis are represented as angels flying in the sky. The game will randomly pick a player, and that player will then play a random microgame. If they fail, they are removed from the game. This continues until there is only one player left.
Lifeline
Playable with up to 5 players, the player's Miis are represented as racers. Set in a specific order, the players take turns playing several rounds of microgames each worth increasing amounts of points. Once it is all over, the players are taken to a jungle where they are suspended by 1-3 ropes (Dependant on what place they got in the previous section). The players then take turns cutting the ropes. The trick here is that the player can't tell which rope is connected to which player. The player remaining after the ropes are cut wins. Sometimes in 5 player games, the ropes will come in two colours.
Balloon
Playable with up to 5 players, Games are played on a TV with a balloon on the top. When a player's turn comes, they will have the option to blow as much air into it as they want. After that, the microgame starts, and the player plays until they win one. While that player is playing, the other players are filling the balloon with air. Whoever is playing when the Balloon bursts is the loser. A similar game was found in WarioWare, Inc.: Mega Party Game$!.
Bomb
Playable with up to 5 players, the Wii remote is represented as a bomb, A player plays a microgame, and upon completion can choose the next player and what form they will use (given 3 seconds to make each decision). The bomb will explode if a player fails a minigame or takes too long with their next player/microgame decision. Each time a form is played, the next time it is played a game of a higher level will be chosen.
Quoted from Wikipedia
Jul 23 2007, 03:54 AM
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