QUOTE(tripleB @ Oct 17 2022, 10:44 AM)
Not really. I keep seeing these kinds of comments where the lowest common denominator is holding back games development. In actuality, games these days have different profiles for different systems. Just like PC gaming has been for the longest time, if you have a base system, the game will not be able to use higher resolutions, ray tracing, high quality post processing effects etc. Playing a game on Series X will get you better visuals and performance than a Series S, sure. But the Series X isn't being held back by the Series S.
From a developer perspective I get why it's a huge bother, since they need to worry about the Series S too. On PS5, they just need to make one version of the game, and it will work the same on disc or discless systems. On Xbox, they need to make sure the game can run on a Series S too, so they need to make a different profile for it. The Series X version might support 4K resolution and ray tracing mode, while the Series S version lacks ray tracing, and can only go up to 1440p resolution. Again, this is how PC gaming has been for the longest time, and we've been ok with it all this while.
Can you imagine for example, if PCs need to have a specific configuration for it to work? Let's say for example, a theoretical Crysis 4 REQUIRES a Ryzen 9 5900X, 64GB RAM, and a Geforce RTX 3080. No other configurations will work. Sound crazy?
thanks for the reply. i'm still exploring my options and my preference is towards XBox Series X. can even wait a bit longer since there's talks of MS officially coming to more countries and also the supposedly "hardware revision".
so, it was a bit puzzling when I read that article, so thought to check with those who already own and see what you guys think. but yeah, what you said is kinda true. there should be someway to reduce or increase game settings automatically depending on the device (S vs X), else, no point for MS to be selling X.
here's another that I read but it does makes more sense. this is regarding PS5 vs XSX in general. article said that both are great and XSX started off better coz of higher performance (on paper) and the fact they had the storage expansion that seemed cheaper. storage now cheaper and so, XSX supposedly losing it's advantage. when we look at PS5, specifically the controller, seems that's the key. article say it's powerful and can be they key to PS dominance yet again, provided developers start to fully max the features in the controller (those resistance on trigger, rumble, etc). XBox controllers seems to be the same from start till now.