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Games KILLZONE 2 Discussion Thread (PS3), Review: OPSM US: 10/10 GamePro: 100/100

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snipersnake
post Jul 17 2007, 12:36 PM

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i think they are tuning up the online mode.

killzone 1's online mode was not that great, and a tad unbalanced. the n00bs (me) were getting raped anally by the vets last time due to weak match making capabilities. after all, this game was made to compete with Halo.
snipersnake
post Jul 17 2007, 05:34 PM

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QUOTE(ruztynail @ Jul 17 2007, 03:11 PM)
its said to be less violent and allot of shinny stuff like some cartoon epic fps sort. haha

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maybe dont want what happened to resistance to happen in killzone.

but what the heck, is blasting off evil alien scumbag evil?
snipersnake
post Oct 11 2007, 08:26 AM

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now thats NEXT GEN.
snipersnake
post Jun 7 2008, 08:32 AM

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I played the original Killzone, didnt see/kill the girl in the game sad.gif
snipersnake
post Oct 29 2008, 11:46 AM

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I played the PS2 game. Personally for me, it was not that bad. the problem was, Sony hyped it too much.

Then those hellspawn fanboys ignited more fire, by calling it HALO Killer.

The story mode was good, really pushed the PS2's juices. And the online mode, lets just say, well done.

It had the standard online fps hubbub, also another problem, once you online, you have to download a patch (thanks glitchears and cheaters) that was like 2mbs in total (ps2 MC was only 8mbs)

But it had a nice interface and all. Face it, even tho lasers are those Starship troopers gimmicks are nice, the feeling of blasting your enemy with a boomstick is too wicked.
snipersnake
post Nov 6 2008, 10:23 AM

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QUOTE(anyme @ Nov 6 2008, 09:54 AM)
got the beta code for KZ2... sweat.gif
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bapak jeles aku nih!!!!!!!!!!! mad.gif
snipersnake
post Dec 12 2008, 03:55 PM

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i gonnabe a HELGAN!!!
snipersnake
post Dec 30 2008, 11:33 AM

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thats one skinny mofo!!!
snipersnake
post Jan 2 2009, 05:21 PM

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QUOTE(samurai20 @ Jan 2 2009, 05:19 PM)
lucky end of feb... hope salary masuk awal la... laugh.gif..
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my salary 24th rclxm9.gif
snipersnake
post Jan 7 2009, 08:16 AM

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Killzone was was a good game, believe me. The mechanics were balanced, the soundtrack was nice and it really pushed PS3. The thing is, if you want to play online, you will have to download a patch to your memory card, 3MBs..freaking huge and the download takes forever.

The online mode, you have the standard modes there. But, the players back then were extremely good(that or I extremely suck:p ) Peek in the corner BOOM. Run for cover BOOM. And the multiplayer maps are interesting. You know what kiiled it? HYpe. Not too much, but too little IMO. Sony didnt advertise the franchise well, and the viral marketing was not anywhere on sight. It was a good solid game.
snipersnake
post Jan 7 2009, 09:05 AM

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QUOTE(K-End @ Jan 7 2009, 09:01 AM)

Suddenly the Sentinels fighting the Helghast & the ISA fight the Chimera laugh.gif tongue.gif
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*orgasm!!!*
snipersnake
post Jan 9 2009, 11:40 AM

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where the chainsaw gunzzzzz??!! lulz..!

this is where its at brows.gif


snipersnake
post Jan 9 2009, 11:50 AM

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QUOTE(vorchiel @ Jan 9 2009, 11:45 AM)
» Click to show Spoiler - click again to hide... «


cry.gif  cry.gif
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user posted image
snipersnake
post Jan 9 2009, 12:01 PM

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lulzz
snipersnake
post Jan 20 2009, 03:33 PM

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so the game will be out on 27th la..hope R3 version will have normal manual.
snipersnake
post Jan 20 2009, 04:46 PM

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QUOTE(Faris97 @ Jan 20 2009, 04:19 PM)
the guirilea...just want us to preorder...through that they will get more $..

damm..and who say good game doenst need demo...

Demo is a must...for gamers to compare whether the games is totally good or not...
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MGS4's demo went out moons after the game laugh.gif
snipersnake
post Jan 28 2009, 10:36 AM

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user posted image
snipersnake
post Feb 2 2009, 10:28 AM

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Engineering field is hit pretty badly during this economic weather
snipersnake
post Feb 2 2009, 02:53 PM

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QUOTE(Ninja @ Feb 2 2009, 01:40 PM)
Who is Alpha Team?

Colonel Templar and the ISA Vekta Special Forces

When the dust had settled after the Helghast invasion of Vekta was beaten back, most of the ISA Armed Forces lay in shattered ruins. Caught by surprise and subjected to months of high intensity combat, few ISA units were organized by the book when the fighting stopped. Losses were particularly high amongst Captain Templar’s old unit - the Rapid Reaction Force - which had to be disbanded.

As the senior surviving RRF officer, and hero of the defense of Vekta, Captain Templar was promoted to colonel and given the task of rebuilding ISA Vekta's Special Forces. He was told to place special attention on the reliability of the men he picked - Vekta had suffered enough from traitors in her ranks. Fortunately the invasion had created a ready supply of young combat veterans with revenge against the Helghast as their primary motivation.

Drawing upon his experience on Vekta against the Helghast, Colonel Templar created an organization of small squads of four to five people. Due to the small size of the units and the nature of their deployment, they were picked for their aggression, initiative and resourcefulness. Every single team member needed combat experience. Colonel Templar handpicked each of his eight team leaders, and the team leaders then worked with the colonel to fill the slots in their individual teams. Every single member of the Special Forces has been personally approved by Colonel Templar.

When the first planning for Operation Archangel had been completed, the Vektan Council found Templar as the best fit for overall ground commander. He has been working on the details of the operation with Councilor Evelyn Batton and is tasked with specific responsibility for the capture of Autarch Scolar Visari for public trial and the recovery of the stolen nuclear weapon Red Dust.

user posted image


Master Sergeant Rico Velasquez and Alpha Team

When Colonel Templar started selecting his team leaders, his first pick was old comrade Master Sergeant Rico Velasquez. The pair of them fought together during both the initial chaos of the Helghast assault on Vekta and the bitter campaign to clear their world of the last invader.

Rico and Templar had first met whilst Rico was avenging the death of his ISA Regular Army squad on a group of Helghast. Templar was engaged on a special mission for the then head of the ISA Military, General Vaughton. Like many soldiers who were separated from their units, Rico found himself collected up by an officer with a need for more men and accompanied Templar for the duration of his mission.

Distinguishing himself for his bravery and deadly combat skills, Rico was highly decorated at the end of the invasion, but the same anger that made him so deadly to the Helghast destroyed his ability to serve quietly in the ranks again. Worse, his direct experience of betrayal by treasonous Generals Stratson and Adams made him distrustful of the officer class in general. Rico proved insubordinate and aggressive during attempts to reintegrate him into the ISA Regular Army.

When Colonel Templar made Rico the offer of his own team command, serving under the only officer he still trusted and respected, it was a simple choice for the veteran.

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Rico and Templar began the selection of the remaining members of Alpha Team immediately - a process that did not run according to plan. Rico's pick for second in command, Shawn Natko, an experienced soldier with an excellent combat record turned down the promotion, electing to join the team instead at his current rank in the number three slot. Templar's choice of replacement, along with the team's fourth member perished in a grenade training accident, and Alpha was pulled out of training to reform.

To replace the dead second-in-command, Templar proposed a young sergeant who had impressed him with his skill and determination - Sergeant First Class Tomas Sevchenko. An army lifer, Rico initially distrusted short-timer Sev, but put his trust in Templar's instinct. Sev had joined the army as a young man, but lost his taste for soldiering and returned to civilian life. During the invasion he was one of many lapsed soldiers who came back to the military in order to fight for the freedom of their homes and families. Despite the death of his family at the hands of Helghast soldiers, and his experiences during the dark days following the initial invasion when the Helghast seemed invincible, Sev remained a focused and disciplined soldier who was promoted and placed in charge of a squad of infantry.

The fourth team member was suggested by Sev as Garza - a soldier who'd worked with him during the invasion. Dante Garza was a trained sniper and a fair mechanic - both qualities that had dug Sev out of some deep holes during the fighting. Dysfunctional and sarcastic, it took some fast talking from Sev to sell the idea to Rico and Templar, but Garza proved himself in training and earned at least the benefit of the doubt.

user posted image user posted image

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Source: http://www.killzone.com/kz/news.psml?kz_ne...ate=July%202008
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ISA, Foxhound, Dead Cell, COBRAS are the only military groups that allow their members to have fancy haircut. Our army should do the same laugh.gif
snipersnake
post Feb 2 2009, 02:56 PM

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yup, its so 70's nod.gif

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