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 Important News for SMM Grand National tournament, for :Selangor,sabah,sarawak,melaka

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TSMyGaming-Lim
post Jul 11 2007, 02:37 PM, updated 19y ago

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Important News (SMM Grand National dota tournament)

We will start using the -xl mode for the tornament..

Rules :

Game Version: v6.43b

. Competition Method: 5 vs. 5
. Tournament Structure: Single Elimination
. Match Length: Until a winner is decided
. Match Winner: The player who completely destroys the opponent's Ancient or if the opponent surrenders.

. Coin Toss

The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) the first hero selection from drafting

. Game Mode: Extended League Mode. (-Ap mode will be typed in-game)

1. Both teams will be allowed to take out up to 3 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 3 heroes limit and their turn to take out the heroes will be void.

1. Team one will take out / skip the chance : 1 hero
2. Team two will take out / skip the chance : 1 hero
3. Team one will take out / skip the chance : 1 hero
4. Team two will take out / skip the chance : 1 hero
5. Team one will take out / skip the chance : 1 hero
6. Team two will take out / skip the chance : 1 hero

A maximum of (but may not up to) 6 heroes can be taken out before the drafting session happens. After the taking out draft finishes , teams will proceed to pick the heroes for the game.

2. Picking heroes: 1-2-2-2-2-1

1. Team one will pick: 1 hero
2. Team two will pick: 2 heroes
3. Team one will pick: 2 heroes
4. Team two will pick: 2 heroes
5. Team one will pick: 2 heroes
6. Team two will pick: 1 hero

. Game Play

1. Sharing: The sharing of wards, consumables, and gems is allowed. The following items are the only allowable items which may not be sold if transferred:

o Sentry Wards
o Observer Wards
o Lesser Clarity Potion
o Ancient Tango of Essifation
o Flask of Sapphire Water
o Gem of True Sight
o Scroll of Town Portal
o Aegis of the Immortal
o Cheese

2. Item Limitations :

. Each team may only have two Mekansm
. Each team may only have two Necronomicon
. Each team may only have one Refresher Orb
. Each team may only have one Arcane Ring
. Each team may only have in total either :

(a) Two Eul's Scepter of Divinity OR
(b) two Guinsoo's Scythe of Vyse OR
© one Eul's Scepter of Divinity and one Guinsoo's Scythe of Vyse

3. Backdooring in games is allowed.


. Abuses & Exploitation:

1. Trees Trapping (Disqualification):

Trapping enemies in trees intentionally is not allowed.

2. Pooling (Warning or Game Loss):

No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teammates. Items bought with the player's own money can only be carried or sold by him.
This rule only applies to players on the same team. Players can pick up items dropped by their opponents.
Sharing of allowable items are allowed to be transferred but not sold.

3. Pause Abuse (Warning or Game Loss):

During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed.

4. Creep Blocking (Disqualification):

Creep blocking is not allowed but creep slowing is allowed. Blocking here refers to the prolonged blocking of creeps to disrupt their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.)

5. Bugs Exploitation (Warning , Game Loss or Disqualification):

No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants/Teams are expected to know what these are.

Examples of Bugs:
Earthshaker using Fissure to target out of the edge of the map. Results in a fatal error in some instances. Any players found doing this will be disqualified.

Black King Bar cannot be shifted or dropped. Any players found doing this will be disqualified.

6. No control sharing (Disqualification):

Strictly no control sharing. Only when there is one more or team mates disconnects, then you can
share the control of that player(s)' hero. However, you cannot take, pass or sell that hero's item(s).


. Penalties Awarded:

Warning : After warning is given games goes on. If three warnings are accumulated then the team will be ejected from the tournament upon receiving the third warning.

Game Loss: Game loss given to a team mean the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.

Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to continue further in the current event.



hustler
post Jul 11 2007, 02:54 PM

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Joined: Apr 2007
From: Malaysia...



QUOTE(MyGaming-Lim @ Jul 11 2007, 02:37 PM)
Important News (SMM Grand National dota tournament)

We will start using the -xl mode for the tornament..

Rules :

Game Version: v6.43b

. Competition Method: 5 vs. 5
. Tournament Structure: Single Elimination
. Match Length: Until a winner is decided
. Match Winner: The player who completely destroys the opponent's Ancient or if the opponent surrenders.

. Coin Toss

The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) the first hero selection from drafting

. Game Mode: Extended League Mode. (-Ap mode will be typed in-game)

1.  Both teams will be allowed to take out up to 3 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 3 heroes limit and their turn to take out the heroes will be void.

  1. Team one will take out / skip the chance : 1 hero
  2. Team two will take out / skip the chance : 1 hero
  3. Team one will take out / skip the chance : 1 hero
  4. Team two will take out / skip the chance : 1 hero
  5. Team one will take out / skip the chance : 1 hero
  6. Team two will take out / skip the chance : 1 hero

A maximum of (but may not up to) 6 heroes can be taken out before the drafting session happens. After the taking out draft finishes , teams will proceed to pick the heroes for the game.

2. Picking heroes: 1-2-2-2-2-1

  1. Team one will pick: 1 hero
  2. Team two will pick: 2 heroes
  3. Team one will pick: 2 heroes
  4. Team two will pick: 2 heroes
  5. Team one will pick: 2 heroes
  6. Team two will pick: 1 hero

. Game Play

1. Sharing: The sharing of wards, consumables, and gems is allowed. The following items are the only allowable items which may not be sold if transferred:

o Sentry Wards
o Observer Wards
o Lesser Clarity Potion
o Ancient Tango of Essifation
o Flask of Sapphire Water
o Gem of True Sight
o Scroll of Town Portal
o Aegis of the Immortal
o Cheese

2. Item Limitations :

. Each team may only have two Mekansm
. Each team may only have two Necronomicon
. Each team may only have one Refresher Orb
. Each team may only have one Arcane Ring
. Each team may only have in total either :

                  (a) Two Eul's Scepter of Divinity OR
                  (b) two Guinsoo's Scythe of Vyse OR
                  (C) one Eul's Scepter of Divinity and one Guinsoo's Scythe of Vyse

3. Backdooring in games is allowed.
. Abuses & Exploitation:

1. Trees Trapping (Disqualification):

Trapping enemies in trees intentionally is not allowed.

2. Pooling (Warning or Game Loss):

No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teammates. Items bought with the player's own money can only be carried or sold by him.
This rule only applies to players on the same team. Players can pick up items dropped by their opponents.
Sharing of allowable items are allowed to be transferred but not sold.

3. Pause Abuse (Warning or Game Loss):

During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed.

4. Creep Blocking (Disqualification):

Creep blocking is not allowed but creep slowing is allowed. Blocking here refers to the prolonged blocking of creeps to disrupt their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.)

5. Bugs Exploitation (Warning , Game Loss or Disqualification):

No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants/Teams are expected to know what these are.

Examples of Bugs:
Earthshaker using Fissure to target out of the edge of the map. Results in a fatal error in some instances. Any players found doing this will be disqualified.

Black King Bar cannot be shifted or dropped. Any players found doing this will be disqualified.

6. No control sharing (Disqualification):

Strictly no control sharing. Only when there is one more or team mates disconnects, then you can
share the control of that player(s)' hero. However, you cannot take, pass or sell that hero's item(s).
. Penalties Awarded:

Warning : After warning is given games goes on. If three warnings are accumulated then the team will be ejected from the tournament upon receiving the third warning.

Game Loss: Game loss given to a team mean the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.

Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to continue further in the current event.
*
but i'd like to ask..y smm keep changing things?like johor using 41 map n change to 43b and now starting from selangor using-xl mode...dont u think its unfare for players?y dont standardize all things so all team dun feel the different... smile.gif

im juz asking..dun get me wrong...correct me if im wrong then biggrin.gif

This post has been edited by hustler: Jul 11 2007, 03:01 PM
KuRei-chocolate
post Jul 11 2007, 07:40 PM

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im juz asking..dun get me wrong...correct me if im wrong then biggrin.gif
*

[/quote]

all these changes is 2 keep up wif e everchanging environment of gaming event... thus preparing gamers wif e latest rules 2 compet wif internation gamers
hustler
post Jul 11 2007, 07:52 PM

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Junior Member
12 posts

Joined: Apr 2007
From: Malaysia...



[quote=KuRei-chocolate,Jul 11 2007, 07:40 PM]
im juz asking..dun get me wrong...correct me if im wrong then biggrin.gif
*

[/quote]

all these changes is 2 keep up wif e everchanging environment of gaming event... thus preparing gamers wif e latest rules 2 compet wif internation gamers
*

[/quote]


ooo..icic..thanks smile.gif
HipHophL`
post Jul 13 2007, 01:08 AM

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Joined: Jul 2007


GG man xl mode lol
tDs-IS
post Jul 13 2007, 01:27 PM

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Joined: Dec 2006


erm can any1 tell me what is the date for SMM melaka?The venue for SMM melaka?What is duedate for the registration?Is it to compete for SMM need a CC sponsorship? icon_question.gif

This post has been edited by tDs-IS: Jul 13 2007, 01:28 PM
hustler
post Jul 13 2007, 02:16 PM

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Joined: Apr 2007
From: Malaysia...



QUOTE(tDs-IS @ Jul 13 2007, 01:27 PM)
erm can any1 tell me what is the date for SMM melaka?The venue for SMM melaka?What is duedate for the registration?Is it to compete for SMM need a CC sponsorship? icon_question.gif
*
tak payah cc..AUgust kut smm...tapi cc no need la...
ataris
post Jul 13 2007, 04:20 PM

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Joined: Jan 2003
From: BASF Asia Pacific


tDs-IS ur team, tDs.wanderer or tDs.noobies joining ? make sure ur qop dun kena first blood or feed ok ?
tDs-IS
post Jul 14 2007, 03:54 PM

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Joined: Dec 2006


i dono i tDs or apa lan team i'm in now LOL hahah kk but anyway thx for the info

 

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