
The Alchemist Code is a strategy RPG based on the popular Japanese SRPG title – For Whom The Alchemist Exists.
It is currently released globally for iOS and Android.
The Alchemist Code features the classic turn-based combat with grid-based movement, where you will be commanding units on 3D terrains to defeat the opponent units.
If you are a Fan of FINAL FANTASY TACTICS this is a game to miss out! As you will feel the nostalgia of the turn base system.
Here are some insight of the game which I am going to break down.
1. Story
2. Gameplay / UI
3. Units and Job Classes
4. Gacha/Units
5. Momento
6. Gears
7. Events
8. MultiPlayer
9. Battle Arena / PvP
Story

Continent of Babel, you will be introduced to the 2 main protagonist – Logi and Dias who gained the power of Alchemy and wants to bring justice and change the world.
The story mode brings you through Logi and Dias’s journey, you will encounter enemies along the journey and the only way to progress is to defeat them.
Gameplay / UI

As you can see it is an anime style SRPG, suitable for fans whom enjoy playing Final Fantasy Tactics, Ogre Tactics, or Phantom of the kill.

Players can build a team of four heroes, and additionally 2 more extra substitutes(that replace the first 2 of the main 4 whenever they die during battle)
and 1 friend mercenary(hire from your friend list or select from the random unit available) for running story or event quests.

The strong strategic point in this game comes from that all these units have Elemental Types as can be seen in the picture left side from(Fire > Wind > Thunder > Water > Fire)(Dark >/< Light),
Atck types and variety of skills that matters in combats. The battle offers backside attacks that requires unit's movement plan. The combat itself is a turn based with grid movement through 3D terrain.
The battle screen offers character turn bar on the top left that helps players plan their action. Players are able to change the angle, speed up the combat or even auto play it.
Units and Job Classes

Units and Job ClassesThe Alchemist Code’s similarities with Final Fantasy Tactics don’t just start and end with the battle system.
Instead of a job wheel though, Each characters are limit to three job classes, which you can unlock by leveling heroes up in game. The choices for these job classes are reminiscent of the Tactics job wheel choices.
You will be collecting unique character heroes in-game that you can upgrade by leveling their job skills and learning abilities as you upgrade them.
Your game character progression system rely on your account’s level, since the hero level cap is tied to your account; it also requires you to level your character ability to learn new skills in the process.

Note: To break to Level 85, you will need to gain character shards either through summoning Gacha or through farming from the hard quest where by it is limit to 3 Shards Daily.
Another thing of note is that you can transfer your learned skills from your previous job to the next job to further customize your character to fit the gameplay you want it to adhere to.
This makes the game unit build-up interesting for a free-to-play mobile game.
Side Note: Only Use Elemental shards for Limited or Collaboration Characters.
Gacha/Units

These are the 3 types of Gacha to take note of :
1. Character Units = Obtain New Units / Shards from 3(Blue Orb), 4 Star((Yellow Orb) & 5 Star(Red Orbs)
2. Momento = Gives you extra skill / Character Skin 3(Blue Orb), 4 Star((Yellow Orb) & 5 Star(Red Orbs)
3. Gears = As mentioned Equipment able to use it on character slot as seen on character page/ each character are able to equip with 3 equipments. 3 Star (Blue Orb) & 4 Star (Yellow Orb).
Note: From Time to Time collab unit or limited unit will appear. Do ask From Facebook Page or Pm me for Global Page.
This post has been edited by alienhero90: Jul 5 2019, 12:31 AM
Jul 4 2019, 11:44 PM, updated 7y ago
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