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 Metronomik, Rhythm Action Game made in MY

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TSpyre
post Jun 22 2019, 11:56 PM, updated 7y ago

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https://www.metronomik.net/

QUOTE
Out of their love for music and visual storytelling, Wan Hazmer, Lead Game Designer of Final Fantasy XV, and Daim Dziauddin, Concept Artist of Street Fighter V set up a new game company in Malaysia called Metronomik back in December 2017.

We believe that music is under-utilized in game design. We know that everyone loves music, but not everyone can be a musician. We bring the harmony of music and video games to the masses, without turning them into a rhythm game. We want to prove this concept with our first PS4 and PC game, No Straight Roads.

In our games, we want to represent music in its entirety: its culture, its revolving creativity and its many stories. We also respect the medium; We tell these stories in a way that can be only told in video games. The metronome in our logo does not only represent our game concepts, but also the beat of life. We strongly believe in good working culture and ensure that our games are released on a regular basis. Our first game "No Straight Roads" will be released in Spring 2019, 18 months after the company started business.


 

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