Coming 2020, Microsoft Flight Simulator is the next generation of one of the most beloved simulation franchises. From light planes to wide-body jets, fly highly detailed and stunning aircraft in an incredibly realistic world. Create your flight plan and fly anywhere on the planet. Enjoy flying day or night and face realistic, challenging weather conditions. Available with Xbox Game Pass.
we have several casual players streaming on our discord for anyone interested to watch. also lots of discussions on the flight sim at the moment for any who wants to ask questions on it etc.
Some screenshots from our casual pilots
Everest on the left
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Mt Fuji
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Tokyo
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Fjords in Norway
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Interesting
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This post has been edited by pyre: Aug 23 2020, 08:55 AM
Been flying with a friend. Got a few bugs here and there but still very enjoyable. Still waiting for my rudder pedal to arrive.
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I tried manual cache KL with high resolution but they look the same in game as how it was originally look like before manually caching the area. Oh well.
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Lukla airport is pretty fun to hang out at. Tried takeoff and landing and failed at landing the first time in cessna 172. Hit the side of the mountain right in front of the runway lol. Well apart from people spawning in 747 and tried to takeoff there and fail, it's pretty interesting place to fly at. Got to land properly every single time now.
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JPR analyzed the three levels of Economically Active PC gamers and simulation fans: Entry-Level, Mid-Range, and High-End. Economically Active PC gamers are a subset of the global PC gaming populace who rebuild, buy, and upgrade components and accessories with a higher frequency or “refresh rate.” The amount they spend differs and the probability they are flight sim fans differs by level. The higher the level, the more sim fans there are as a percentage, and the more they spend.
Based on the assumption of a sale of 2.27 million units of Flight Simulator 2020 selling over the next three years, JPR estimates that in that time frame $2.6 billion will be spent on hardware with the specific intent of improving the game's experience. Much more will be spent over the title's complete sales cycle.