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Games Gears Of War® V4, Gears 2 sayz he want hiz own thread.
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zio
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May 15 2008, 05:02 PM
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QUOTE(Evirober @ May 15 2008, 04:47 PM) zio: I wonder can you chainsaw someone while crawling.... Snake does it with a dagger...Marcus does it with a chainsaw LOL Pretty sure u can. Imagine someone trying to crawl away and you go near him and.. CURB STOMP! wahahaha that would be nice.
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Breaktru
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May 21 2008, 01:10 PM
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Gears of War 2: More Emotionally Affecting than Bioshock QUOTE In an interview with OXM U.K., voice actor Carlos Ferro, who personifies Dominic Santiago, says the story of Gears of War 2 will be "more emotionally affecting than Bioshock."
"Beyond it," Ferro says. "I said it. It's going to be more emotionally effecting than Bioshock. A lot happens."
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SUSShuvit
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May 21 2008, 01:59 PM
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New Member
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zio
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May 21 2008, 02:36 PM
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Wah Zerg got a fan
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PrivateJohn
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May 21 2008, 02:39 PM
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ODST m cry.
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QUOTE(Breaktru @ May 21 2008, 01:10 PM) Gears of War 2: More Emotionally Affecting than Bioshock lolwut, Dominic Santiago's wife sleep with someone else or Gears of War turn into Desperate Housewives opera??? Can't imagine all of us having tears while chainsawing people btw, what is this new Zerg norm?
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Evirober
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May 21 2008, 03:05 PM
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PrivateJohn: the tear coz its so beaufiful... XP
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MmxZero
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May 23 2008, 02:52 PM
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Getting Started

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QUOTE(zio @ May 23 2008, 01:43 PM) Guess what I bought walking to my usual haunt in Mid Valley 
Cool How much for each?
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zio
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May 23 2008, 02:56 PM
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RM220 for all 4. RM59.90 if bought individually  I told Shiok Toys (shop beside GH) I wanted one set, but they haven't called me yet. now that I already have it, if someone else wants my set in Shiok Toys, let me know.
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Breaktru
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May 23 2008, 04:27 PM
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Waa .. seriously need one , got Baird ?
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zio
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May 23 2008, 04:32 PM
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QUOTE(Breaktru @ May 23 2008, 04:27 PM) Waa .. seriously need one , got Baird ? This is Series 1. Baird is coming in Series 2 I believe.
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MmxZero
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May 24 2008, 12:12 AM
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Getting Started

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i want carmine. Got carmine?
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Breaktru
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May 24 2008, 03:26 AM
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Gears of War 2: New Info on Campaign and MultiplayerQUOTE Campaign
In Gears 2, we've got dozens of surprises in every level that will keep people talking for months to come.
Most importantly, we're finally able to answer some of the nagging questions that gamers have had since the first game.
Regarding the characters and their humanity, yes, we're definitely exploring it more in the sequel. Dom's growing increasingly desperate in his search for his wife Maria, and he demands answers. In the first game, humanity's back was up against the wall, and now they're about to be tossed over that wall as their one last safe city is now threatened. Tensions flare and the stakes are higher than ever, and the game really ventures down into some really dark places. Story-wise we take some risks that I've never seen in a videogame before. I think people will be a little surprised.
Multiplayer
I can't reveal too much at this point, unfortunately. One can deduce that with the gameplay and technology improvements featured in Gears 2 that there are going to be many, many more palm sweat-inducing moments in multiplayer. Let's just say that when a torquebow shot hits right next to you and misses, and the wall busts into chunks, you'll be glad your foe had poor aim. Players will really feel like they're in a sci-fi multiplayer version of Black Hawk Down.
We have many, many optimizations planned for Gears 2 that will *drastically* reduce these issues as well as another few tricks up our sleeves that I'm not able to reveal quite yet. Trust me that it's really high on our list of things to make right.
Oh, and that cheesy online technique of shotgun rolling to gib people is suddenly going to be less effective as bullets taken from the front will slow you down.
Meat Shield
Basically when you knock over an enemy, either by shooting them in the knees or in multiplayer knocking them down, you can walk up to them and press A - then you grab them and you have a human shield. If the enemies keep shooting at you eventually the body will decay, but you can break the neck of the guy, throw him off to the side - do whatever you want with him.
How does that work in multiplayer?
Cliffy B: It's the same exact view that you saw. Basically once the guy is grabbed he goes back into the spawn queue, so he's effectively dead. But you're still carrying his body around. That's the way that will work. sauceThis post has been edited by Breaktru: May 24 2008, 03:26 AM
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judge-the
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May 24 2008, 08:10 AM
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QUOTE(zio @ May 23 2008, 01:43 PM) Guess what I bought walking to my usual haunt in Mid Valley 
QUOTE(zio @ May 23 2008, 02:56 PM) RM220 for all 4. RM59.90 if bought individually  I told Shiok Toys (shop beside GH) I wanted one set, but they haven't called me yet. now that I already have it, if someone else wants my set in Shiok Toys, let me know. bro zio, oklah the price rm59.90 each. PA selling each figure for rm63.37 http://www.play-asia.com/paOS-13-71-8x-49-en-70-2njo.html for the complete box set the price is rm174. hehehe use discount coupon US$10 off then choose free shipping... confirmed (did it already) much cheaper
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zio
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May 24 2008, 10:23 AM
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Ooo the boxed set, got to check with individual units. Because for the same company, Neca, the TMNT boxed set has lesser accessories compared to individual  Thats why its cheaper.. hehe for me I rather get all the accessories
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Taman Linkin
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May 24 2008, 11:36 AM
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Theron Guard wit helmet and RAAM got ah?
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PrivateJohn
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May 25 2008, 03:57 AM
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ODST m cry.
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Gears of War 2 X360 multiplayer details confirmed QUOTE # Ten person, 5v5 online multiplayer. # Yes, Gears of War 2 will have a Halo-style matchmaking system. # There will be respawning multiplayer modes, but the focus is still towards traditional non-respawn gaming. # Multiplayer game modes: - "Guardian" game mode: A remade version of Gears' Assassination game mode where the objective is still to kill the other team's leader, but players keep respawning as long as their leader is alive. Opponents' leader will be marked on the HUD to keep the game moving along. - "Wingman" game mode: You and a buddy team up, sharing a single character model in this five teams of two game mode. - "Meatflag" game mode: A CTF-style mode where the "flag" is actually an AI-controlled player who'll wander the map and attempt to kill anyone who gets near. To "capture" him, you'll have to first down, then escort him as a meatshield all the way back to your base, all while your opponents are trying to kill you and shoot at the "flag". Because, if shot at enough, your meatshield flag will break free, go berserk and deal out the pain. Respawning will be featured in this game mode as well as stats for the amount of kills the AI-controlled flag dished out # Multiplayer maps: - Around a dozen maps will be included on disc. - "Gridlock": A remake of the Gridlock we've all come to know and love, but taken over by vegetation, old age and now featuring a beautiful sun-setting glow. - "River": Symmetrical map featuring a house and a sniper tower separated by (you guessed it) a river. - "Security": A long, thin map with "verandas" on each side that are sealed off by red laser bars. In the center of the map is a button to deactivate all the security for roughly 20 seconds. # Fishing moves when an enemy is downed: - "X" button: Traditional curb-stomp. - "B" button: Melee attack that will be weapon specific. (Longshot sniper rifle will be used as a golf club of death.) - "Y" button: Flips your opponent over and let's you punch in their face ... UFC style. - "A" button: Use your enemy as a "meatshield" that limits your weapon choice to a pistol. And, yes, your meatshield can and will disintegrate in your arms after taking on enemy fire. If they don't get ripped apart, you can always dispense of your meatshield with a good old snap of the neck. # Random weapon location respawns will be used, but only for certain weapons not including power weapons, pistols or grenades. # All weapons have a variable amount of "stopping power" that'll slow down an opponent's running or diving abilities. # Weapons: - Players will have the option of spawning with the chainsaw-equipped Lancer or the newly modified Locust Hammerburst. - "Scorcher" weapon: A flamethrower that we're promised will produce some uber-realistic fire. - "Medusa" weapon: A new Locust pistol that is said to be extremely powerful, pumping out five to six rounds per shot downing enemies in a few shots. Said to be the perfect compliment to a meatshielder. - "Hammerburst" weapon: Changed a bit, now requiring players to pump the trigger as fast as possible (think Halo 3's Carbine). Though, recoil will increase the faster it's fired. # Grenades: - Can be stuck to people, walls, the floor and any other surface to be used as a makeshift proximity mine. - As before, players will spawn with one smoke grenade. - Smoke grenade: Now carries a "stun" effect that "ragdolls any player within their blast radius". - Poison gas grenade: Spews poison that will kill anyone who lingers in its poisonous cloud. # Chainsaw Duels: - Whoever does the quickest amount of "B" button tapping will be victorious. - Your teammates can help give you an edge in the duel by shooting the opponent which will give you the upper hand on the "B" button mini-game. - No duel will occur if a player is chainsawed from behind. Instead, the sexy "butt to head" chainsaw animation will kick in giving the attacker and instant kill. # The cover system has been subtly reworked, where players' gun and body sit tighter to cover making it harder for your enemies to get an attacking angle. # Bullet shields described as "metal bucklers" that can be carried as indestructible cover. The trade-off being that only a pistol can be wielded and movement is slowed dramatically. One benefit of the bullet shield is that it can be planted into the ground for mobile cover, though we're told enemies can kick it over if they get close enough. # Once killed in a non-respawn game, players will enter a "dynamic battle-cam" that floats above the action. # Also available (when dead) will be a Ghost Cam where players can view the action from the battlefield and take screenshots that can be uploaded online similar to Halo 3. # Hammerhead Grunt Locust revealed and named as such because of his shark looking helmet. # The GoW2 Collector's Edition may include a weathered looking Polaroid of Dom's wife, the same one seen at the beginning of the game. # Development on Gears 2 is roughly at 65% complete. # Don't count on Call of Duty 4 style XP or perks, Cliff says they will not be adding these types of character building elements to the Gears universe. Meatflag!
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MmxZero
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May 25 2008, 08:19 AM
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Getting Started

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QUOTE(PrivateJohn @ May 25 2008, 03:57 AM) Woot This is seriously more bada$$. But i think the meat flag will be more harder to play because you will get piss off easily while half way escorting it then you got shot and wasted effort. Everything kick a$$. well going to save money to keep buy a new xbox before it fully dies.
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Breaktru
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May 25 2008, 01:40 PM
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QUOTE # Yes, Gears of War 2 will have a Halo-style matchmaking system. This is 1 of the best news , but somehow it will be hampered by lag again . Still no news on host-advantage fix , but with such and such implementations , I bet Gears 2 will be very different and the issue will be mostly fixed .
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