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> Another Eden: The Cat Beyond Time and Space, By Chrono Cross Writer

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sitescope
post Yesterday, 05:30 PM

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quite confusing on regen HP formula
i got yuna n prai
based on their skills at 4*
after 40k of battle using them, i think the database (wiki n jp) is not correct

yuna
Regen all party members (L) (3 turns) and restore all statuses
but when i use, 1st restore hp at 3++, 2nd 3++, 3rd 3++

prai
Restore all party members' HP (M) and Regen (S) (2 turns)
but when i use, 1st restore hp at 7++, 2nd 1++, 3rd 1++

why (M) is bigger than (L) ?


InfoO2
post Yesterday, 05:36 PM

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QUOTE(sitescope @ Sep 20 2019, 05:12 PM)

*
miglance, lazy to write the name lol
And thanks
TSEdward_Ng
post Yesterday, 06:36 PM

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QUOTE(sitescope @ Sep 20 2019, 05:15 PM)
me also dun understand this
what slot it refer ? slot members in team ?

user posted image
*
this refer to the reward slot you got from dungeon.

1st slot reward requre 0 light/darkness and you got 2.45% of getting that item
2nd slot reward requre 24 light/darkness and you got 2.45% of getting that item
3rd slot reward require 96 Dark and you got 2.45% getting that item

so conclusion
if your current team only can access slot 1, you will have 2.45% chance getting that item.
if your current team can access Slot 1 & 2, you will have another 2.45% (2.45%+2.45%) getting that item
if your current team can access to slot 1, 2 & 3, you will have another 2.45%(2.45%+2.45%+2.45%) getting that item
TSEdward_Ng
post Yesterday, 06:39 PM

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QUOTE(sitescope @ Sep 20 2019, 05:30 PM)
quite confusing on regen HP formula
i got yuna n prai
based on their skills at 4*
after 40k of battle using them, i think the database (wiki n jp) is not correct

yuna
Regen all party members (L) (3 turns) and restore all statuses
but when i use, 1st restore hp at 3++, 2nd 3++, 3rd 3++

prai
Restore all party members' HP (M) and Regen (S) (2 turns)
but when i use, 1st restore hp at 7++, 2nd 1++, 3rd 1++

why (M) is bigger than (L) ?
*
Depend on skill modifier & INT Stat.

Prai skill heal at 110% skill modifier and 20% skill modifier on regen thats why u got 700++ at 1st turn coz of heal, then regen is only 100+

Yuna skill has no heal but regen at 50% skill modifier thas why you got 300++ instead of 100++.

so technically is correct.

higher INT will result in higher healing/Regen.

Further Clarification , Yuna regen is 40% at 4* and not 50%. 50% is on 5*

This post has been edited by Edward_Ng: Yesterday, 11:49 PM
TSEdward_Ng
post Yesterday, 06:40 PM

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Double Post. Deleted

This post has been edited by Edward_Ng: Yesterday, 06:41 PM
InfoO2
post Yesterday, 08:58 PM

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QUOTE(Edward_Ng @ Sep 20 2019, 06:39 PM)
Depend on skill modifier & INT Stat.

Prai skill heal at 110% skill modifier and 20% skill modifier on regen thats why u got 700++ at 1st turn coz of heal, then regen is only 100+

Yuna skill has no heal but regen at 50% skill modifier thas why you got 300++ instead of 100++.

so technically is correct.

higher INT will result in higher healing/Regen.
*
Thanks again
sitescope
post Yesterday, 09:39 PM

Look at all my stars!!
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QUOTE(Edward_Ng @ Sep 20 2019, 06:36 PM)
this refer to the reward slot you got from dungeon.

1st slot reward requre 0 light/darkness and you got 2.45% of getting that item
2nd slot reward requre 24 light/darkness and you got 2.45% of getting that item
3rd slot reward require 96 Dark and you got 2.45% getting that item

so conclusion
if your current team only can access slot 1, you will have 2.45% chance getting that item.
if your current team can access Slot 1 & 2, you will have another 2.45% (2.45%+2.45%) getting that item
if your current team can access to slot 1, 2 & 3, you will have another 2.45%(2.45%+2.45%+2.45%) getting that item
*
meaning before i go moonlight, i need to gather 6 members with 24 light or any combination as long total 24 (eg. 14 light n 10 dark) ?

QUOTE(Edward_Ng @ Sep 20 2019, 06:39 PM)
Depend on skill modifier & INT Stat.

Prai skill heal at 110% skill modifier and 20% skill modifier on regen thats why u got 700++ at 1st turn coz of heal, then regen is only 100+

Yuna skill has no heal but regen at 50% skill modifier thas why you got 300++ instead of 100++.

so technically is correct.

higher INT will result in higher healing/Regen.
*
can u help calc (L) for erina ? i just got her tome so eager wanna upg her
hope for 7++ instead of 3++ for 3 times

vivacity - Power of all party members +20% and Regen (L) (3 turns)
TSEdward_Ng
post Yesterday, 11:42 PM

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QUOTE(sitescope @ Sep 20 2019, 09:39 PM)
meaning before i go moonlight, i need to gather 6  members with 24 light or any combination as long total 24 (eg. 14 light n 10 dark) ?

for 2nd slot reward, you need 6 members with combination of either 24 light or 24 Dark. you will get the reward
For 3rd reward, you need gather 96 Dark Only in order to get the reward


can u help calc (L) for erina ? i just got her tome so eager wanna upg her
hope for 7++ instead of 3++ for 3 times

vivacity - Power of all party members +20% and Regen (L) (3 turns)
*
Vivacity for Erina is a 3 star skill, skill multiplier is same with Yuna at 4* which is 40% regen. if other factor remain same (Int same, weapon same, Badge same), at both lv 60. Yuna and Erina Regen is about the same amount. if your Yuna regen heal your team 300++ then Erina is going to give you the same effect. Of course both regen can stack means you will get 2 regen (300+300+) per turn.

Erina 4* skill life steal has 180% multiplier for heal. if prai heal you 700++ with 110% multiplier, Erina 180% multiplier will sure heal more than 1000.

but of course if your Yuna 5*, your regen at 50% multiplier with lv 60 weapon and better INT badge should easily give you regen 600++ every turn , with INT buff can regen even higher at 700++ per turn (Because in 5*, your int Stat is higher thus also means your magic attack higher, therefore your regen will also increase because of that)

This post has been edited by Edward_Ng: Yesterday, 11:47 PM
sitescope
post Today, 08:13 AM

Look at all my stars!!
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QUOTE(Edward_Ng @ Sep 20 2019, 11:42 PM)
Vivacity for Erina is  a 3 star skill, skill multiplier is same with Yuna at 4* which is 40%  regen. if other factor remain same (Int same, weapon same, Badge same), at both lv 60. Yuna and Erina Regen is about the same amount. if your Yuna regen heal your team 300++ then Erina is going to give you the same effect. Of course both regen can stack means you will get 2 regen (300+300+) per turn.

Erina 4* skill life steal has 180% multiplier for heal. if prai heal you 700++ with 110% multiplier, Erina 180% multiplier will sure heal more than 1000.

but of course if your Yuna 5*, your regen at 50% multiplier with lv 60 weapon and better INT badge should easily give you regen 600++ every turn , with INT buff can regen even higher at 700++ per turn (Because in 5*, your int Stat is higher thus also means your magic attack higher, therefore your regen will also increase because of that)
*
Understand... Tq

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