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Need for Speed: ProStreet will take the Need for Speed series in a totally new direction. Instead of an arcade style of gameplay which has dominated the series, ProStreet will move closer to racing simulation. Unlike its predecessors, all racing in ProStreet will take place on closed tracks, thus making it the first game in the series not animating illegal racing behaviour. In the same spirit of realism, performance tuning will take up a large part of gameplay. For example, even the smallest adjustment of the shape of a car's body will impact its performance. Autosculpt is back from Carbon, but with much greater detail.
ProStreet will feature very advanced graphics close to photo-realistic, and advanced physics. The damage system, also new to the series, is of very high detail. A collision with any object in the game world may render a car useless, or damaged.
ProStreet will feature very advanced graphics close to photo-realistic, and advanced physics. The damage system, also new to the series, is of very high detail. A collision with any object in the game world may render a car useless, or damaged.
quoted from wikipedia...
Heat up ur dashboard with the girls or NFSPS thats availabe on Marketplace...
This post has been edited by ImSIEBEL: Nov 16 2007, 04:28 PM
May 22 2007, 01:39 PM, updated 18y ago
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