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Racing Need For Speed: ProStreet V1, The Challenge continues to V2

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shinichi88
post Oct 6 2007, 12:41 AM

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anyone know when is the DEMO coming...?
wanna try it soon..
shinichi88
post Oct 15 2007, 09:20 PM

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any news of the demo and system requirement...??
Suppose the demo should be release rite... ??
shinichi88
post Nov 2 2007, 04:57 PM

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saw the "WII" version gameplay... the combination of car with enviroment seem to be cartoonist...

Look's like nfs PS back to Underground 1 type... no free roaming
shinichi88
post Nov 3 2007, 06:10 PM

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Jz tested with x1950pro 512MB + 1GB RAM... Using Vista 32bit... P4 3.0GHz HT

So far, my first impression.. "Who wrote that system requirement..?!!"
Is so damn lag on my pc.., Got to "OFF" everything and "LOW" car detail.
resolution 640x480... haiz.. disappointed..

the NOS doesn't refill..!!! Handing is bad... but i win everything in first play.. haha..

don't really like the game at the moment...
I was actually looking toward the Drift Race, since i heard EA did quite a lot of research...
Well... hope in the actual version the game won't be this LAGG!!

*haven try crashing the car yet...
*In SPEED race, the car seem to be a little slippery (due to high speed)(MAX speed: 200mph), so watch out..or u might crash..yup, handling kinda slow a bit...
*GRIP race, ok ok only.. nothing much to say.. that GT-R really "Grippy" till slow down very much at the corner.. normal circuit race

This post has been edited by shinichi88: Nov 3 2007, 06:17 PM
shinichi88
post Nov 3 2007, 07:20 PM

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I think for a smooth gameplay, must use C2D or Athlon X2 dy...
Mine using P4 3.0 HT... that's the only weak point..
shinichi88
post Nov 23 2007, 04:59 PM

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lolz... haven try the full version yet...
demo is already sucks for me... worst nfs series..
Carbon is ok, but the drifting suck..
Love doing drifting on NFS U2..
So, anyone.. how is the drifting in Prostreet..??

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