QUOTE(chapree @ Oct 27 2007, 02:20 AM)
Kev: Exactly. What's up la this year at TSB?
vailance: I'm not sure myself. Try check EA Singapore website.
I just finished playing the demo on Xbox 360. I also like Siebel, have a mixed feeling about the DEMO. It doesn't really help when you play PGR4 demo right after that.
To me, the handling was a bit different from Carbon. Slightly harder but it's no way near PGR handling. Damage does have effect on the car but to me, it's no significant enough except in Speed challenge (depends on which part is damaged).
In Grip racing, the game have racing line indicator during corners. If your speed is too fast, the line will show red color and turn into green as your speed goes down.
Last but not least, the Hood view. It's no longer in the middle. It's on the left side. Realistic a bit lolz
In a nutshell, I felt the demo doesn't show much. It's just a short sneak peak.

the drift handling has gotta be better than carbon, or else....its just a waste of that 2-year development because IMHO underground has the best drift physics (thanks to that oily track) since they started this drift thing in the games. talking bout PGR and Forza 2 comparisions, id rather have forza 2 handling

PGR too strict, but yet its not a sim. what gives?

looks like you had fun with the demo, i'm still waiting for the PC one to come out. izzit me or is making games for the 360 easier than PC/PS3? al the 360 demos are out earlier than the PC ones