
This is 'the' Need For Speed game that I always wanted. After "Need For Speed: Underground 2", it has been a series of similarities. "Most Wanted" was a huge success on the X-Box 360 while "Carbon" rode on the success of its predecessor. Gamers still enjoyed the new features and AutoSculpt was a nice new addition. "Need For Speed: ProStreet" brings back circuit racing and non-illegal events, which I hoped for a return. Also, the feature that I am most proud and am looking forward to the most is damage effects. For a long time, EA Black Box had omitted this. Not this time. With a brand new game engine, next-generation graphics (photorealism) and damage system, this is no doubt going to be a very different road for all Need For Speed gamers... and we are all hopeful, come November 2007.
Jul 28 2007, 11:25 PM
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