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 Widescreen Thread V2.0, All widescreen discussions here

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tyss
post Aug 3 2007, 08:30 PM

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My dell 24' lcd monitor has arrived . The problem is, there is this mouse lag ( or input lag, some call it) issue. Very obvious in FPS games.

I am running on ati 9800 pro with a DVI-I connection. Could it be that not
using DVI-D connection that cause this mouse lag problem?


tyss
post Aug 4 2007, 07:06 AM

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QUOTE(bryan @ Aug 3 2007, 10:03 PM)
dattebayo, there's no input lag. Have you thought things through? First of all, he's running a comparatively ancient 9800. If he's playing at native res, his graphics card is choking. If he isn't, he's playing at non native res which the monitor needs to scale.

Additionally, you haven't taken into account the fact that it takes you longer to move from one point to the other due to larger screen estate. A lot of people blame input lag on the fact that they are not yet "conditioned" to much a much larger screen and the change of aspect ratio.

I been playing CS:S with no problems and have found no difference.
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I played CS with 1024X768 resolution cause i know my ancient 9800 pro can't run at 1900X 1200 resolution. It was fine with my 19' CRT but when i upgrade to 24' , there is this small mouse lag thing. At first i thought is the resolution but i was running at an average of 45fps for my CSS.


The mouse lag will be obvious if you try moving the mouse very fast from one point to another. I dont think is the largeness of the screen that makes it feel like mouse lag cause i can feel it even if is just a small mouse drag.


Anyone elses having the same problem as me? sad.gif

tyss
post Aug 4 2007, 02:47 PM

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QUOTE(bryan @ Aug 4 2007, 08:19 AM)
Mmm you're one of the pros at CS if I recall correctly.

The thing is tyss, there IS input lag if you don't play at native resolution. I have a 6800gt which is also quite old, about three years now. So I tried to play at 1680 so I could preserve some of the graphics settings, but there was a definitely non responsiveness. So I tried switching to native resolution and it was gone. Basically if you're not using native res, the monitor's scaler has to kick in and work out how to approximate it's pixels to match. This will be true for ALL monitors except the high end ones with more powerful scalers. And we're not talking just a few hundred ringgit more, more like a couple of grand.

Conclusion is - play at native resolution, and get a new graphics card to sustain that.

Addendum: I assure you the screen res is a factor - you should read the article I linked. This is like if you live in a room that's a square box, and know exactly how the furniture is arranged. You can navigate that without even trying. Or maybe a road that you are familiar with. You can drive on it faster as you can anticipate the bends, having prior knowledge and muscle memory. If the room dimensions and furniture layout changes, or the if you're forced to go on a different road, your reactions will much slower. It's "muscle memory."
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Thanks for your feedback. I think i get what you mean. I was planning to get the monitor + new PC only at the end of the year, it jsut that my CRT monitor can't wait that long and spoilt. sad.gif




QUOTE(jchong @ Aug 4 2007, 11:54 AM)
If you're playing at lower res than your monitor's native res, have you tried using 1:1 pixel mapping? Maybe this helps with the input lag since the monitor is not scaling the image to full screen.




Please give your feedback if you try this.
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Right now i am using the 1:1 pixel mapping but the problem still persists




tyss
post Aug 29 2007, 07:36 PM

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QUOTE(Dreamworks @ Aug 29 2007, 03:30 PM)
Here's a really awesome site, tons of high quality wallies rclxms.gif
http://interfacelift.com/wallpaper/index.p...ings&id=&page=1
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Wau!!! Worth visiting. Thanks man rclxms.gif thumbup.gif




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