QUOTE(bryan @ Aug 4 2007, 08:19 AM)
Mmm you're one of the pros at CS if I recall correctly.
The thing is tyss, there IS input lag if you don't play at native resolution. I have a 6800gt which is also quite old, about three years now. So I tried to play at 1680 so I could preserve some of the graphics settings, but there was a definitely non responsiveness. So I tried switching to native resolution and it was gone. Basically if you're not using native res, the monitor's scaler has to kick in and work out how to approximate it's pixels to match. This will be true for ALL monitors except the high end ones with more powerful scalers. And we're not talking just a few hundred ringgit more, more like a couple of grand.
Conclusion is - play at native resolution, and get a new graphics card to sustain that.
Addendum: I assure you the screen res is a factor - you should read the article I linked. This is like if you live in a room that's a square box, and know exactly how the furniture is arranged. You can navigate that without even trying. Or maybe a road that you are familiar with. You can drive on it faster as you can anticipate the bends, having prior knowledge and muscle memory. If the room dimensions and furniture layout changes, or the if you're forced to go on a different road, your reactions will much slower. It's "muscle memory."
Thanks for your feedback. I think i get what you mean. I was planning to get the monitor + new PC only at the end of the year, it jsut that my CRT monitor can't wait that long and spoilt.

QUOTE(jchong @ Aug 4 2007, 11:54 AM)
If you're playing at lower res than your monitor's native res, have you tried using 1:1 pixel mapping? Maybe this helps with the input lag since the monitor is not scaling the image to full screen.
Please give your feedback if you try this.
Right now i am using the 1:1 pixel mapping but the problem still persists