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RTS Starcraft 2, New Units with Video and Explanation.

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SUSMalaysian
post May 19 2007, 10:21 PM

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i hope someone wont make a custom SC2 map like DOTA...

if so....SC2 will be history in 1 year time then everyone wiill be playing SOTA..not DOTA anymore
SUSMalaysian
post May 20 2007, 04:05 PM

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QUOTE(H4RRY @ May 20 2007, 03:31 PM)
First, let's clear things off.
Defense of the Aeons was borned from Starcraft, with 3 lanes n heroes as well.

When WC3 was released, the 3 lane map got ported thr and has since been maintained thr.

For DotA noobs, DotA is in ver 6, what DotA 2? Go f**k urself, u call urself DotA players?

DotA is not an RTS n u need zero micro to play. If u play DotA n think u're a pro gamer, u should laugh at urself. DotA doesn't require much skills compared with RTS.

I play DotA because i suck at micro/macro-ing in RTS. All DotA players are  the same. I love RTS, but what to do, no talent.

Some fans will bring the 3 lanes map to SC2, whether it's good or not depends on the mapmaker. Whether they does it or not, who gives a damn unless u're a DotA players. It'll never even be 1/10 as good as the SC2. Why cry foul over an ultimately inferior n "for noobs" map?

DotA = CS
And we all know, RTS owns DotA n HL2 owns CS.

This is a SC2 thread, make ur own "DotA bashing", "DotA in SC2 please" thread.

Nydus Worm? Zerg stealth transport? I'm hoping for less units with more skills? More tactical, not for Zergs though, they just rush. Can't micro good  enough.
*
maybe dota fans waiting for SC2 custom map SOTA....
sigh...

hopefully SC2 wont be like WC3...all play dota..if SC2 all play SOTA..all also gone case

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