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RTS Starcraft 2, New Units with Video and Explanation.

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DJFoo000
post May 20 2007, 02:00 AM

Really? That's the best reply you can come up with?
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Blizzard says they are going to retain the 3 races and nothing else. That means the triangle war continues! Are the races still balanced this time? We shall see...

RtP|DEV
post May 20 2007, 02:03 AM

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QUOTE(scrubiee @ May 19 2007, 10:28 PM)
come come let me give u my opinion about why gosus or so called gosus from dawn of war dark crusade changed to cnc3 and not star craft or warcraft 3.. the main reason is because cnc3 is newest among all these 3.. if u ask me alot of people will move to starcraft 2 if cnc 3 is not in wcg.. this is because star craft and warcraft are much older and whats the point in joinin games where people have much more experience then you do unless you are really talented and u join really good clan for training and tips.. correct me if im wrong  icon_rolleyes.gif
*
Actually, that's what im trying to say. They play CNC3 because their chances to win is higher. They cant play SC and WC which is older and have 10x more player base than any other games. SC and WC3 is very competitive. Every year we'll hear new pro coming to the scene. For those quite new in WC3,
"Long time ago before the age of sky and far bfore the reign of orc Emperor Grubby, a Human called Insomnia rule this world".
Ok enough joke, what im trying to say is dont compare the competitive WC3 scene with Malaysian WC3 scene where Paulyan won wcg 5 yr straight.

There's player called kenshin.WERRA who quits WC3 and play SC because he wants challenge.This is true GOSU. rclxms.gif

Why SC gosus are different from other games gosus?
First, all 10++ members of 7++ teams in starleague are professional. What i mean by professional is they play for food. They play 10++ hours per day to achieve perfection(a genius cant excecute his strat without skill). They dont win they dont eat. They gave up other responsibilities in their life(time, college) to become a professional gamer.

Ok, that's for those who play in Starleague. But these days there are new rule which says you cant compete in Starleague if you're not a progamer. So now progamer is a given title. So even if they play for food they're still not progamer without recognition and Starleague is a no. In korea there are lots of these progamer without recognition. rclxub.gif Ppl said to qualify in Korean WCG qualifier is harder than winning WCG grand final itself.

Let say Dawn of War for example, how many top 30 ladder player are progamer?I think most of them are hardcore player that plays for fun and happens to be good at it.

Thats why i said other RTS besides SC and WC3 dont have any gosu. They cant set a standard for their game like SC and WC3 pro did. In my opinion its not blizzard that made SC such a perfect game. Its the gosus that create the balance. Blizzard just implement it with every patch.

QUOTE(scrubiee @ May 19 2007, 10:28 PM)
come come let me give u my opinion about why gosus or so called gosus from dawn of war dark crusade changed to cnc3 and not star craft or warcraft 3.. the main reason is because cnc3 is newest among all these 3.. if u ask me alot of people will move to starcraft 2 if cnc 3 is not in wcg.. this is because star craft and warcraft are much older and whats the point in joinin games where people have much more experience then you do unless you are really talented and u join really good clan for training and tips.. correct me if im wrong  icon_rolleyes.gif
*
TBH im not so sure wether most of those koreans will go SC2 or they will remain with SC. SC2 can become the next CS:source you know.
Phoenixwunin
post May 20 2007, 02:07 AM

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QUOTE(RtP|DEV @ May 20 2007, 02:03 AM)
TBH im not so sure wether most of those koreans will go SC2 or they will remain with  SC. SC2 can become the next CS:source you know.
*
I remember one of our dear forummers seem to object the idea of SC2... probably out of fear that it would become the next CS:Source like you said..

Hopefuly it won't. I had enough of games that is only great at the beginning. The rest of it's expansion / sequel spoils the original games...
Araes
post May 20 2007, 02:07 AM

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QUOTE(Vorador @ May 20 2007, 01:31 AM)
Anyway Areas where you got that info from? I don't find them from SC2 site....
*
Zerg

Zerglings: Yes, we know, the Zerglings aren't new, but they do get a new ability in StarCraft 2. Each one of these little monsters can be ordered to enter a brief transition state, mutating into suicidal bombs. In the bomb state, Zerglings roll across the landscape and take on a greenish hue, and prove particularly deadly.

Terran

Reapers: These guys look a little like Marines, but carry dual machine pistols and function differently. Since StarCraft 2 uses the same kind of tiered maps as in the original, you still need to move units up or down ramps to reach each level of the battlefield. Reapers have jump jets allowing them to hop down or up a tier, making them effective tools for exploiting weak spots in an elevated base.

Protoss

Zealot: Right, Zealots aren't new, but their charge ability is. Blizzard wanted to make the psi-blade wielders more effective at chasing down fleeing foes, or quickly closing in on ranged attackers. The charge allows them to rapidly advance a short distance, and works as a passive ability.

Immortal: This unit activates a near impenetrable shield when under heavy arms fire. During the demonstration at WWI, Blizzard showed how Terran siege tanks were nearly powerless against Immortals, since their heavy tank blasts activated the shields. As a contrast, Terran Reapers' small arms fire made quick work of these guys.

Colossus: Think of the recent film War of the Worlds and you'll have a good idea of how this new unit looks. Their long legs allow them to easily traverse tiers of land. Equipped are a set of dual lasers that can make quick work of smaller, poorly armored units such as Zerglings.

Stalker: A quadripedal unit that can blink, or teleport, forward a short distance. From the WWI demonstration, there seems to be a rather quick cooldown on this ability.

Pheonix: New flying unit, capable of overcharging its weapons to unleash a barrage of projectile volleys. The demonstration showed four of them simultaneously initiate this ability, ravaging a swarm of Zerg Mutalisks. Players need to be careful when engaging the overcharge, as the Pheonix cannot attack or move for several seconds after performing it. Go, death blossom, go.

Warp Ray: Another new flying unit. These guys blast a continuous laser that increases in damage output the longer it fires. We saw a group of these things take out a Terran Battle Cruiser pretty rapidly. Though they're effective against heavily armored foes, they can still get shredded by small arms fire, like that from Terran Marines.

Mothership: Only one of these can be present on the battlefield at a time. They have three powerful abilities, the first of which is called Time Bomb. Unleashing this attack surrounds the ship in a translucent spherical field capable of stopping incoming missiles. When the field times out, the missiles drop to the ground like harmless Tic-Tacs. The second ability, called Planet Cracker, fires a battery of laser beams (the Protoss like lasers, apparently) at the ground, quickly wiping out whatever's lurking underneath the ship. This ability is particularly useful because the mothership can be ordered around while the Cracker fires, acting like a tornado through a trailer park. The final ability is Black Hole, which, as you might expect, tears a hole in the fabric of "insert nerdy science-fiction term" and actually sucks in whatever units surround it. In the demonstration we saw Blizzard trigger a black hole around about four Terran Battle Cruisers, wiping them out within a few seconds.

New Ability: The Protoss will have the ability to create pylon fields anywhere on the visible map. Once the field is created, units can thereafter be constructed on the spot, meaning the Protoss can easily and rapidly create groups of units in unexpected locations.

Source: StarCraft 2's New Units


Next is the all the info from the Starcraft 2 Discussion Panel.

1. The Game is only for PC/Macs.

2. Development started after Warcraft 3:TFT was completed in 2003. Its already has a playable multiplayer component with all the 3 factions in it.

3. The units balance are still a work in progress.

4. Improved B.Net service, multiplayer is being focused on now with balance testing done by pro gamers. More people will be invited to the test once they hit beta.

5. Singleplayer development will begin later and will feature characters such as Kerrigan, Jim Raynor and Zeratul.

6. The game will have multiple speed settings similar to Warcraft 3.

7. Map editor will be released with the game.

8. The game will support both Xp & Vista. No plans for DX10 atm.

9. It will be released 'when its ready'

Source: StarCraft 2 Panel Discussions & Q&A session details Starcraft II

This post has been edited by Araes: May 20 2007, 02:08 AM
Vorador
post May 20 2007, 02:13 AM

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Wow they already spent 4 years for this game. Full of confident!

BTW, I hope they do imprive mroe for the terrain details. It's a bit cartoonish for me. BUt the "background" of the map is very nice, you can see the planets behind it.
DJFoo000
post May 20 2007, 02:16 AM

Really? That's the best reply you can come up with?
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IGN has a page that's constantly updated by on-site reporters.

http://pc.ign.com/articles/788/788627p1.html

Why not we just take this SC2 announcement with a normal attitude and wait for the game to be released? The game's not even released my friends...

Only thing we can do is start dreaming to pwn dudes in the game and using all those new abilities... Ahh.. Finally dragoons, I mean Immortals, that are immune to tanks...
Phoenixwunin
post May 20 2007, 02:17 AM

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QUOTE(Vorador @ May 20 2007, 02:13 AM)
Wow they already spent 4 years for this game. Full of confident!

BTW, I hope they do imprive mroe for the terrain details. It's a bit cartoonish for me. BUt the "background" of the map is very nice, you can see the planets behind it.
*
Hm.. they might be able to release this game sooner than expected.. though I don't hope it to be really that sooner... dun wan this game to be unoptimized and inbalance...
Notoriez
post May 20 2007, 02:17 AM

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QUOTE(Vorador @ May 20 2007, 02:13 AM)
Wow they already spent 4 years for this game. Full of confident!

BTW, I hope they do imprive mroe for the terrain details. It's a bit cartoonish for me. BUt the "background" of the map is very nice, you can see the planets behind it.
*
Hope those 4 years doesn't dissapoints us as SC lovers..

Hate those DOTA players bashing SC2...shakehead.gif
DJFoo000
post May 20 2007, 02:19 AM

Really? That's the best reply you can come up with?
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Oh yea, just confirmed that SC2 will have that zooming and angle changing thing...
fujkenasai
post May 20 2007, 02:26 AM

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QUOTE(DJFoo000 @ May 20 2007, 02:00 AM)
Blizzard says they are going to retain the 3 races and nothing else. That means the triangle war continues! Are the races still balanced this time? We shall see...
*
Nowonder there is no new race Ive got a feeling that its balancing issue.

QUOTE(RtP|DEV @ May 20 2007, 02:03 AM)
Actually, that's what im trying to say. They play CNC3 because their chances to win is higher. They cant play SC and WC which is older and have 10x more player base than any other games. SC and WC3 is very competitive. Every year we'll hear new pro coming to the scene. For those quite new in WC3,
"Long time ago before the age of sky and far bfore the reign of orc Emperor Grubby, a Human called Insomnia rule this world".
Ok enough joke, what im trying to say is dont compare the competitive WC3 scene with Malaysian WC3 scene where Paulyan won wcg 5 yr straight.

There's player called kenshin.WERRA who quits WC3 and play SC because he wants challenge.This is true GOSU. rclxms.gif

Why SC gosus are different from other games gosus?
First, all 10++ members of 7++ teams in starleague are professional. What i mean by professional is they play for food. They play 10++ hours per day to achieve perfection(a genius cant excecute his strat  without skill). They dont win they dont eat. They gave up other responsibilities in their life(time, college) to become a professional gamer.

Ok, that's for those who play in Starleague. But these days there are new rule which says you cant compete in Starleague if you're not a progamer. So now progamer is a given title. So even if they play for food they're still not progamer without recognition and Starleague is a no. In korea there are lots of these progamer without recognition. rclxub.gif Ppl said to qualify in Korean WCG qualifier is harder than winning WCG grand final itself.

Let say Dawn of War for example, how many top 30 ladder player are progamer?I think most of them are hardcore player that plays for fun and happens to be good at it.

Thats why i said other RTS besides SC and WC3 dont have any gosu. They cant set a standard for their game like SC and WC3 pro did. In my opinion its not blizzard that made SC such a perfect game. Its the gosus that create the balance. Blizzard just implement it with every patch.
TBH im not so sure wether most of those koreans will go SC2 or they will remain with  SC. SC2 can become the next CS:source you know.
*
If you say it that way then yes, there is no other game that have enough competitiveness than WC and SC.

I think it would be in another category for progamming but I think SC would still be korean's top priority.


Added on May 20, 2007, 2:29 am
QUOTE(Phoenixwunin @ May 20 2007, 02:07 AM)
I remember one of our dear forummers seem to object the idea of SC2... probably out of fear that it would become the next CS:Source like you said..

Hopefuly it won't. I had enough of games that is only great at the beginning. The rest of it's expansion / sequel spoils the original games...
*
This thought came across my mind but being koreans and their support for Blizzard would it be another WC3 where SC2 is categorised differently? Guess we'll never know till SC2 goes gold.

QUOTE(Phoenixwunin @ May 20 2007, 02:17 AM)
Hm.. they might be able to release this game sooner than expected.. though I don't hope it to be really that sooner... dun wan this game to be unoptimized and inbalance...
*
I think for the balancing issues they will need a few patches.

This post has been edited by fujkenasai: May 20 2007, 02:30 AM
Araes
post May 20 2007, 02:32 AM

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QUOTE(DJFoo000 @ May 20 2007, 02:00 AM)
Blizzard says they are going to retain the 3 races and nothing else. That means the triangle war continues! Are the races still balanced this time? We shall see...
*
I was hoping for at least the zerg/protoss hybrid faction or Xel'Naga to be included. I guess Blizzard could still surprise us down the road.

QUOTE(DJFoo000 @ May 20 2007, 02:19 AM)
Oh yea, just confirmed that SC2 will have that zooming and angle changing thing...
*
That ability is standard in all 3D RTS games.

edwin3210
post May 20 2007, 02:35 AM

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QUOTE(Vorador @ May 20 2007, 01:31 AM)
Aiks, Areas now only I notice, Scrin's and Protoss got some relation and both making business to each other! (Imagine few protoss sitting in the tuition class conducted by Scrin) And Terran go buy that Zone Trooper Suit from GDI ! *cant stop laughing here....*

Anyway Areas where you got that info from? I don't find them from SC2 site....

Don't you guys notice after the Strider from Half Life 2, so many thing slike to copy it's design?

- Alien Tripod in War of the World
- The new flower-alike monster in World of Warcraft, outland.
- Annihilator Tripod from C&C3
- The giant machine in Unreal 3 (Go search for it's screenshot and you will find this unit)
- Now SC2 !
*
doh.gif wat a useless and stupid post.

fujkenasai
post May 20 2007, 02:38 AM

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QUOTE(Araes @ May 20 2007, 02:32 AM)
I was hoping for at least the zerg/protoss hybrid faction or Xel'Naga to be included. I guess Blizzard could still surprise us down the road.
That ability is standard in all 3D RTS games.
*
I guess they just want the game to be balanced thats why they did not introduce those races.

I think they should be some race like the naga in W3:TFT where they are there but unplayable in bnet

For W3 you cant really turn your view angle much, its kinda prety stuck.
yeehs18
post May 20 2007, 03:05 AM

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Sigh, I don't care about SC2. I just want Diablo 3..
Hunt
post May 20 2007, 03:27 AM

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QUOTE(RtP|DEV @ May 20 2007, 02:03 AM)
Actually, that's what im trying to say. They play CNC3 because their chances to win is higher. They cant play SC and WC which is older and have 10x more player base than any other games. SC and WC3 is very competitive. Every year we'll hear new pro coming to the scene. For those quite new in WC3,
"Long time ago before the age of sky and far bfore the reign of orc Emperor Grubby, a Human called Insomnia rule this world".
Ok enough joke, what im trying to say is dont compare the competitive WC3 scene with Malaysian WC3 scene where Paulyan won wcg 5 yr straight.

There's player called kenshin.WERRA who quits WC3 and play SC because he wants challenge.This is true GOSU. rclxms.gif

Why SC gosus are different from other games gosus?
First, all 10++ members of 7++ teams in starleague are professional. What i mean by professional is they play for food. They play 10++ hours per day to achieve perfection(a genius cant excecute his strat  without skill). They dont win they dont eat. They gave up other responsibilities in their life(time, college) to become a professional gamer.

Ok, that's for those who play in Starleague. But these days there are new rule which says you cant compete in Starleague if you're not a progamer. So now progamer is a given title. So even if they play for food they're still not progamer without recognition and Starleague is a no. In korea there are lots of these progamer without recognition. rclxub.gif Ppl said to qualify in Korean WCG qualifier is harder than winning WCG grand final itself.

Let say Dawn of War for example, how many top 30 ladder player are progamer?I think most of them are hardcore player that plays for fun and happens to be good at it.

Thats why i said other RTS besides SC and WC3 dont have any gosu. They cant set a standard for their game like SC and WC3 pro did. In my opinion its not blizzard that made SC such a perfect game. Its the gosus that create the balance. Blizzard just implement it with every patch.
TBH im not so sure wether most of those koreans will go SC2 or they will remain with  SC. SC2 can become the next CS:source you know.
*
I beg to differ on your ideas of why SC and WC3 are the only games that have pro-gamers.......it dont mean that a game with a less fan base dont necessarily have pro gamers.......if you would to take your best gamer in SC and pit it with a pro-gamer from DOW, the SC pro-gamer will definately lose...he may be able to provide some kind of battle but wouldnt be enough to outbeat the pro in DOW.

Each game, which comprises of more than 100 gamers worldwide on its ladder is bound to have a game dedicated to that game perfecting the fighting style of that game.........

i believe your scale of judgement on that SC and WC3 are the ones that have excellent pro-gamers is wrong......each game has its pro's but they may not been represented as well as SC and WC3. thats all.

Every person given the opportunity will rise........same goes to games.......if the fan base to the other games are as big as SC and WC3, then you wouldnt be able to say the difference........

Lets hope SC2 holds up to the expectations of its fans and not give false hope like C&C3 did to some of its fans......
Vorador
post May 20 2007, 03:30 AM

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QUOTE(edwin3210 @ May 20 2007, 02:35 AM)
doh.gif  wat a useless and stupid post.
*
What a nonsense moron post. doh.gif
edwin3210
post May 20 2007, 03:37 AM

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QUOTE(Vorador @ May 20 2007, 03:30 AM)
What a nonsense moron post.  doh.gif
*
What a nonsense moron post. doh.gif
Phoenixwunin
post May 20 2007, 03:45 AM

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aye.. guys.. what are you doing?? Don't spam this wonderful thread la... sweat.gif
slickz
post May 20 2007, 03:49 AM

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well I for one just loved CnC 3. It's just awesome. SC2? Also nice.
Friz
post May 20 2007, 03:49 AM

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Argh can't wait, my hand is itchy! Hope it wouldn't take long and to compete it at WCG arena is priceless.

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