What you guys think they should keep from previous game?
My list:
1) similar capability of doing rush (one egg = 2 zerglings = imba)
2) Keep Overlord, Lurker, Guardian, Hidralisk and Zerglings. Ditch everything else. throw away Ultralisk, he can't walk in between the photon cannons.
3) Keep Zealot, Dragoon (why do they..sigh...), Scarabs, Corsair, Carriers, and Arbiter!
4) BattleCruiser, Ghost, Firebats, Marines, Goliaths, Siege Tank, and Vulture (with spider mines, the winning korean strat)
5) Retain some old technology please, like burrow, lockdown, flying terran buildings (which is similar to night elf's uprooting structures, haha)
Seriously, if they can balance SC2 up and enable gameplay such as the old SC, that would be nice. the strats, the rush, the defense formation and everything an oldschool SC player would know.
Oh, i wet my pants daydreaming again.
Nay Id say they have to adapt to the new 3d environment now its not like last time 2-d RTS.
I wonder if the controls are still the same... Got so used to numbering squads. And wonder if it works similar to Warcraft, like that zooming /change angle thing.
I think heroes in SC won't pollute the game la. Coz heroes in SC are like normal units. They die the same way as other units, and they do not revive (remember kerrigan, raymond and those protoss high clerics? they are normal units with different colours only). Let's just hope they stay that way...
SC is the way to go! It set the standards for RTS so high that it's still number 1 until now. It's sequel is gonna rule RTS for 20 years... I hope...
Now is it going to be Protoss that rules the universe? Or Terrans going to kacau Zergs again? Or maybe Zergs team up wit Protoss to eliminate Terrans... Interesting story ahead...
Yeah just keep the characters in the campaign.
I thought they would have a new race this time.