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RTS Starcraft 2, New Units with Video and Explanation.

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soggie
post Aug 15 2007, 06:23 PM

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QUOTE(Goblinsk8er @ Aug 15 2007, 06:15 PM)
Im sure protoss have some hearing organs. Just that it is not visible, hmm something like the reptiles.
If they can't listen, they could have just died from all kind of stupid scenarios. (Getting run over by a vehicle from behind, coz cant listen to its movement..etc)
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Hearing is still a minor issue. How do the freaking protoss eat with no mouth, and most importantly, how do they procreate? Anybody here into protoss pron? tongue.gif
soggie
post Aug 15 2007, 11:08 PM

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QUOTE(fujkenasai @ Aug 15 2007, 07:50 PM)
They are enegy beings they replicate them selves like bateria thus does not need a mate, they absorb enegy from surroundings thus does not eat.
Actually no. They are physical. Protoss used to be a psionic sensitive hunter race, which was taken as a template by the Xel'Naga to create the now Protoss. They are definately not energy beings - the only energy being is the Archon. I'm pretty sure on this because I just re-read the manual tongue.gif

I think test tube babies theory is more plausible. Besides, protoss tend to live very long ages (if not mistaken Raszagal was about 4k years old), so I'm thinking they don't really replicate themselves that fast.

QUOTE(fujkenasai @ Aug 15 2007, 07:50 PM)
I loled when the viking said Transform and roll out, such a copy from Toransufoma. I wonder if they get sued for that phrase.
They spoofed it quite well I must say laugh.gif

QUOTE(fujkenasai @ Aug 15 2007, 07:50 PM)
I kinda liked wraith well toobad their gone.

Bulk is the typical Sci-fi theme of all ages *sigh*

I feel the colossus looks dumb and how come protoss have all the names of warriors/ mythical stuff of Europe? Could they be the forefathers of the European civilisation?
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Protoss are based directly upon the Ancient Rome/Greek civilization, while their social hierarchy is based on the ancient Indian caste system. Praetors ring any bell? The visuals are a mix of egyptian and aryan, I reckon.

If you observe properly, Terran names are more realistic, based on biblical stories (Goliath), and norse races (Viking, Valkerie). Most names are human in nature (vikings are human, and so are valkeries). Protoss on the other hand is based on roman/greek gods, while the zerg got their name from biblical monsters like daggoth, jormungand and tiamat.

Colossus is basically a long legged dragoon that got a huge pen1s head as a cockpit.


Added on August 15, 2007, 11:15 pm
QUOTE(akiraceo @ Aug 15 2007, 07:34 PM)
haha maybe they don't need to eat...
they hv these plugs laying somewhere in their body.. and just plugged into any switch and charge themselves.. laugh.gif
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Sorry, can't help double posting laugh.gif

What if protoss have a plug on their ass and need to be recharged every so often?

Aldaris: Zeratul, I feel weak... I need it...
Zeratul: Right away comrade, turn around and bend down!
Aldaris: Yes, Zeratul, shove it in, shove it IN!
Zeratul: NGAHHHH!!!!
Aldaris: YESS!!!!! I... I FEEL.. I FEEL TEH POWDAH!!!!!!!
Zeratul: Good! Let us rise and fight Kerrigan then!
Aldaris: Wait lar, so fast charge finish meh? U think I handphone is it
Zeratul: Kaninia, faster lar. That sui char bor Kerrigan will lari if we dun catch her
Aldaris: Aiya wait lar...
Zeratul: Sheesh...

This post has been edited by soggie: Aug 15 2007, 11:15 PM
soggie
post Aug 16 2007, 11:00 AM

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QUOTE(fujkenasai @ Aug 16 2007, 10:48 AM)
Have you seen the blizzcon clips on gamerstrailer? Aparently the xelnaga scientist that created the protoss and zerg are wiped off but not the race and they are comming back to end their experiment.
BTW has anyone checked out the new dark templar graphics and art work the some how look like dinasaur than protoss.
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» Click to show Spoiler - click again to hide... «


Hmm not bad. Actually that's correct how the protoss looks. The skin texture is the same in the game's original box (the protoss face box). And besides, I think it looks more like a crocodile wallet than dino tongue.gif

The Xel'Naga scientists died? Hmm... according to the game manual it said the Zerg wiped out the Xel'Naga. It'd kickassed if the only ones wiped out are the scientists, but come to think of it that's be lame. The Xel'Naga were nomadic, and I'd expect them to travel together in a pack rather than spread out into the universe.
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post Aug 16 2007, 01:52 PM

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QUOTE(fujkenasai @ Aug 16 2007, 12:17 PM)
You mean the snake skin? But now the new dark templers do not have any more snake scales but like a whole piece of calcified exoskeliton. =_=

They look like lord dragaunus from The Mighty Ducks Disney Cartoon.
user posted image

If the Xel'Naga has been anhilated then Zearatul would not have warned Jimmy Ranold that the Xel'Naga is back looking for their artifact to end it all, could it be the toss-zerg hybrid??
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Thing is, when the Zerg attacked the Xel'Naga, the book mentioned "Wiped out" or something similar. But there might be a couple of survivors and thus the legacy of the Xel'Naga. Besides, I'm sure the Xel'Naga are smart... if not, why did they left a temple in Shakuras that could wipe out all zerg when activated? Or worse, the creators of Xel'Naga or something like that?
soggie
post Aug 16 2007, 02:30 PM

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QUOTE(Quazacolt @ Aug 16 2007, 01:55 PM)
no, just the name correction.

samir duran is the lil fag behind the scene
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Calling him a fag is a little understating his gayness. Damn, first I thought he was a wussy, then thought he'd be a good drag queen, and then when I saw him with the Hybrid I thought - hey, this guy screwed everybody and nobody knows anything about it. Then I thought - damn, this guy is good! tongue.gif
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post Aug 16 2007, 03:30 PM

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QUOTE(fujkenasai @ Aug 16 2007, 02:55 PM)
Hmm then even the mighty Zearatul was wrong and though that its the Xel'Naga.
People has always said that he is a Xel'Naga or an agent of the Xel'Naga that is carrying the missions of the Xel'Naga. So prolly that Xel'Naga have completed their experiment and thus plans to eliminate the Toss and the Zergs now.
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Plausible, but then this would be strange. Remember when the Xel'Naga left the Protoss, the Protoss launched an attack at the Xel'Naga and destroyed a few ships? The Xel'Naga choose to leave instead of retaliating, giving hints to the pacifist nature of the Xel'Naga. Why didn't the Xel'Naga counter-attack and wipe out the Protoss? Two possible scenarios:

1) The Xel'Naga did not have offensive technology (pacifist theory)
2) The Xel'Naga have offensive technology, but decided not to use it (pacifist theory again)

This shows the pacifist nature of the Xel'Naga, and I'll be surprised if suddenly they'd come back and eliminate their own creation. It has been shown that when they think their creations fail, they don't just destroy it (e.g. the Protoss), but rather let it live by its own accord. So if the Xel'Naga were to return and wipe out both Protoss and Zerg, that'd be a huge mismatch of the Xel'Naga nature that has been portrayed in the canon history.
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post Aug 16 2007, 07:40 PM

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I kind of miss the goons. Singularity bolts are waaaaay cooler than stalker cannons!
soggie
post Aug 20 2007, 10:38 AM

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Can we get back to SC please? WC is a disaster and DOTA is a joke, we've already established that. If the dotards want to argue, let them, or better still, mod them due to off-topic and trolling behavior. It is fact that SC came before DOTA, and DOTA borrowed many stuff from SC, so no point in arguing about established fact and history.

Let's get on with the discussion please.
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post Aug 20 2007, 11:46 AM

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QUOTE(Quazacolt @ Aug 20 2007, 10:49 AM)
despite the fact that dotards spawned outta wc, i beg to differ that wc(ur not even mentioning wc3, rather generalizing the whole wc franchise) is a disaster. assumingly ur talking bout wc3, it definitely isnt a disaster as:

1) there are still a LOT of player base on bnet
2) its sales chart easily toppled sc

while it is true that it isnt as "legendary" as sc, (i mean cmon, how could it be? it indirectly revived a country's economy[south korea], coming from a game, that is huge. not to mention the fact that a 1998 game that is still widely played until this very day vs a 2002? or 2003 game? forgot when wc3 was out) but by no means it is a disaster.
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Actually, I must agree with you. I apologize for not defining what I meant by "disaster". I meant disaster in relevance to the effect that Blizzard tried to create for WC3 (which is to continue on the success that SC brough to them).

Ok I've exaggerated. WC3 is a nice game. tongue.gif
soggie
post Aug 21 2007, 09:51 AM

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QUOTE(H@H@ @ Aug 21 2007, 04:23 AM)
It pretty much goes without saying that only the big companies can pull off stuff like this.

I mean, in the original Half-Life, the game was virtually unscalable. The only way you could milk performance out of it was to either reduce the screen resolution or reduce the audio quality (You could also disable textures but that sorta makes the game unplayable) and considering how it was really pretty at the time, didn't do much for you if you had a middle-range PC...

That was when Valve was still a fledgling company.

Then with Half-Life 2, it was so scalable that even 4 year old computers could handle the game rather well. Same goes for other big name FPS' like Doom 3, Farcry, Quake 3, and Unreal Tournament.

Hmmm, now when I think about it, Starcraft wasn't that scalable at all. I mean, it had rather low requirements at the time of its release, but if you had a really, really old machine and the game ran like crap... You're outta luck since the only performance settings you could tweak were the audio and useless aesthetic stuff (Like animated portraits) to help you out.
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I'd like to add something to your facts. It depends on the genre of the game also. In the FPS arena, level of detail directly contributes to its immersiveness, and graphics play a much bigger role in FPS than in any other games of comparable production quality. This is because when you are looking out from a person's eye into a world you get up close to many things, and thus the direct impact of graphics have on the game itself.

Compared to say, company of heroes, FPS do have a higher focus on providing excellent graphics, with scalability on a secondary issue. Take Doom 3 for an example. The dynamic shadows and per-pixel lighting is intergral to its atmosphere, and without them the game would suffer. For company of heroes however, you can pretty much live without the eye candies with horrid textures but the gameplay still remains the same. Of course, this is taking things to the extremes, but in the case of starcraft, playability becomes a higher priority than its visuals.

That said, I do think SC2 has reasonable graphics. Sure, it doesn't have all the candies that we are pampered with in other games like company of heroes and DoW, but I believe for SC2 it is more subtle. Animations, blood spray, physics, they are well polished, and even on first glance or through the screenshots the graphics might seem dated (WC3 era), I believe Blizzard will make up with excellent optimizations and gameplay.

Besides, the campaign screens are all rendered from the same rendering engine, and they look good - even better than say... Oblivion.
soggie
post Sep 4 2008, 04:37 PM

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QUOTE(Soul-X @ Sep 2 2008, 02:00 AM)
Xel nagas are too high tech... I dont think they are playable... If not, Too "IMBA" already due to the storyline... If its playable, Then its too "weak" lol...

I think hybrids are gonna be up @@"

Kerrigan~~~ yayyy
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Xel'Naga got its ass kicked by both Protoss and Zerg, BEFORE they even became powerful. Zerg trashed the Xel'Naga and assimilated them - that is how they became so powerful. Protoss was still in ints infancy when it literally raped the Xel'Naga out of their world.

Xel'Nagas are not combat-oriented races. I'd doubt they'd even be able to fight a sensible war. Most likely the 4th race would be the hybrid - makes more sense that way.
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post Sep 4 2008, 10:53 PM

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QUOTE(Cheesenium @ Sep 4 2008, 06:48 PM)
Protoss didnt fight Xel Naga.Xel Naga left them because they think that the Protoss are hopeless.They were killing each other in Aion of Strife.

Zerg is the one that actually wipe Xel Naga out but the manual only say that they destroy a few Xel Naga ships.

Besides,in one of the SC2 videos,Zeratul says that Xel Naga is coming back to complete the cycle.If the Xel Naga are weak or dead,they wont come back to complete the cycle.
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Actually, you're wrong (but just a little bit). Yes, Xel'Naga left the Protoss when they got fed up of them. But when the Protoss discovered that the Xel'Naga was leaving, they felt betrayed and pounced on their former gods, nearly wiping them out as they chased them out of the system. When they lost sight of their gods their anger was focused inwards towards their own kin - that was when the Aeon of Strife started.

Do cross-check with your manual. The story is there.

As for completing the cycle, I believe the Xel'Naga aren't weak per say, but rather are a more pacifist race. Their technologies are awesome (think temple in Shakuras), but they have enough self control not to use it at all. They aren't dead... I think they are still alive, and that Samir Duran is their agent. Perhaps the Zerg weren't thorough enough in their purging.
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post Oct 13 2008, 10:29 AM

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Biggest pile of bullshit I've read this century. Blizzard going episodic? God dammit. Forget about the single player! Just bring it on the multiplayer lar.

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