Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

Games Dark Souls Remastered (PS4), 25th May release in 60 FPS Glory!

views
     
TSterryfu
post May 20 2018, 01:29 PM, updated 8y ago

On my way
****
Junior Member
514 posts

Joined: Jan 2006
user posted image

Then, There Was Fire.

Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran in stunning high-definition detail running at 60fps. Dark Souls Remastered includes the main game plus the Artorias of the Abyss DLC.
Deep and Dark Universe

Delve into an epic dark fantasy universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.

Each End is a New Beginning
Each playthrough surprises you with new challenges and unexpected facets of the game. Don’t bet on completing the game only once.

Gameplay Richness and Possibilities
Hundreds of unique combinations of weaponry, armor, magic and crafting options to create your own playstyle and gaming experience.

Graphics
Dark Souls Remastered will have a 4K resolution with a compatible TV / monitor at 60 frames per second on the Xbox One X, PlayStation 4 Pro, and PC. It will display upscaled 4K resolution on PlayStation 4 Pro and Xbox One, while the PC version will be native 4K.
PlayStation 4 and Xbox One – 1080p resolution at 60 frames per second.
On the Switch, it will have a 1080p resolution at 30 frames per second when docked to TV, and 720p resolution at 30fps when in handheld mode.
Online Multiplayer
The maximum number of players online has increased from 4 to 6.
The Dried Finger item will be needed to play with 6 players.
The Dried Finger has been moved from the Painted World of Ariamis level to the Undead Burg merchant to be obtainable earlier in the game. The Dried Finger location in the Painted World has been replaced with a Twin Humanities item.
Password Matchmaking is now available, similar to Dark Souls 3. When a player is summoned in Password Matchmaking the player level will be synced.
It’s now easier for friends to be matched with each other. When the guest player’s character level and weapon is higher than that of the host player, the level will be adjusted accordingly.
Healing items will not be available during PvP with the exception of Estus Flasks. To prevent long and drawn out battles, the number of Estus Flasks is halved for phantoms.
When a player defeats an invading phantom, their Estus Flask is restored.
Players can turn on / off global matchmaking.
Players can now prevent matched Red Phantoms from seeing their “White Sign Soapstone” sign.
layers can no longer summon ally phantoms consecutively when in combat with enemy phantoms.
In online play, players who are outside of the host’s parameter range will not be matched with each other (the players can still be matched via Password Matching).
Arena
Three-versus-three and six-player deathmatch have been added.
Arena battles can also use Password Matching.
Respawn points will be random.
Miscellaneous
Players can select the number of usable items, such as consumable souls or covenant items, to use instead of one at a time as in the original game.
The number of languages has been increased to the number found in Dark Souls 3.
A Bonfire has been added next to Vamos the Blacksmith.
Covenants can be switched at Bonfires.
Button configuration is available.
Items will not automatically be registered into an item slot when picked up.
When the up or down directional pad button is held down, the first item equipped will be selected.
The online network has been changed from P2P to dedicated servers.

Source : Gematsu - Dark Souls Comparison between PS4 & PS3

OFFICIAL TRAILER



OFFICAL WEBSITE

Dark Souls Remastered - Bandai Namco Official Site

BRIEF HISTORY OF DARK SOULS

For new Pygmys biggrin.gif



Link to Previous Dark Souls (PS3) pages (no guarantees remastered edition has minor changes hear and there ala Dark Souls 2 PS3 & PS4 versions)

Dark Souls (PS3) Topic Board in LYN

This post has been edited by terryfu: May 20 2018, 02:07 PM
TSterryfu
post May 20 2018, 01:31 PM

On my way
****
Junior Member
514 posts

Joined: Jan 2006
PLAYER LIST

(Forum LYN ID - PSN ID)

Let's co-op and invade together devil.gif

1. terryfu - YChoon (PS3 DS Veteran & SL 1 completionist)

This post has been edited by terryfu: May 20 2018, 01:31 PM
jellybean-fish
post May 21 2018, 11:15 AM

New Member
*
Junior Member
22 posts

Joined: Apr 2012
Praise be the sun , praise be , rise and jolly co-op ashen one.
TSterryfu
post May 21 2018, 07:39 PM

On my way
****
Junior Member
514 posts

Joined: Jan 2006
QUOTE(jibbot @ May 21 2018, 06:55 AM)
pertamax

Hahaha

Not even out

U fast

Can ps3 coop with ps4?
*
Cannot. PS4 now accommodates up to 2 partners. PS3 last time only one partner if not mistaken. Also PS4 got arena mode etc
LightningZERO
post May 28 2018, 01:24 PM

The Golden Knight
******
Senior Member
1,696 posts

Joined: Feb 2007
From: Penang


Feel so weird to go back DS1 after all the sequels. I played half way last time and now it is the time I can play the whole game again. How the Firelink shrine interlinks with all locations is fascinating, but at the same time it is a bit frustrating as no quick travel. Lack of torch also makes life kinda pain. The targeting system does not feel bit natural. Still, it is great to see how this series starts
TSterryfu
post May 31 2018, 03:46 PM

On my way
****
Junior Member
514 posts

Joined: Jan 2006
I think its still excellent. Granted I'm a soulsborne crazed player that coops, invades & dupes all at SL1, this game never cease to bore me. Probably coz I treat it like a platformer but in 3D smile.gif
omegaflare
post Jun 4 2018, 08:36 AM

New Member
*
Junior Member
39 posts

Joined: Jan 2011


i'm probably gonna get this after i'm done with bloodborne. yeah i'm kinda late for the current gen consoles. but hey, Praise The Sun \[T]/

 

Change to:
| Lo-Fi Version
0.0184sec    0.65    5 queries    GZIP Disabled
Time is now: 14th December 2025 - 12:53 AM