QUOTE(Kurei @ May 20 2007, 08:29 AM)
Lol. Drink a mana pot more?
Elemental mana efficiency. Meaning PVE. Meaning the Shaman who is specced in helping out the raid by maintaining DPS and giving the uber Totem of Wrath (lol) to the group. As said, if the standard Searing Totem can be better than Totem of Wrath, that leaves DPS, since Elemental has no synergies with other classes unlike Enhancement whose auto-attacks can proc buffs for melee classes. Now they are going to nerf Elemental Focus, which was a key to long-term DPS. But hey, if your raid doesn't use Elemental Shamans, that means it's all alright in your world.
QUOTE
U got windfury fixed not nerfed.
Please see what I wrote: "upcoming Elemental Focus nerf and
Windfury fix".
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Warriors got flurry nerfed to 25% hm?
Shamans retained their 30% because we
don't have instant melee attacks, except Stormstrike which is a 31 point talent and is normalized. Actually there are rumors already saying ours will be nerfed to 25% as well

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Not allowing enrage n deathwish to stack cos tool whine about getting 2-3 shotted in pvp.
You can blame Pat PvP Video 2 for this lol, wayyyy back at the 52 talent point bug.
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Your warrior experience
I agree with everything you said. Now compare them to what I've said:
-Itemization sucks ass for everybody.
-Some classes got far more better "toys" in TBC.
-I played my Shaman for 2 years, like your Warrior.
-Like your Warrior, every patch Shamans got nerfed as well, because it's always "hey I got 3-shotted by a triple Windfury crit" and "omfg this Shaman just instant cast 2 spells in a row and crit killed me (Trinket+NS+EM+Chain Lightning and Earth Shock)".
-We still use the same damn spells from release: people still whine about Grounding Totem, Earthbind and Windfury.
-We gave our feedback to a CM who went missing during our class review (Eyonix: "Sorry guys I was sick for a month btw Dev says no changes for you sorry") and we still have crappy talents like Toughness and Shield Mastery in our melee dps tree

(Tseric: "Wear a shield while meleeing for damage mitigation"). We still need 5/5 in improving Mana/Health Spring totems to get Mana Tide (lol 5/5 to improve Mana Spring from 14 mp5 to 17 mp5...)
-Goddamn totems are still ranged limited (20 yards, 30 yards talented compared to 30/40 for Paladin Auras). It was a shitty mechanic in AQ40 where most boss fights were mobile, and it is still shitty now.
-Frost Shock still the only snare on DR.
Thus I reiterate: I know other classes got problems, but don't dismiss ours so lightly. I only defended Shamans because someone said L2P.