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 Official LYN nVIDIA 8 series thread V2

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najminaruto
post Jun 7 2007, 10:47 AM

Out forever - this place is full of psychopaths
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QUOTE(bh-4 @ Jun 7 2007, 07:08 AM)
Sorry, just a noobie question here. hope i don't get flamed tongue.gif i was wondering, does the 128 bit memory of the 8500 and 8600 series become a bottleneck to the GC's performance?

i'am currently using a 6800GS with 512 MB 256 bit memory and i performs sweetly. i was thinking of an upgrade to GF8 series but 8800 series seems out of my budget range.
*
It's clearly you haven't feel any GF8 card, yet.
the 128-bit interface is a full/true 128-bit Vertex/Poly/HDR/Shader interface, unlike 6xxx, it actually cut down the 256-bit interface into 2x128-bit chunks.

Anyways, with 12 poly pipelines and 5 vertex shader on 6800GS is no match for 8500GT or 8600GT, which 16 unified poly/vertex/shader pipelines on 8500GT and 32 unified pipelines on 8600GT. The keyword here is "unified shader/poly/vertex pipelines".

You can read the technology spec at Nvidia or Wikipedia.

This post has been edited by najminaruto: Jun 7 2007, 10:56 AM

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