Gpu tech has overtaken cpu(speed)
So unless theres a
1. new api with graphic tech (better than dx12 and totally dont need cpu in driver.. gpu pipeline)
2. New graphic tech (like higher version of ray tracing)
3. 4k 120hz 1ms ips monitors becomes a standard..
Theres going to be serious issues. Nvidia can blow away amd anytime.. just change back those extra tensor cores etc into cuda cores.. make a 1680ti etc.. make a smaller die. Bump the cores more. Clock higher.. heck just do a AMD. Ftw.
But whats the point. Its going to be cpu bound unless 4k gaming with high refresh rate becomes a standard. Thats highly unlikely because of the cost and mainstream competitive gaming.. nobody wants that cause the frames are unstable and increases input lag. 1440p 120hz gaming just became sort of mainstream just last year..
Rtx came in because of all the cpu bound scenarios. Might as well develop more graphic tech. Every dx version had a tech that slaughtered gpus. Dx12 was to improve fps. With nvidia and amd now having a pipeline that does shader/vector computation simultaneously... better cuda/core performance on instruction per cycle... cpu bound..
Cpu battle shifted now to core count with about the same single threaded performance you get from a 4790k/6700k (6700k beats 4790k with its native pcie 3.0 and ddr4... clock to clock with about same ram speed not much diff).. thats how out dated cpu ipc improvement are until now its masked into higher clock speed.
So unless intel does a core 2 duo again (major ipc improvement where a way lower clock cpu beat da shit out of pentium 4 and athlon 2 i think ) ..this issue wont be solved. Current cpu core count trend improves on multitasking etc etc.. not really on gaming
At this moment even 1080p 240hz has tons of issues. On graphic intensive games.. even if a gpu can hit those refresh rate.. the game engine will have problems trying to coordinate all the math involve in that scene on environment, objects, the user experience etc.. it will be glitching.. havent you guys noticed alot of jap game developers limit the fps.
So this 360hz monitor for who?? Csgo/dotards etc??