QUOTE(defaultname365 @ Oct 17 2018, 10:07 AM)
Lol... imagine the price of a xx70 card > can already get a pre-owned GTX 1080 or add a bit more a new GTX 1080
Cheapest RTX 2070: RM2559
Cheapest RTX 2080: RM3599
Cheapest RTX 2080 Ti: RM5399
I am not against the RTX cards but really can't pull the trigger on tech that have yet to take off. You're basically paying premium for RTX/DLSS but with GTX 1080/1080 Ti performance for RTX 2070/2080 respectively. Of course the 2080 Ti is a class of its own with an exorbitant price tag to match.
So far I've seen JayzTwoCents, Hardware Unboxed and GamerNexus (by far the most comprehensive) and its the same sentiment across
Not sure how Ray Tracing will perform on RTX 2070... I heard the game "Control" by Remedy ran at 60fps at 1080p with RTX on a 2080 Ti
https://wccftech.com/nvidia-rtx-9-2-ms-remedy-northlight/So either go full in RTX 2080 Ti or wait for 30-series is my advice la else grab a 10-series GPU for a lot lesser... haha
Me... I'm waiting patiently for the arrival of my 4K display to pair with my 1080 Ti.
Wait for price drop?

, just stick with 1080ti until your list of DLSS game support or RT support.Having 1080ti is more than enough.
QUOTE(Krv23490 @ Oct 17 2018, 10:44 AM)
RTX 2070 looks pretty tempting to me though, currently using a 1050ti. Intending to use for 2k gaming
Get a 4k monitor first suppose.And slowly upgrade, wait for 2050ti or 2060.Price right now is expensive.
QUOTE(BotakPrince @ Oct 17 2018, 10:48 AM)
Just wondering, is a 8700k or a 8086k gonna bottleneck the 2080ti?
On 1080p and 1440p respectively.
Depends on game you wanted to play and setting you wanted to try.
If dota 2 , normal mid end would be enough.
QUOTE(SSJBen @ Oct 17 2018, 03:39 PM)
1080p absolutely if you play at high refresh rates. No CPU in the world now does not bottleneck a 2080Ti at 1080p if pushing for 144hz. If it's just for 60hz, then just why? A 1060 6GB will also provide you 60fps for 4x less money.
1440p, less so but there is still a bottleneck but not significant.
Also, people forget about frametime fluidity and just focus on average FPS. The bigger the bottleneck, the more erratic the frametime is - with lots of spikes, juddering and inconsistent input latency. I'm surprised that we're nearly in 2019 and people still haven't figured out that average FPS means jackshit to how well and smooth a game runs.
There are ways to deal with bottleneck if playing at a lower resolution - like brute forcing the game to run at a higher internal resolution (DSR basically). Unfortunately not all games works well with DSR, it's unbelievable that there are games in 2018 that
STILL do not have UI scaling at high resolutions. Then drivers can also screw up DSR (driver 411.63 - 411.70) by introducing a black screen bug and the only way to fix it is a hard reset.
Marketing ? , DLC pack with UI upscale or remake and new graphic card to fix the bug ?
High end GPU & CPU needed for smooth FPS game but other games , you don't notice much and even notice , it would affect much.It's not like you are competing with someone else.Taken FF15 as example.