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 The Division 2

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TSpyre
post Mar 14 2019, 05:59 PM

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Patch notes for today's maintenance.
https://ubi.li/qnrn8
TSpyre
post Mar 16 2019, 04:56 AM

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------------------
edit

atest patch notes

https://forums.ubi.com/showthread.php/20139...ing-Patch-Notes
QUOTE
We announced an unscheduled maintenance yesterday and the planned patch is now nearly ready to be deployed, it includes the following bug fixes:

Fixed an issue where players could be stuck in the wrong World Tier if they completed Strongholds without meeting the required Gear Score while in a group
Fixed an issue where players wouldn’t be able to talk to agent Kelso at the Castle Settlement
Fixed an issue where players could obtain multiple Ivory Keys from the same source

On top of that we’re hoping to include the following fix into that same patch and are confident that we will be able to push it live tonight.

Fixed an exploit that allowed players to loot Supply Drops multiple times

Lastly, we are working very hard to address the crashes that are occurring and seem to be related to the Assault Drone being used while agents are in a group, as well as Skills not working properly and immediately being on a 15 second cooldown.

This means we might apply further patches over the weekend and will need to have unscheduled maintenance during that time. We know that everybody wants to get a lot of playtime in during their days off (and believe us, we too), so we will try to keep the downtimes to a minimum.


This post has been edited by pyre: Mar 16 2019, 09:08 AM
TSpyre
post Mar 16 2019, 11:47 PM

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TSpyre
post Mar 19 2019, 07:30 AM

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https://www.reddit.com/r/thedivision/commen...arch_18th_2019/

some skill bugs have been addressed.
TSpyre
post Mar 20 2019, 06:47 AM

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TSpyre
post Mar 22 2019, 01:12 AM

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TSpyre
post Mar 22 2019, 04:17 PM

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https://twitter.com/TheDivisionGame/status/...997392068759558
QUOTE
Agents, we're performing a scheduled maintenance to #TheDivision2 servers at 9:30 AM CET / 4:30 AM ET / 5:30 PM KST / 7:30 PM ACT that will last approximately 3 hours.

We will inform you when the servers are back up!


Patch notes
https://t.co/p3QEd3gv6z

QUOTE
Agents, we're having a scheduled maintenance today, March 22nd at 9:30 AM CET / 4:30 AM ET / 5:30 PM KST / 7:30 ACT PM that will last approximately 3 hours. During this maintenance we will be applying the following fixes:

Fixed an issue where players were not being granted Clan XP
Fixed an issue where daily and weekly resets would not apply to players who were offline during the time of reset
Fixed an issue where players could lose guiding missions and access to guiding mission NPCs, making them unable to further progress
---------------------

edit2:
https://rubenalamina.mx/the-division-weekly-vendor-reset/
New weekly vendor reset

This post has been edited by pyre: Mar 23 2019, 09:56 AM
TSpyre
post Mar 28 2019, 01:15 AM

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WT5 on 5th April 2019

» Click to show Spoiler - click again to hide... «


updated timeline
https://twitter.com/TheDivisionGame/status/...949608908304390

edit:

Maintenance - March 28th, 2019
https://forums.ubi.com/showthread.php/20254...March-28th-2019

Thu, 28 Mar 2019 on 1630hrs at GMT+8. lasts for 3 hrs

This post has been edited by pyre: Mar 28 2019, 06:49 AM
TSpyre
post Mar 29 2019, 06:43 AM

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TSpyre
post Mar 30 2019, 09:00 AM

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TSpyre
post Apr 5 2019, 06:55 AM

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text summary: https://www.reddit.com/r/thedivision/commen..._battle_for_dc/


TSpyre
post Apr 8 2019, 01:32 PM

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user posted image
Components drop on NORMAL difficulty (some even say on Story mode as well). Will need these to donate and unlock HW BP.

Do note even with the BP, you will still need the components to CRAFT the respective item.
TSpyre
post Apr 11 2019, 01:46 AM

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http://twitter.com/TheDivisionGame/status/...023039823679495
3hr maintenance Thu, 11 Apr 2019 @ 1530hrs GMT+8

This post has been edited by pyre: Apr 11 2019, 01:48 AM
TSpyre
post Apr 16 2019, 07:11 AM

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http://twitter.com/TheDivisionGame/status/...834979751464965
Tuesday 16 April 2019, starts at 1530hrs (GMT+8) for 3hrs

Patch notes: https://www.reddit.com/r/thedivision/commen...ack_bug_report/
QUOTE
    Fixed an issue where enemy NPCs could get stuck in a T-pose when being killed out of view.

    Fixed another issue with the Revive Hive not working properly. We are still working on instances where the skill sometimes will not resurrect players.

    Fixed an issue where the Gila Guard brand gear could not be donated to the Campus Daily Project “Brand Request: Gila Guard”.

    Fixed an issue where the Crafting Bench upgrade blueprint would not be granted to players when moving from one World Tier to another.

    Fixed an issue where the two piece bonus of the True Patriot gear set would not trigger correctly.


This post has been edited by pyre: Apr 16 2019, 09:05 AM
TSpyre
post Apr 17 2019, 12:09 PM

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TSpyre
post Apr 18 2019, 12:40 AM

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Raids delayed till May. GS 515 loot in DZ. a few more details to be ironed out.
TSpyre
post May 7 2019, 07:11 AM

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not relevant. incorrect post

This post has been edited by pyre: May 7 2019, 08:59 AM
TSpyre
post May 14 2019, 09:10 AM

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https://twitter.com/TheDivisionGame/status/...967634207719430
QUOTE
Agents, maintenance incoming tomorrow, May 14th at 09:30 AM CEST / 03:30 AM EDT / 12:30 AM PDT, approximately 3 hours. We are deploying Title Update 3.0!

usual 1530hrs GMT+8 for 3hrs

includes 8-man raid. but when we can play it is unknown.

https://www.reddit.com/r/thedivision/commen...operation_dark/
TSpyre
post May 16 2019, 06:41 AM

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https://www.reddit.com/r/thedivision/commen..._may_15th_2019/
QUOTE
Invasion Reset
The Weekly Missions were changed that they are no longer random but on a more controlled schedule.

The Weekly Invasion will change again on Thursday, so get the Nemesis blueprint now.

Hardwired Gear Set Chest Piece Stat Changes
Some attributes were changed on the Hardwired Chest Piece and rerolled on the gear that you already had - that was not included in the patch notes.

Frequent Deltas since TU3
Since the release of Title Update 3 they had a more frequent amount of server crashes.
This is what they are investigating and try to fix it as soon as possible - especially with the raid coming.

Roosevelt Island progression blocker
There are two new progression blockers in Rosevelt island - one with C4 and one with ropes.
They are looking into that and try to fix it asap.

Classified Assignment
Two of these Classified Assignments have been added to the game with TU3.
They are small missions that are available in the Open World.
They are narrative and lore driven to explore what happened in Washington D.C. before you arrived there.
There are many small collectibles and secrets.
You can find the assignment in an area that is marked on the map and then you have to find the mission itself.
Classified Assignments are exclusive to Year 1 Pass owner.

Apparel Event - Dark Hours
It is three weeks long plus one extra week.
It works exactly the same as the last one.

Roadmap
May 16th - May 23rd - Log in to get a free Apparel Cache Key
May 16th - June 6th - Keys can be obtained through gameplay or bought.
June 6th - June 13th - Finish the collections before the special reward is removed.

Year 1 Pass owners get 3 additional Free Keys

TSpyre
post May 16 2019, 10:03 PM

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https://news.ubisoft.com/en-us/article/3498...ting-Raid-Ready
QUOTE
Beating Operation Dark Hours is not simply about eliminating enemies; players will need to understand the mechanics of a fight, find a strategy to counter those mechanics, and then execute that strategy. Players will have different roles during the four major boss battles – whether that involves fighting enemies or interacting with the environment – and coordinating as a team is essential to victory.

Communication and healing will be more important than ever as armor kits will be restricted to a maximum of two per player. Your standard skills – like your healing drone and booster hive – will be effective on your entire team, but gear and Specialization Talents will only apply to your sub-group of four Agents. The entire raid is considered a "no respawn" zone, meaning you can't respawn during combat; your only hope will be to be revived by teammates. Reviving works on a token system. At the start of each fight, each player receives a Revive Token that allows them to revive an unconscious teammate during the battle. Each player can revive one teammate per battle, and only one. This does not apply to fallen players who are still able to crawl around, they can be revived normally.


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