Outline ·
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Linear+
Games Folklore@FolksSoul (PS3), Monsters galore
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yjtay
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Aug 24 2007, 07:45 PM
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New Member
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QUOTE(rx330 @ Aug 24 2007, 12:10 PM) no other than pull upwards, have to swing left right left right Not only that, there is shake furiously up down, balancing, time and mixed soul grab. The game really makes full use of the ps motion sensor. One of the secret folks on the first level itself is a hair puller, took me hours to learn how to attack it and get my timing rite to grab its soul! The key of getting 100% folks is to really pay attention to the books and affinity of the folks, there is neutral, fire, electricity, water, ice and wind. Finished the game last week and I really like the game play and the wierd, but nice story, there is a twist at the end. This is the best game I have played on the PS3  !
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yjtay
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Sep 21 2007, 10:56 AM
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New Member
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Yeah it's a pity this game didn't do too well in Japan. Guess it's different from the norm, but to me it is because of this "freshness" that makes it a great RPG.
Anyway I am just curious whether for this Asian version, did Lemrick get a name change to Doolin, as in the US version.
Lastly POP, did you manage to get the Shefro ID in the first chapter? To me that was the toughest ID to acquire in the whole game.
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yjtay
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Sep 21 2007, 11:48 AM
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New Member
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Oh, so the village name for the Asian version was changed to follow the US version, now I wonder what issues they had with Lemrick. QUOTE(PrinceOfPersia @ Sep 21 2007, 11:04 AM) kenot get the shefro one la, very susah ini ID  , will try it again tonite  If you still can't get it tonight, I can tell you how. It took me a long while just to develop a strategy to "attack" that ID without disturbance, it is one of the few ID which required precise split second timing to acquire. Hopefully Heavenly Sword performs well in Japan and PS3 picks up momentum soon.
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