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RPG -Fallout 3-, Fans... Fans never change...

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LWRNCH6550
post Jul 12 2007, 07:47 AM

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QUOTE(tgairborne @ Jul 12 2007, 07:30 AM)
I will keep both my Fallout 1 and 2 CD and let my future son / daughter play it over and over again. Let them feel the old classic game where they wont find it in the future anymore ! Booooo
*
ori version ? tongue.gif
im using jack sparrow's version now .
anyone starting a bulk for this ? http://www.amazon.com/Global-Software-Publ...n/dp/B000IGE78M
tgairborne
post Jul 12 2007, 08:03 AM

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Mine imported by Captain Jack Sparrow too LoL. Well I burn a few copy of it just in case the cd spoiled tongue.gif
If I can get a hand on the original version with cool Fallout Box, I wont mind buying it if the price not over Rm150 tongue.gif
mukhlisz
post Jul 12 2007, 09:25 AM

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it's not that i don't want to buy the game, it's just that there aren't any in stores around here. Not even in the bargain bin. All they have is EA EA EA and some other sodding games. and i'm one of those ppl who just don't do their business online. it's all up close & personal baby.

On another topic i played FO2 up until Vault15 when suddenly i can't get out of there otherwise it'll crash the game. Dang! mad.gif
LWRNCH6550
post Jul 12 2007, 06:33 PM

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QUOTE(mukhlisz @ Jul 12 2007, 09:25 AM)
it's not that i don't want to buy the game, it's just that there aren't any in stores around here. Not even in the bargain bin. All they have is EA EA EA and some other sodding games. and i'm one of those ppl who just don't do their business online. it's all up close & personal baby.

On another topic i played FO2 up until Vault15 when suddenly i can't get out of there otherwise it'll crash the game. Dang!  mad.gif
*
i know im abit out of this topic* anyway.....
mine crashes at the gotholgia or gothoga or something when i enter the underground hideout .
another one is a bug where the " npc's turn " timer keep turning non stop when starting the 3rd or 2nd round of ring match at new reno and others will be sulik lying on the ground when the combat starts or the car trunk dissapear in certain areas . blink.gif
A bugless and crashfree will be a bonus for the game !

This post has been edited by LWRNCH6550: Jul 12 2007, 06:34 PM
tgairborne
post Jul 12 2007, 07:17 PM

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There is a patch for Fallout 2 that fix all the problems you guys mentioned. Be sure to patch it before playing it !
quarantined
post Jul 13 2007, 04:29 PM

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And the saved games doesn't work after patched! Becareful of that..
mukhlisz
post Jul 13 2007, 04:45 PM

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the thing is i am playing the game with them patches on.
for fallout 2:
i) official 1.2 patch
ii) a fan-made patch. Killap or something washisname..

i trust the official patch. and the list of bugs fixed in the fan patch looked too good to be passed (dialogues, items etc). now i'm just wandering the wastes since i can't go to V13. Marcus always kills Cassidy with his minigun. Dumb mutie.. dry.gif

oh well. time to restart again..
Gr3yL3gion81
post Jul 13 2007, 05:56 PM

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I played FO2. This looks very interesting.
soggie
post Jul 13 2007, 06:30 PM

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QUOTE(LWRNCH6550 @ Jul 12 2007, 12:42 AM)
hey , u guys been hunting some oldman, what's his name ? lol .
" will there be a mac version ? "
lol, some replies in the youtube video of the old interplay vanburen fallout 3 . i had to agree .  cool2.gif
and ive been wondering how does the enemy react when the bullet hits them....whether they will be like shivering in pain or whatever , people who played some console games like MGS 2/3 or any yapunnese game , they'll know how the enemy reacts when any part of their body got hit .
ohhh !! the gore !!! more blood and body parts flying around !! and we need more kids in the game .
kinda starting to imagine the game with deus ex combine with SW : KOTOR gameplay .
*
I guess you didn't understand what my grieve is all about. Take a look at fallout 1, then take a look at fallout 3. One is an RPG, another is oblivion with guns. Ok, maybe it is more than just oblivion with guns, but definately when you bring an isometric shooter into the FPS arena you're gonna kill a lot of the old and familiar atmosphere. Fallout isn't about a post apoclayptic world lined with vehicle wrecks and ruins, littered with people with big guns. No, my friend, that is STALKER you're talking about.

What did I like about fallout? I didn't know exactly what it was, I just loved the theme. The game itself wasn't too great - I mean, planescape torment, in terms of gameplay and story was much better than fallout will ever be, but the sheer fun you can extract out of fallout makes it worthwhile. I mean, how many games let you walk into New Reno and discover you aint got enough cash for a weapon, then decide to kill the shopkeeper without alerting the whole town, then loot his body for some serious hardware? I got my first assault rifle that way, until I realized I could walk all the way to San Fran to get a power armor and gauss rifle instead.

but still, the theme. The whole thing about fallout being unforgettable is the theme that the entire game was built upon. It wasn't the technological marvels, the cool visuals, the newest 3D technology... it was the theme itself that mattered. I still remembered the feeling of invulnerability of seeing my SMG tear a bandit into shreds, his arms flailing lifelessly as the hail of bullets ripped him open. Granted, Beth could give us the violence in fallout 3, but it won't feel right - it is an FPS, and growing up playing Wolf3d, Doom, Quake, Duke Nukem and Half life I'm all but numb to the violence in an FPS.

I'm not crying about Beth killing fallout. The moment I heard they won the bid I knew it was over, didn't even wanted to give them a chance to proof themselves. 3 years later, I was proven right. They had indeed missed the crucial things that made fallout stick to my heart, and while I will still play fallout 3 I won't expect them to ever come close to what fallout did.

Heck, let me just say this - I enjoyed STALKER. I really did. Even wrote a short fanfic on it. And if Beth wants to give us something in between Oblivion and STALKER, I'd rather play the respective games than accept something that is only in between.

Let's see how VATS turn out to be.
AlamakLor
post Jul 13 2007, 06:50 PM

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Nicely put, soggie. The interface and theme in fallout was one of the main selling point. I've recently been playing UFO:ET just to recall old memories of X-COM.
tgairborne
post Jul 13 2007, 08:41 PM

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Ahh speaking of X-Com...I wanna play back again ! haha. Too bad my CD is in Malaysia currently and Im in UK sad.gif. Damn...

edit: I feel that I enjoyed offline gaming while Im still studying secondary school, those generation games really give me some "semangat" in finishing it. The games that are produced nowadays doesnt attract me anymore, basically all just looks the same (3D first person), maybe just the storyline is different. Ahhh, how I wish I can turn back time and look at my own expression when playing Fallout 1 and Fallout 2 for the first time...ho

This post has been edited by tgairborne: Jul 13 2007, 08:47 PM
LWRNCH6550
post Jul 14 2007, 05:38 PM

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QUOTE(soggie @ Jul 13 2007, 06:30 PM)
I guess you didn't understand what my grieve is all about. Take a look at fallout 1, then take a look at fallout 3. One is an RPG, another is oblivion with guns. Ok, maybe it is more than just oblivion with guns, but definately when you bring an isometric shooter into the FPS arena you're gonna kill a lot of the old and familiar atmosphere. Fallout isn't about a post apoclayptic world lined with vehicle wrecks and ruins, littered with people with big guns. No, my friend, that is STALKER you're talking about.

What did I like about fallout? I didn't know exactly what it was, I just loved the theme. The game itself wasn't too great - I mean, planescape torment, in terms of gameplay and story was much better than fallout will ever be, but the sheer fun you can extract out of fallout makes it worthwhile. I mean, how many games let you walk into New Reno and discover you aint got enough cash for a weapon, then decide to kill the shopkeeper without alerting the whole town, then loot his body for some serious hardware? I got my first assault rifle that way, until I realized I could walk all the way to San Fran to get a power armor and gauss rifle instead.

but still, the theme. The whole thing about fallout being unforgettable is the theme that the entire game was built upon. It wasn't the technological marvels, the cool visuals, the newest 3D technology... it was the theme itself that mattered. I still remembered the feeling of invulnerability of seeing my SMG tear a bandit into shreds, his arms flailing lifelessly as the hail of bullets ripped him open. Granted, Beth could give us the violence in fallout 3, but it won't feel right - it is an FPS, and growing up playing Wolf3d, Doom, Quake, Duke Nukem and Half life I'm all but numb to the violence in an FPS.

I'm not crying about Beth killing fallout. The moment I heard they won the bid I knew it was over, didn't even wanted to give them a chance to proof themselves. 3 years later, I was proven right. They had indeed missed the crucial things that made fallout stick to my heart, and while I will still play fallout 3 I won't expect them to ever come close to what fallout did.

Heck, let me just say this - I enjoyed STALKER. I really did. Even wrote a short fanfic on it. And if Beth wants to give us something in between Oblivion and STALKER, I'd rather play the respective games than accept something that is only in between.

Let's see how VATS turn out to be.
*
ohh man...im tired of explaining again . u think im fully supporting this FPS based fallout ?

QUOTE
The moment I heard they won the bid I knew it was over, didn't even wanted to give them a chance to proof themselves. 3 years later, I was proven right. They had indeed missed the crucial things that made fallout stick to my heart, and while I will still play fallout 3 I won't expect them to ever come close to what fallout did.

This is what i thought of before and now im thinking something diffrent . everyone knows FPS ( oblivion with guns ) will screw the gameplay , and what i explained so far was " i will give beth a chance to make it good " and games are flexible in terms of gameplay and story telling . Gameplay could change time to time or a total change of a new gameplay type experience .
So basically , u hate FPS in RPG , so am i and i just hope it gets better than our expectation even the expectation was bad .

Fallout 1 & 2 & tactics = ULTIMATELY BEST RPG EVER ON THE PC
Fallout 3 ( beth ) = ULTIMATELY THE WORST RPG IN THE FALLOUT SERIES

even if FO3 is going to be badly made , im still gonna buy it and try it out and why i hope its something better than what i expect coz i dont want to waste my money on it .

This post has been edited by LWRNCH6550: Jul 14 2007, 05:39 PM
soitsuagain
post Jul 15 2007, 12:27 AM

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I care a lot about FPS view vs Isometric view..but what I care most is that the poor dialogue and voice acting in Oblivion will not be replicated in anyway or form to Fallout 3. What I like most about about Fallout 1&2 is that it has lots of interesting personality that was further accentuated by the voice acting and the script without being repetitive period. It makes the game feels alive and wondering around forever is not a problem. Not to forget that each towns and cities are very different from one another in terms of atmosphere and the scenery. If they don't bother to listen to the existing fan, you can damn right assume that all the above mentioned would be lost forever. The only good news I know off right now is there will be no level scaling (whew!). Level scaling is a freaking stupid in an RPG but then Oblivion isn't one, right?

So the question remains? Would BEthesda remain true to the original Fallout spirit?

This post has been edited by soitsuagain: Jul 15 2007, 12:28 AM
H@H@
post Jul 15 2007, 03:27 AM

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QUOTE(soggie @ Jul 13 2007, 06:30 PM)
I guess you didn't understand what my grieve is all about. Take a look at fallout 1, then take a look at fallout 3. One is an RPG, another is oblivion with guns. Ok, maybe it is more than just oblivion with guns, but definately when you bring an isometric shooter into the FPS arena you're gonna kill a lot of the old and familiar atmosphere. Fallout isn't about a post apoclayptic world lined with vehicle wrecks and ruins, littered with people with big guns. No, my friend, that is STALKER you're talking about.

What did I like about fallout? I didn't know exactly what it was, I just loved the theme. The game itself wasn't too great - I mean, planescape torment, in terms of gameplay and story was much better than fallout will ever be, but the sheer fun you can extract out of fallout makes it worthwhile. I mean, how many games let you walk into New Reno and discover you aint got enough cash for a weapon, then decide to kill the shopkeeper without alerting the whole town, then loot his body for some serious hardware? I got my first assault rifle that way, until I realized I could walk all the way to San Fran to get a power armor and gauss rifle instead.

but still, the theme. The whole thing about fallout being unforgettable is the theme that the entire game was built upon. It wasn't the technological marvels, the cool visuals, the newest 3D technology... it was the theme itself that mattered. I still remembered the feeling of invulnerability of seeing my SMG tear a bandit into shreds, his arms flailing lifelessly as the hail of bullets ripped him open. Granted, Beth could give us the violence in fallout 3, but it won't feel right - it is an FPS, and growing up playing Wolf3d, Doom, Quake, Duke Nukem and Half life I'm all but numb to the violence in an FPS.

I'm not crying about Beth killing fallout. The moment I heard they won the bid I knew it was over, didn't even wanted to give them a chance to proof themselves. 3 years later, I was proven right. They had indeed missed the crucial things that made fallout stick to my heart, and while I will still play fallout 3 I won't expect them to ever come close to what fallout did.

Heck, let me just say this - I enjoyed STALKER. I really did. Even wrote a short fanfic on it. And if Beth wants to give us something in between Oblivion and STALKER, I'd rather play the respective games than accept something that is only in between.

Let's see how VATS turn out to be.
*
So, from what I gather based on your post, it seems that the Fallout experience is solely based on the fact that it was in isometric view, used turn-based gameplay, was open-ended and had gratitious amounts of violence.

Therefore, if Beth had just turned Oblivion into a turn-based, isometric view RPG with lots of violence... and guns; You'd be satisfied?

I think a lot of you are missing the whole issue behind "Oblivion + guns" thing that is floating around the internet... Well, mostly its the switch from isometric to FPS, but the main reason being that Oblivion was a very poor RPG in terms of narrative and atmosphere. Most of the quests, characters and cities were forgettable and the 'open-ended' part about it was that you had tonnes of shit to do which had little or no effect on the game environment as a whole.

You had no karma system in place and pretty much nothing had an impact on your character; For instance, you could become a part of the Thieves guild (Which disallows murder) and Assassin's guild at the SAME time.

QUOTE(soitsuagain @ Jul 15 2007, 12:27 AM)
I care a lot about FPS view vs Isometric view..but what I care most is that the poor dialogue and voice acting in Oblivion will not be replicated in anyway or form to Fallout 3. What I like most about about Fallout 1&2 is that it has lots of interesting personality that was further accentuated by the voice acting and the script without being repetitive period. It makes the game feels alive and wondering around forever is not a problem. Not to forget that each towns and cities are very different from one another in terms of atmosphere and the scenery. If they don't bother to listen to the existing fan, you can damn right assume that all the above mentioned would be lost forever. The only good news I know off right now is there will be no level scaling (whew!). Level scaling is a freaking stupid in an RPG but then Oblivion isn't one, right?

So the question remains? Would BEthesda remain true to the original Fallout spirit?
*
Now, this is what we should be caring about when Bethesda is doing Fallout 3. It wasn't just the fact that it was in a post apocalyptic setting, or had turn-based combat. Its the style, atmosphere and immersiveness that made you feel like your character wasn't just trudging along through the game to gain XP, but affecting the environment as you pass through.

If they can nail THIS down, I don't care even if it gets turned into an RTS or a text-based adventure... I'm buying it.
soggie
post Jul 15 2007, 04:36 AM

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QUOTE(LWRNCH6550 @ Jul 14 2007, 05:38 PM)
ohh man...im tired of explaining again . u think im fully supporting this FPS based fallout ?
This is what i thought of before and now im thinking something diffrent . everyone knows FPS ( oblivion with guns ) will screw the gameplay , and what i explained so far was " i will give beth a chance to make it good " and games are flexible in terms of gameplay and story telling . Gameplay could change time to time or a total change of a new gameplay type experience .
So basically , u hate FPS in RPG , so am i and i just hope it gets better than our expectation even the expectation was bad .

Fallout 1 & 2 & tactics = ULTIMATELY BEST RPG EVER ON THE PC
Fallout 3 ( beth ) = ULTIMATELY THE WORST RPG IN THE FALLOUT SERIES

even if FO3 is going to be badly made , im still gonna buy it and try it out and why i hope its something better than what i expect coz i dont want to waste my money on it .
*
Well I understand your point. I know I'm being anal here, but err... tactics is not an RPG. I enjoyed it, but I never finished it because I lost interest when I got to the part with the tank/vehicle. Never really felt the story was anywhere close to the series (if it had one in the first place). But anyway, I understand your point. smile.gif

QUOTE(H@H@ @ Jul 15 2007, 03:27 AM)
So, from what I gather based on your post, it seems that the Fallout experience is solely based on the fact that it was in isometric view, used turn-based gameplay, was open-ended and had gratitious amounts of violence.

Therefore, if Beth had just turned Oblivion into a turn-based, isometric view RPG with lots of violence... and guns; You'd be satisfied?
I'll try to answer your post in chunks. Right now, the violence in FO3 is already over the top. As I've said, gore in FPS is not something foreign to me. I've had enough of gibs all over the place playing the Quake series, and frankly, that don't impress me anymore. But violence the way fallout did it, was fresh and completely new to me. That was the difference. Violence in FPS was normal at the time Fallout came out, but in RPG, it was always watered down. That was why it had such a lasting impact on me - the first RPG to ever let me feel satisfied of going all the trouble, the countless reloads as I travelled down from Arroyo to San Fran, then east to the military base and northwest to the Enclave base just to get the gauss rifle. The mutilated bodies made it all worthwhile.

YES, if beth KEPT fallout in turn-based, I'd be happy. I don't mind it having a first-person perspective, if you notice in my post. I just don't want what used to be a highly tactical turn-based game to turn into a FPS shooter. That was my primary concern. If they want to do first person, I'd be skeptical at first but if they kept the turn-base in it I'd be a happy man again. So priority goes like this - atmosphere, theme, turn-based, violence, then finally, view.

So to answer your question, no, if Beth turned oblivion into a turn-based iso RPG I wouldn't give a damn. Am not a fan of TES, never did, never will. Didn't liked the world, hated the atmosphere. Actually come to think of it, I kind of got sick of baldur's gate's generic fantasy atmosphere too, but it was the story that gripped me.

QUOTE(H@H@ @ Jul 15 2007, 03:27 AM)
I think a lot of you are missing the whole issue behind "Oblivion + guns" thing that is floating around the internet... Well, mostly its the switch from isometric to FPS, but the main reason being that Oblivion was a very poor RPG in terms of narrative and atmosphere. Most of the quests, characters and cities were forgettable and the 'open-ended' part about it was that you had tonnes of shit to do which had little or no effect on the game environment as a whole.

You had no karma system in place and pretty much nothing had an impact on your character; For instance, you could become a part of the Thieves guild (Which disallows murder) and Assassin's guild at the SAME time.
Now, this is what we should be caring about when Bethesda is doing Fallout 3. It wasn't just the fact that it was in a post apocalyptic setting, or had turn-based combat. Its the style, atmosphere and immersiveness that made you feel like your character wasn't just trudging along through the game to gain XP, but affecting the environment as you pass through.

If they can nail THIS down, I don't care even if it gets turned into an RTS or a text-based adventure... I'm buying it.
*
Like I said, if I wanted a post-apoclayptic shooter I'd play STALKER. At least it's got bugs that made it funny.

But I do agree with what you said - the thing we all loved about fallout is how it presented a bleak future lined with people making fun of it inside the game to us. Life sucks, but the people in fallout seems to always have a way to make a joke out of it. Iguana on a stick... I mean, how over-the-top can it get?
SetaNoriyasu
post Jul 16 2007, 12:57 AM

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Dear sweet mother of god......

QUOTE
How dialogue works?

Branching dialogue tree, different choices/chances of success based on charisma and speaking skill.
Poor INT will NOT affect your dialogue choices.

http://fallout3.wordpress.com/2007/07/12/m...fallout-3-post/

I'm going to cry
soggie
post Jul 16 2007, 09:52 AM

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QUOTE(SetaNoriyasu @ Jul 16 2007, 12:57 AM)
Dear sweet mother of god......
http://fallout3.wordpress.com/2007/07/12/m...fallout-3-post/

I'm going to cry
*
I think it is gonna work like this - you get a whole list of options and each option, depending on your speech skill, will have a success percentage. not sure if this is exactly what they are talking about... but I'm guessing at the very least this will be it.
LWRNCH6550
post Jul 16 2007, 11:00 AM

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QUOTE(SetaNoriyasu @ Jul 16 2007, 12:57 AM)
Dear sweet mother of god......
http://fallout3.wordpress.com/2007/07/12/m...fallout-3-post/

I'm going to cry
*
there is alot to cry for coz lots of good stuffs gone like the eye shot and other few important stuffs . lazy to list them down .
expect it'll start a new story instead of the old one .
............need to find my center in this forum....do not want to read more ! my eye ! arrr...i promised myself by not visiting this topic so much due to high radioactivity hatred i generate on this game .
SetaNoriyasu
post Jul 16 2007, 11:30 AM

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QUOTE(soggie @ Jul 16 2007, 09:52 AM)
I think it is gonna work like this - you get a whole list of options and each option, depending on your speech skill, will have a success percentage. not sure if this is exactly what they are talking about... but I'm guessing at the very least this will be it.
*
Even then, the logic behind someone with 1 INT being able to even think of complex responses is unfathomable.
soggie
post Jul 16 2007, 03:49 PM

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QUOTE(SetaNoriyasu @ Jul 16 2007, 11:30 AM)
Even then, the logic behind someone with 1 INT being able to even think of complex responses is unfathomable.
*
lol hey even retards get a chance in the wasteland, don't you hear? Bethesda's terraforming the fallout universe. Political correctness is the main issue.

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