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RPG -Fallout 3-, Fans... Fans never change...

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soggie
post Nov 12 2008, 10:03 PM

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QUOTE(Darkstalker @ Nov 12 2008, 09:53 PM)
Oblivion is a step down from Morrowind is a step down from Daggerfall.

>_>

So assuming Fallout follows in these footsteps...

sad.gif

BETH BUCK UP  YOU HAVE HUGE SALES MAKE THE MOST OF YOUR POTENTIAL
*
Fallout 4 - No Brains Allowed
soggie
post Nov 12 2008, 11:14 PM

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QUOTE(zioburosky13 @ Nov 12 2008, 10:06 PM)
When you think about replaying the game in its vanila form (no mod), you will be bugged by

-the level-scaling, where level 1 character can save a whole town from demon invasion blink.gif

-telepathic AI who knows you are doing in a room even with the door close and he is out side,

-listening to the same 5 voice actors's voice on different NPC, dumbed-down skills and magic (no more constant magic effect on an armor. So forget about crafting a +10 strength belt of giant),

-the unkillable NPC which spoils the 'immursion!', 

-lack of alternate choice to solve a quest,

-lack of dialog choice. People still read those words, you know?

-Mannimarco, the King of Worms, once a God-like necromancer, nerfed & killed by Bethesda Softworks. I killed him with 2 hit with my ebony-sword.  blink.gif He suppose to be invinsible! And cool looking, back in the Daggerfall days......

-random NPC activity. If you think these are impressive, you haven't play Gothic yet. NPC in Gothic series fart, pee, eat, sleep, work, going to tavern for a beer/ale. Once I tried to sleep on a farmer's bed and he told me to get out before start whacking me with his WHOLE family when I refused to get out of his room. And they have sex too. In Oblivion, no one gets laid at all...


Makes you wonder why on earth how can such a game receive high praise at all...
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It's called the hype machine. First, you awe people with beautiful graphics. Then you remind them you're building this game on a solid foundation (past successes). Finally, you indirectly intimidate review companies by blacklisting them from your PR events.

That's how a piece of crap like FO3 managed to get into GOTY award.
soggie
post Nov 13 2008, 03:38 AM

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QUOTE(Angel of Deth @ Nov 13 2008, 03:20 AM)
Does Gothic 3>Oblivion>Fallout 3?
*
Planescape Torment > all RPGs

laugh.gif
soggie
post Nov 13 2008, 04:32 AM

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QUOTE(luyut @ Nov 13 2008, 04:25 AM)
waaaaaa i also wanna play  planescape torment...someone please donate ur planescape torment to meee...but arcanum/jagged alliance/ice wind dale/chicago/desperados/commandos also not bad la..really fun..i played em thrice as i could remember ...black isles n troika rock!!..haha..speaking/responsive  npc companion make the game more fun and not so boring..then either the story line of each character.make it more memorable..mmm really love this kind of game..i can play it 24/7 non stop...hehe...not like this failout 3 crap...waaa sedih2....today is my last paper..so i will benefit my holiday as usual......  rclxm9.gif its gaming time  laugh.gif
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Planescape Torment, Baldur's Gate 2 and Fallout 2 are the very few games whose NPCs I can acutely remember. Their names, their background, their personality... Morte the floating skull, Anna the hot half-demon, Marcus the "kind" mutant, Harold the Ghoul-with-a-tree, and Sulik the master of sledgehammers. Man... those were the days laugh.gif

Nowadays I don't bother to remember anybody. Except for Andrew Ryan in Bioshock and that freak in FEAR; the former because of the OMGWTF twist of the year, and the latter because she made me jump out of my chair and screamed when she suddenly appeared in one of the air ducts.
soggie
post Nov 13 2008, 05:49 AM

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QUOTE(luyut @ Nov 13 2008, 04:37 AM)
man u r my twin..twin level about 85% if i already played planescape.. sweat.gif..so why not post me ur planescape...hehe  rclxm9.gif
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Too bad I don't have that game anymore sad.gif
soggie
post Nov 13 2008, 09:08 PM

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QUOTE(Aggroboy @ Nov 13 2008, 12:54 PM)
I might as well say Ultima 6 was way better than Planescape Torment. BG2 is arguably better than Planescape as well, since the former has better gameplay breadth, and proper honest-to-goodness dungeon crawls. Planescape had a fantastic story and art design, but was way too linear. It was like INT/WIS or lose laugh.gif Since you are supposedly old school, there were a ton of other old school RPG stuff worth mentioning, like the eye of the beholder, wasteland, might and magic, lands of lore, bard's tale, ultimas, ultima underworld, quest for glory, the SSI series (ok yuck). I finished a lot of them.

The question is: how old school are you really? How groundbreaking were Fallout and Planescape compared to their predecessors? laugh.gif
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Lets break it down. I've never played Ultima series, because I didn't really liked the whole story and the fantasy genre that they introduced. And eye of the beholder? Are you joking? That's one of the worst games I've ever played! Okay, I'm sorry, but EOB had shitty graphics (for its time), a lame combat system and I keep getting lost. I guess I wasn't a big fan of FPS-style RPGs at that time (tongue.gif). Bard's tale, nope not my kind of game, but M&M is... well... just okay. It gets worse through the series and by M&M 8, I kind of gave up. Lands of Lore is a gem. A true gem in the olden days smile.gif

But no. Planescape Torment still holds a great spot in my heart, simply for having a genius writing and story. I don't care if it is linear. I had a great time and I lost count of the OMGWTF moments in that game. Fallout 2 comes a close second, but Fallout 1 certainly trumps FO2 when it comes to atmosphere integrity. Then there's BG2 (I skipped BG1 because it was so... generic).

Going back in time, well not many memorable RPGs. Lemme see... lands of lore? Darksun? OH yeah Darksun. One of my favs too. What else...
soggie
post Nov 14 2008, 12:40 AM

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QUOTE(zioburosky13 @ Nov 14 2008, 12:25 AM)
Technically, TES Oblivion is more like an action adventure game, now.
You've missed the golden age of RPG.
Planescape Torment, Ultima IV, Fallout and Fallout2, Arcanum.
If you like action RPG with multiple ending, you definitely should try Vampire Masquere The Bloodline. And Gothic.

Edit: Massive FO3 mod attack from this site.
Mostly texture and GUI replacement. And music. And killable Children. Yes you can kill those annoying kids now.
Console player, eat your heart out.  cool.gif
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YES! Time to massacre little lamplight, those faggot midgets!
soggie
post Nov 14 2008, 01:37 AM

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QUOTE(Travel @ Nov 14 2008, 01:09 AM)
I've finally decided to put the game down

That is I've decided to put the game down after 50 hours of game play, most of it was spend wandering the waste land looking for civilization.

I know I could have used a guide online but it'll just spoiled the whole exploring experience. Such as the first time i found the oasis. Real surprise seeing something green.

I know it has some glitches and some argue that its not a proper rpg. But i find it a rather excellent game.
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Yes it is an excellent Columbus-on-foot simulation game indeed. I find it easy to enjoy it by expecting it to be a explore-the-world-and-get-shot-at game, but when it comes to treating it as an RPG, well, I should say I find it REALLY hard to take it seriously. It's better to play it as a retarded run-and-gun game than associate it with anything remotely intelligent.
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post Nov 14 2008, 08:26 PM

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QUOTE(Topace111 @ Nov 14 2008, 09:48 AM)
Those days RPG was basicly primed itself on 2 things : gameplay & story (maybe music too) & graphics was the most minor issue.
That's why the games doesn't need much innovation in graphics (which is the most difficult as it creates more bugs as well).
Black isel studio fall in this category, after fallout it emulates bioware in making D & D games (icewind dale series) The rest is history.

However 2 companies decided to make the bold leap forward by making radical changes :
1) Diablo by blizzard
They change all the gameplay for casual players to hop in, as a result they develop a very large fan base & spawn many mimics (titan quest, dungeon siege, sacred..... none came close except graphically)

2) Bioware for KOTOR & NW
They always innovate but the major change is always graphically, they turn from isometric to 3rd personj view then to first person view whil making improvements to graphics. Witcher was also spawned by this (by using aurora engine toolset : i like the sword chain combo & 2 ambiguous decsion at the end of each chapter)

3) Bethesda
Cant say they revolutionise the genre but looking at competitors they fared better by having better graphics & less buggy than usual.
Gothic, two worlds, dark messiah fallls on this buggy issue.
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Please again, get your facts right.

1) True on this one, which spawned the whole action RPG genre.

2) Since when did Bioware ever did went to first person view? KOTOR was third person, NWN is third person in a more isometric viewpoint.

3) Beth was good in the Daggerfall days. But when Todd Howard came in with Morrowing and subsequently Oblivion, the whole "RPG" aspect of the game went downhill.


Added on November 14, 2008, 8:29 pm
QUOTE(jkgadget @ Nov 14 2008, 07:02 PM)
my fallout 3 crashes once awhile too..but super rarely..
just started playing for 3 hours++ so far..
not bad at all..but when it comes to leveling up,there are so many different skills n perks n stuff i really dunno wat to learn..end game sure rojak character..but maybe cause i nvr play fo2 fo1 b4 so i dun know how to play properly
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A little common sense would suffice. Do you use VATS more or do you use real-time more? If you use real time more, then get perks that has passive benefits or improve your skills. No need to get Sniper, Concentrated Fire or things that improve your game in VATS, and instead go for stuff like silent running, more damage etc. If you use VATS, then get all VATS related perks.

Always tune your character towards combat, because combat in FO3 is the only thing that you need to worry about. Forget about any skills regarding dialogue. Talking your way through problems often yield insignificant benefits to justify spending points boosting them up.

This post has been edited by soggie: Nov 14 2008, 08:29 PM
soggie
post Nov 14 2008, 10:32 PM

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QUOTE(mukhlisz @ Nov 14 2008, 09:54 PM)
just remember to use different slots for your save games..

and sometimes it's a bad idea bringing Dogmeat along. i just found out he can open doors.. and everyone in Rivet City turned hostile. bad doggie bad!
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Yeah. And my RL-2 that I bought with 1000 caps just rushed into a car park full of burning cars singing "it's a good day to die". 2 seconds later I see a charred hulk of a metal octopus flying 30 feet through the air. Needless to say I had to do a couple of fast travels back to Megaton to unload all the stuff I piled onto him.
soggie
post Nov 15 2008, 12:34 AM

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QUOTE(zioburosky13 @ Nov 15 2008, 12:30 AM)
Actually this being the source of ARPG
Blizzard's Diablo just populated the idea.
*
Oh blessed prophet, I thank thy for enlightenment.
soggie
post Nov 15 2008, 02:11 AM

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QUOTE(Goliath764 @ Nov 15 2008, 01:54 AM)
I lolz hard on this one.
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I would have lol'ed too if I had not quick saved 2 second BEFORE that happened. I had to contend with losing RL-2 forever. FOREVER. FOR-f***1NG-EVER!!!

And that's why after that incident I decided to go lone wolf. It scarred me for life (my game life, of course). mad.gif
soggie
post Nov 15 2008, 04:35 AM

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QUOTE(dfcloud @ Nov 15 2008, 02:16 AM)
lolz
y so srs laugh.gif
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Lemme carve a smile on that lil' face of yours... mad.gif
soggie
post Nov 15 2008, 08:27 PM

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QUOTE(Aggroboy @ Nov 15 2008, 02:20 PM)
I remember my brother helped me install the mockingboard for the Apple II just to get ad-lib quality music for U4, it was pretty magical laugh.gif

There was never really a resurgence, American CRPGs were doing good all the way until dying in the 2000s. In fact, Planescape, Fallout2 and BG2 were the last few highlights at the final stages of its slow death. I don't know what happened, suddenly action hybrids and JRPGs became vogue. It was the same as Grim Fandango heralding the end of point-and-click adventure games. Planescape was extremely well-written and scripted. But it was a derivative of the BG engine, plus they removed a lot of the open-endedness for a linear experience. Fallout 2 is still one of my favorite games, but it wasn't groundbreaking if you considered the roots of x-com and jagged alliance (even though they aren't RPGs).

I also don't understand the hate for FPS/RPGs, it's not like they are a new dumb addition to RPGs. They were kicking butts way before Fallout or the Bioware stuff were even in development. If you are old school enough, you would know how innovative system shock, TES or ultima underworld were. They paved the way for the excellent Deux Ex and much later Bioshock. They had good story, RPG elements, and a lot of open-ended approach to solving your problems. An "FPS-ed" Fallout 3 is definitely not a slap in the face, know the RPG roots but keep an open mind!
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I shall add you to the vain stickman beater hall of fame.

You need to read back on this thread to find out what's the real problem fallout fans have with Fallout 3. And by then I hope you don't sound as ignorant as you are now.
soggie
post Nov 16 2008, 11:13 AM

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QUOTE(RangerKarl @ Nov 15 2008, 10:32 PM)
An unnerfed Sniper and a proper crit table would be nice too. Ah, the days when a 0 damage instakill crit existed....
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lol you just cracked me up with that 0 damage crit thingy. I remembered sprinting to San Fran to get my powered armor and then walking into New Reno guns blazing. Needless to say, I massacred the entire city with only FOUR stimpacks. FOUR.
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post Nov 16 2008, 12:33 PM

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QUOTE(RangerKarl @ Nov 16 2008, 12:22 PM)
Even more awesome if you do it with your bare hands.YOU WA SHOOOOOOOOCK!
*
Not a big fan of powered fist, but I did whacked a deathclaw into a nice moonwalk once. Best moment of my Fallout life. biggrin.gif
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post Nov 17 2008, 09:48 AM

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QUOTE(Enclave Recruit @ Nov 17 2008, 02:51 AM)
No idea. All I know is that the side quests get pretty dull after a while. This game is all about EXPLORING!!!

On an unrelated subject, I think the voice actor for President Eden is pretty good. Better than the rest of the noob voice actors Bethesda hired.
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And then the writer from hell strikes again. The writing for the president's dialogue is just awful. I'm surprised its voice actor could pull off a convincing speech turning the awful writing into something borderline tolerable.
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post Nov 18 2008, 12:00 AM

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QUOTE(rickrick @ Nov 17 2008, 09:49 PM)
i kill anyone who say's "what are you looking at"
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I actually did. There's this paladin that I saved that went "Oh I'm eternally grateful for your aid yada yada" and then when I knock over something he'd go "Oh come on, can't you be a little more careful". Needless to say, I quicksaved and quickloaded that segment a lot of times, usually ending my session with a shotgun blast to that f***er in the face.

"Oh come on..."

Quicksave. BOOM. Pee on corpse. Quickload.
soggie
post Nov 18 2008, 04:07 AM

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QUOTE(fazco85 @ Nov 18 2008, 03:31 AM)
drink nuka cola, and you'll never be the same.
*
Har Har Har.
soggie
post Nov 18 2008, 11:34 PM

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I had a wet dream. What if Bethesda suddenly went bankrupt, or Toad Howard and Emil were fired and replaced by Tim Cain and the original Fallout designers, and then in Fallout 4:

Continues in the west coast, and everything that happened in the East Coast was a vivid dream by a radioactively insane NPC called Todd. You can talk to him and he'll tell you everything that happened in Fallout 3 but you realize that the East Coast does not exist - it is nothing more than a gigantic radioactive crater.

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