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RPG -Fallout 3-, Fans... Fans never change...

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TSs7ran9er
post Apr 20 2007, 12:51 AM, updated 17y ago

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Teaser of a TEASER! What INFeRNO said lol : brows.gif
http://fallout.bethsoft.com/
http://files.filefront.com/Fallout3+Teaser...;/fileinfo.html
http://www.gamevideos.com/video/id/12045

Source from our members and NMA


This post has been edited by s7ran9er: Nov 8 2008, 07:43 PM
Araes
post Apr 20 2007, 01:23 AM

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Yea, heard about this. Been a while now but nothing official except the mysterious poster that appeared in E3 last year. It will be using Oblivion engine, so it will probably end up like having Oblivion's vast open environments and 1st person style RPG. So now with TES4 expac been released recently we might start seeing some progress with this. There is also an Fallout MMOG being develop by Interplay..nothing much on that yet also.

mukhlisz
post Apr 20 2007, 09:07 AM

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Can Fallout work as 1st-person RPG shooter? wonder if they gonna scrap the S.P.E.C.I.A.L attributes..

the atmosphere in Vampires Bloodlines was pretty cool. if they managed to do Fallout in the post-apocalyptic setting, then i'm sold. i've always enjoyed the hilarious conversations with the NPC's with their animated faces. Harold, Sulik, Myron... sigh
TSs7ran9er
post Apr 20 2007, 11:48 AM

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I don't know about you guys, but majority of them hate Fallout: BOS (aka Piece of Shit) LOL!, but that game was nice though it crashes a lot, I've never play F1 or F2, can someone tell me on this? hmm...
Amedion
post Apr 20 2007, 11:55 AM

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Fallout : BOS ... Ok for me with the gameplay...

Still prefer Fallout 2 where you don't have to follow mission... You can go wherever you want...
soggie
post Apr 20 2007, 02:21 PM

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I tot BOS = Bundle of Sheet. Hehe.

Fallout 2 was much better than Fallout 1. No time limit, no rush, no nothing. I literally spent 10 years in the wasteland after I got myself a gauss rifle and powered armor relatively early in the game.
mukhlisz
post Apr 20 2007, 02:24 PM

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QUOTE(s7ran9er @ Apr 20 2007, 11:48 AM)
I don't know about you guys, but majority of them hate Fallout: BOS (aka Piece of Shit) LOL!, but that game was nice though it crashes a lot, I've never play F1 or F2, can someone tell me on this? hmm...
*

u nvr played f1/f2 b4? no wonder u can stand BOS. it's like heaven & earth the two games.

Fallout 1 & 2 are a isometric RPGs. it's not linear. u can pretty much go anywhere u want in the game and it's hilarious as hell. Combat nice, storyline nice heck if only i can find the game around here i'd still be playing it..
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post Apr 20 2007, 03:10 PM

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QUOTE(mukhlisz @ Apr 20 2007, 09:07 AM)
Can Fallout work as 1st-person RPG shooter? wonder if they gonna scrap the S.P.E.C.I.A.L attributes..

the atmosphere in Vampires Bloodlines was pretty cool. if they managed to do Fallout in the post-apocalyptic setting, then i'm sold. i've always enjoyed the hilarious conversations with the NPC's with their animated faces. Harold, Sulik, Myron... sigh
*
Have you ever played Lionheart? It was this medieval fantasy RPG by Black Isle which used SPECIAL and was played in real time... Man, it proved how BAD SPECIAL would be in a real time environment (or fantasy for the matter).

Honestly speaking, I don't see them going any other way than real time if they're making it into 1st person. And if its real time, I really don't know what to expect.

Yeah, some are saying its just going to be "Oblivion with guns" but I'm still waiting on further details.


Araes
post Apr 20 2007, 03:18 PM

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QUOTE(mukhlisz @ Apr 20 2007, 09:07 AM)
Can Fallout work as 1st-person RPG shooter? wonder if they gonna scrap the S.P.E.C.I.A.L attributes..

the atmosphere in Vampires Bloodlines was pretty cool. if they managed to do Fallout in the post-apocalyptic setting, then i'm sold. i've always enjoyed the hilarious conversations with the NPC's with their animated faces. Harold, Sulik, Myron... sigh
*
It is possible to do RPG in first person(with post apocalyptic feel) look at the upcoming titles like Hellgate and Bioshock.

This post has been edited by Araes: Apr 20 2007, 04:49 PM
mukhlisz
post Apr 20 2007, 05:38 PM

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QUOTE(H@H@ @ Apr 20 2007, 03:10 PM)
Have you ever played Lionheart? It was this medieval fantasy RPG by Black Isle which used SPECIAL and was played in real time... Man, it proved how BAD SPECIAL would be in a real time environment (or fantasy for the matter).

Honestly speaking, I don't see them going any other way than real time if they're making it into 1st person. And if its real time, I really don't know what to expect.

Yeah, some are saying its just going to be "Oblivion with guns" but I'm still waiting on further details.
*

yeah now that u mentioned it WAS awful. Didn't expect Black Isle to come out with turds like that. i hack hack until the end with that game.. doh.gif

QUOTE(Araes @ Apr 20 2007, 03:18 PM)
It is possible to do RPG in first person(with post apocalyptic feel) look at the upcoming titles like Hellgate and Bioshock.
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hmm does S.t.a.l.k.e.r count? any Stalker fans here? i don't hv Alienware PC so i don't know..
Araes
post Apr 20 2007, 05:46 PM

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QUOTE(mukhlisz @ Apr 20 2007, 05:38 PM)
yeah now that u mentioned it WAS awful. Didn't expect Black Isle to come out with turds like that. i hack hack until the end with that game.. doh.gif

hmm does S.t.a.l.k.e.r count? any Stalker fans here? i don't hv Alienware PC so i don't know..
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Stalker is only half RPG imo. They have the mission/quest system, the inventory system and vendors all classic rpg mechanics. The rest of it is all FPS.
mukhlisz
post Apr 20 2007, 06:16 PM

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QUOTE(Araes @ Apr 20 2007, 05:46 PM)
Stalker is only half RPG imo. They have the mission/quest system, the inventory system and vendors all classic rpg mechanics. The rest of it is all FPS.
*

hmm..that could work. one thing i loved about the Fallout games were the clever dialogue & storyline. i just LOVE making those smart-ass remarks laugh.gif

Don't mind the action being in real-time. Just as long as there's atmosphere and lot's of gore i'm a happy Deathclaw. tongue.gif

Vampires : Bloodlines had it. Unfortunately the combat sucked big-time. and the plot kinda went downhill the second half of the game (pretty buggy too but that's a different story)

If Fallout 3 can nail that.. then suit me up with that Power Armor! biggrin.gif

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post Apr 21 2007, 01:53 AM

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QUOTE(mukhlisz @ Apr 20 2007, 06:16 PM)
hmm..that could work. one thing i loved about the Fallout games were the clever dialogue & storyline. i just LOVE making those smart-ass remarks  laugh.gif

Don't mind the action being in real-time. Just as long as there's atmosphere and lot's of gore i'm a happy Deathclaw.  tongue.gif

Vampires : Bloodlines had it. Unfortunately the combat sucked big-time. and the plot kinda went downhill the second half of the game (pretty buggy too but that's a different story)

If Fallout 3 can nail that.. then suit me up with that Power Armor!  biggrin.gif
*
Well, remember that clever dialogue and Bethesda don't necessarily go together... Hell, DIALOGUE in general doesn't go with Bethesda.

But, all is not lost as apparently, the guy who did the Dark Brotherhood quests from Oblivion is heading the project (Though I can't remember the direct source for it).

The biggest problem with balancing an FPS RPG is getting it just right so that you can implement RPG mechanics (Skill based damage and accuracy system) and at the same time not annoy ppl who are used to FPS' in general due to the view point (So, you won't get curses from ppl who shout "h4x!" when they headshot someone with an arrow in Oblivion)

So far, no "pure" FPS RPG has really satisfied me in that regard. Deus Ex just annoyed FPS players by making your arm look like you had the fits and Vampire: Bloodlines made you're accuracy and damage pathetic until you upgraded it (Which also pissed FPS players)

This is why I'm still waiting for Bethesda to pull a rabbit out of a hat with regards to the combat system and if they nail it just right, this will be on my buy list.
PrivateJohn
post Apr 21 2007, 05:15 AM

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If it's an Oblivion-Fallout, then i am really worried. The animation, the gfx....it's gona look weird with Oblivion style sweat.gif

I guess we can expect some news and maybe screenshot too, since the official fallout forum is open??
TSs7ran9er
post Apr 21 2007, 02:20 PM

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QUOTE
        In a thread inquiring about the developers of Fallout 3 on Bethesda's Fallout 3 forum, Gavin "Kathode" Carter has taken the time to explain some of it. He has outlined some of the members of the Fallout 3 team, including what they do for the project.

    Hayt is a designer who works under Emil. As for me, the various production titles here can get confusing, so let me explain. Todd Howard is the Executive Producer. For all intents and purposes, he is the studio and project director, and has ultimate say over everything we do. We have a very open and collaborative atmosphere here, and Todd is always open to debate and revision, but at the end of the day, to borrow a phrase from Bush, he is the "decider"

    Ashley is our studio Production Director. His job is to coordinate all the production efforts of our internal development across all the various projects we're working on. This includes everything from the big ticket games, to smaller stuff like Oblivion downloadable content, localization issues, and making sure other cross-project people (QA for instance) know and respond to our needs. He manages how we distribute people's time across the projects, and also makes sure all projects conform to good standard methods of scheduling and tracking.

    I'm the Lead Producer on Fallout, meaning I'm the main production guy who is 100% focused solely on this project. I'm responsible for maintaining our overall schedule, setting up and communicating milestones, making sure everyone has the tools, equipment, and info they need to do their jobs, and hounding people to get stuff done on time. I've been on the project since the day we started working on it, and pretty much the day we went gold on Oblivion, I switched over to focusing completely on Fallout. I'm aided by an awesome team of four department producers who focus on either programmers, artists, or designers. Hope this helps clear it up! 
- Thanks to Briosafreak.

Some Updates. icon_rolleyes.gif
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sanjikun
post Apr 21 2007, 05:32 PM

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*prays for non-linear storyline*
*prays for moar awesome quests with loads of lore*


ijan
post Apr 22 2007, 12:09 AM

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pray it wont be like oblivion, prays that it would still be turn based CRPG..ahh the time..

i used to jack a ride to the nearest town with gun, kill the seller and rob the whole gun, then go down to NCR, loot the dem guard that carries the BOZAR, the go up and sneak and steal advanced power armor..and oohh la laa biggrin.gif

The way i make money..sell, then steal the coins..hahahaha! by the time i finished the game the 4th or the 5th time, i was blowing ppl at the platform with rockets all around biggrin.gif
Amedion
post Apr 22 2007, 11:24 AM

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* prays for prostitute in town *
* prays for more weapons/skills/items *
* prays for more NPC interaction *
* prays that having s*x wif prostitute is not only black screen * laugh.gif
ijan
post Apr 22 2007, 01:01 PM

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may all our dream come true..

and also..give more horrifying death scene!
TSs7ran9er
post Apr 26 2007, 11:31 PM

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