QUOTE(Zeliard @ Jul 15 2020, 01:07 PM)
That's it? Ghost of Tsushima, out on 17th July 2020
Ghost of Tsushima, out on 17th July 2020
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Jul 15 2020, 02:22 PM
Show posts by this member only | IPv6 | Post
#41
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Senior Member
2,296 posts Joined: Feb 2010 |
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Jul 15 2020, 09:28 PM
Show posts by this member only | IPv6 | Post
#42
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Senior Member
2,715 posts Joined: Oct 2004 From: The backyards of boleh land |
Just pre-ordered from Gamers Hideout Sunway Pyramid. Can collect on the 17th
Pre-order gift is Oni face mask |
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Jul 16 2020, 09:32 AM
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#43
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Senior Member
2,748 posts Joined: Jan 2005 From: T20 area |
There are only 2 versions for this game right?
Standard and collectors edition? |
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Jul 16 2020, 11:32 AM
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Junior Member
286 posts Joined: Sep 2008 |
QUOTE(harryfoo @ Jul 15 2020, 02:22 PM) http://www.impulse.com.my/preorder-ps4-gho...host%20of%20tsuYea, but now also cannot de. better pay for plastic bag |
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Jul 16 2020, 09:23 PM
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Junior Member
118 posts Joined: Jan 2010 From: MY |
Seems like not a lot of hype for this game
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Jul 17 2020, 12:20 PM
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#46
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Senior Member
1,108 posts Joined: Sep 2007 From: Kuala Lumpur |
Played a couple of hours last night , visually it is very clean but I don't think it is on par with last of us 2 .
The foliage , trees and atmosphere are certainly very well presented , especially with how they flow with the wind . A lot of fire and explosion too due to the war theme , I was completely immersed within the atmosphere of the game . Something is off with the HDR. A lot of " pop " in the game but the moonlight , or even the moonlight reflection are far too bright in the game . Game is making use of very dark and saturated colors , in contrast the moon is almost as bright as the sun , kinda spoiling the mood . I like the combat system but it is not as responsive as I expect it to be , there is animation delay upon pressing the blocking button. The targetting system is wonky as well . What I really like is the Mongolian invading Japan setting , would buy the game just for the Samurai vs Mongol warrior theme . This post has been edited by Convael: Jul 17 2020, 08:13 PM |
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Jul 17 2020, 12:28 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Jul 17 2020, 04:02 PM
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Junior Member
54 posts Joined: Jul 2020 |
QUOTE(Convael @ Jul 17 2020, 12:20 PM) Played a couple of hours last night , visually it is very clean but I don't think it is on par with last of us 2 . HDR look good. I thought you are some super calibrator with million dollar equipment able to make HDR awesome? The foliage , trees and atmosphere are certainly very well presented , especially with how they flow with the wind . A lot of fire and explosion too due to the war theme , I was completely immersed within the atmosphere of the game . Something is off with the HDR. A lot of " pop " in the game but the moonlight , or even the moonlight reflection are far too bright in the game . Game is making use of very dark and saturated colors , in contrast the moon is almost as bright as the sun , kinda spoiling the mood . I like the combat system but it is not as responsive as I expect it to be , there is animation delay upon pressing the blocking butto . The targetting system is wonky as well . What I really like is the Mongolian invading Japan setting , would buy the game just for the Samurai vs Mongol warrior theme . |
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Jul 17 2020, 04:34 PM
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Senior Member
2,715 posts Joined: Oct 2004 From: The backyards of boleh land |
QUOTE(Convael @ Jul 17 2020, 12:20 PM) Played a couple of hours last night , visually it is very clean but I don't think it is on par with last of us 2 . i noticed that as well...but then again TLOU gameplay is one of the best mechanisms out there, The foliage , trees and atmosphere are certainly very well presented , especially with how they flow with the wind . A lot of fire and explosion too due to the war theme , I was completely immersed within the atmosphere of the game . Something is off with the HDR. A lot of " pop " in the game but the moonlight , or even the moonlight reflection are far too bright in the game . Game is making use of very dark and saturated colors , in contrast the moon is almost as bright as the sun , kinda spoiling the mood . I like the combat system but it is not as responsive as I expect it to be , there is animation delay upon pressing the blocking butto . The targetting system is wonky as well . What I really like is the Mongolian invading Japan setting , would buy the game just for the Samurai vs Mongol warrior theme . Played a couple of hours earlier doing side missions, quite like it. I still think Death Stranding has the best in-game environment considering everything, not GOTY but it there is a category for environment its DS hands down |
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Jul 17 2020, 05:00 PM
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Senior Member
2,715 posts Joined: Oct 2004 From: The backyards of boleh land |
Free Ghost of Tsushima theme for PSN (unlimited use codes, seems to be the same theme from late last year)
Americas: 5NEC-F9N4-75M8 Europe/AU/NZ/Russia/Middle East/Africa/India: 8T2T-CRNJ-FM72 Japan: N4TK-59NH-2LH3 Korea: EM56-NTNC-EHX8 Asia: DHLN-HANF-F6LH thanks to : https://twitter.com/Wario64/status/1283453869805076480?s=20 |
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Jul 17 2020, 05:09 PM
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#51
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Junior Member
161 posts Joined: Apr 2019 |
my issue with the game was that at times the sun was too bright until i cannot c anything. Anyone faced this issue?
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Jul 17 2020, 06:40 PM
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Junior Member
77 posts Joined: Oct 2009 From: Penal Military Units of Osean Air Defence Force |
Damn jelly still didn't receive my launch edition yet
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Jul 17 2020, 08:12 PM
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#53
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Senior Member
1,108 posts Joined: Sep 2007 From: Kuala Lumpur |
QUOTE(JustCheeze @ Jul 17 2020, 04:02 PM) HDR look good. I thought you are some super calibrator with million dollar equipment able to make HDR awesome? It doesn't mean I can manually edit the HDR metadata packed within the game , that will require a lot more than just display calibration . You would need to either hack the game or have tool kits from the game developer . The purposes of HDR is to mimic what human eyes can see and portray realism . Just because it has " pop " doesn't mean it is adequate . Sometimes the effect need to remain subtle to provide immersion. In this case, I think suckerpunch done a decent job but not nearly as matured as what we seen from the likes of Death Stranding . Reflection from Moonlight shouldn't be so dazzlingly bright to begin with . This post has been edited by Convael: Jul 17 2020, 08:22 PM |
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Jul 17 2020, 10:00 PM
Show posts by this member only | IPv6 | Post
#54
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Junior Member
66 posts Joined: Apr 2009 From: at VenriR's Lair waiting for Ragnarok |
it's due to the black and white mode thus the high contrast
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Jul 18 2020, 02:32 AM
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Junior Member
118 posts Joined: Jan 2010 From: MY |
Kinda hard to get perfect parry. Feels sluggish not like the likes of sw fallen order for example
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Jul 18 2020, 12:03 PM
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Senior Member
2,715 posts Joined: Oct 2004 From: The backyards of boleh land |
Not a game if you want to button mash though..
Need to parry and then attack..quite frustrating at first just need to keep at it Died so many times |
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Jul 18 2020, 08:06 PM
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#57
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Senior Member
6,437 posts Joined: Jan 2003 From: -Destiny Island- Status:Online |
gameplay like demon/dark souls ?
evade, block, knowing enemy patterns, attack ? |
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Jul 18 2020, 09:59 PM
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Senior Member
2,715 posts Joined: Oct 2004 From: The backyards of boleh land |
QUOTE(kueks @ Jul 18 2020, 08:06 PM) Yep its similar to that. Can't simply go charging in.Parry or Block first then followed by succession of quick attacks then only last heavy attack. Make sure you dodge too. Useful when up against Mongol leader duels.. Make sure u complete the first act and upgrade some techniques first before u start doing side quests. |
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Jul 19 2020, 01:00 AM
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Junior Member
123 posts Joined: Jul 2008 |
I feel like playing Witcher 3 in Japan setting
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Jul 19 2020, 01:49 AM
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All Stars
31,607 posts Joined: Aug 2010 |
too bad Japanese voice doesn't have lip sync
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