QUOTE(nagflar @ Apr 11 2007, 02:23 PM)
walau , i get cheat liao , buying startup pack , that guy say . Oceanic in AUS have a average ping 300 ms .
ai... thanks anyway thanks for the help.
Added on April 11, 2007, 2:24 pmok i will join u soon, if i able to play since i form ip range 219.95 .. de
thx
if possible, play a healer cuz we're really lacking them, especially paladins, we got none thus far. (soon to have one, 70 and ready to raid that is)
Added on April 12, 2007, 1:26 amQUOTE(myremi @ Apr 11 2007, 02:47 PM)
300 ms is the average connection speed even from ppl living in Australia, NZ, and anywhere else outside of the USA. if u're getting 300 ms, that's pretty good.
a lot of us are playing in the 400-800 ms range. and this is not a true reflection of the latency. because it is possible to play 1K lag provided there's no unusual lagspikes. it's the lagspikes that kills u, not the pings.
the server latency problem is not due to whether it's a US or Oceanic server. it depends on the server itself. some servers are known to lag more than others. due to high population or just hardware issues.
it does kill... if you've noticed ur skill time-to-register, you will know how big a difference it is between 400 ms and 800.
on avg, 400ms skill takes about 2-4 o'clock of skill turning to register. 800ms can take around 4-8o'clock of skill turning to register.
what is this skill turning thing im talking about? works on any skill but would be better to "test it" with detect mining/detect herb type of skill where it has no condition attached and spammable. each skill when pressed, takes a turn, and since its square/circle'ish, we'll just imagine it as a clock.
with that, 1 skill fully turned is 1.5sec (global cool down)
convert it to clock reading, you can see how long it takes to register and ultimately, it will be almost the same as what your latency reads.
This post has been edited by Quazacolt: Apr 12 2007, 01:26 AM