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 Can these instance be ten manned?

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TSDharcness
post Apr 7 2007, 10:57 AM, updated 19y ago

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~ 70's dungeons like Shadow Labyrinth, Steamvault, Shattered Hall, Alcatraz, Mechanar, Botanica, Black Morass.

Need to gear up my guildmates before venturing into Karazhan. And also the reputation needed for heroic keys or whatsoever. Would it be possible to ten manned these instance?

~What about those non 70's BC dungeons like Sethekk Hall etc etc ?


TSDharcness
post Apr 8 2007, 05:01 PM

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rolleyes.gif laugh.gif

So nobody knows whether these dungeon can be 10 manned or not? Any big guilds out there wanna be a guinea pig and test this out?

Either that or I'll have to test this out. *sigh*


TSDharcness
post Apr 9 2007, 08:55 AM

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QUOTE(myremi @ Apr 9 2007, 08:34 AM)
a guildie of mine tested it out just for the heck of it. doesn't work.


Yeah, I've tested this with my guild and I requested another guild to double test it for me. And we come into a conclusion that those dungeons can't be 10 manned.

My curiousity has now been satisfied. rclxms.gif

 

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