Added on April 5, 2007, 8:53 pm
QUOTE(myremi @ Apr 5 2007, 11:15 AM)
Guys, some questions about Black Morass. Since it's a straight DPS fight, I'm wondering about a few things :
- Has anyone gone in with one caster (mage/lock) and 2 melee DPS? Excluding the tank and healer. How was the fight?
- How does a Destro Lock compare to an Affliction spec Lock compare to one another for adds and Rift Lords?
- As tanks will have taunting problems with the bosses, how would the gameplay be for mages and locks who have both high crits and white damage? Temperous being the main problem.
- For the casters, in general, should they avoid talents that give them more crit? Since more crit will make the tank's job a lot harder to hold aggro.
- Is there such a thing as too much crit talent/gear? This is for casters.
- Can Locks solo the adds well? Reason being is that the mage may have to do deep drinking between adds.
if the lock is on the adds then affliction lock. 3 dots, fear = dead. siphon life on single adds and elites will easily recover the hp u use for tapping. dragonlings shuold be clapped, double seeded and ignored. - Has anyone gone in with one caster (mage/lock) and 2 melee DPS? Excluding the tank and healer. How was the fight?
- How does a Destro Lock compare to an Affliction spec Lock compare to one another for adds and Rift Lords?
- As tanks will have taunting problems with the bosses, how would the gameplay be for mages and locks who have both high crits and white damage? Temperous being the main problem.
- For the casters, in general, should they avoid talents that give them more crit? Since more crit will make the tank's job a lot harder to hold aggro.
- Is there such a thing as too much crit talent/gear? This is for casters.
- Can Locks solo the adds well? Reason being is that the mage may have to do deep drinking between adds.
taunt should never be an issue unless the mobs have aggro wipe.
no, more crit is a must. more crit from talent = less focus of crit on gears = more spell hit. The game of the new expansion is "TO HIT". 20% for rogues and 15% for casters (taken from nihilum's site).
no such thing as too much crit, more crit allows u to socket hit gems.
mage and locks can both solo the adds well. only benefit is that locks can keep dots on both adds and elites. if its a mage, ask the mage to jsut stand where medivh is standing and kill the adds as they come. every time he kills an add he will be out of battle.
This post has been edited by sets84: Apr 5 2007, 08:53 PM
Apr 5 2007, 08:48 PM

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