QUOTE(Anonymous26 @ Jun 14 2017, 12:34 PM)
New Updates! Game has been confirmed not a spin-off!
Made by Capcom team that worked on MH1, MH2, MHTri and MH4
All 14 weapons are in the game
Insect glaive is in the game
No Tonfas
No Prowlers
Health, stamina, potions, and sharpness is present
No Underwater Combat
Global simultaneous release. Name of the T-Rex is Anjanath. No loading screens. Day-night cycle present
There will be separate maps but individual zones are gone
Firing the flare is how players can join you mid battle for MH: World's "Drop in multiplayer"
Sound from successfully cooking a steak on the spit is in the game
Tails are cuttable
Plans to have rewarding & challenging gameplay
Palicos are in the game
Targeting 30fps stable across all platforms
When responding to a question on Hunter Arts, reiterated that brand new gameplay will exist
PC version using Capcom MT framework
Game engine based off MT Framework
The "Hunt, Carve, Forge" loop is still present
Fishing, mining, and capturing bugs remain
The gun in the trailer was the HBG
In-game voice chat available
Gestures are present
We're 100% focused on World for western audiences. Yes, this is next main title! We have nothing to announce for Switch currently.
In response to being asked about a Japanese-focused MH5, the reply was MH: World was the next generation of Monster Hunter
You can hunt with pre-formed parties
Online multiplayer only, no local co-op
Offline hunting is present
No cross-play
The game shows damage with each attack, but no displayed health bars for monsters
Monster roster will be revealed later
No individual zone? Made by Capcom team that worked on MH1, MH2, MHTri and MH4
All 14 weapons are in the game
Insect glaive is in the game
No Tonfas
No Prowlers
Health, stamina, potions, and sharpness is present
No Underwater Combat
Global simultaneous release. Name of the T-Rex is Anjanath. No loading screens. Day-night cycle present
There will be separate maps but individual zones are gone
Firing the flare is how players can join you mid battle for MH: World's "Drop in multiplayer"
Sound from successfully cooking a steak on the spit is in the game
Tails are cuttable
Plans to have rewarding & challenging gameplay
Palicos are in the game
Targeting 30fps stable across all platforms
When responding to a question on Hunter Arts, reiterated that brand new gameplay will exist
PC version using Capcom MT framework
Game engine based off MT Framework
The "Hunt, Carve, Forge" loop is still present
Fishing, mining, and capturing bugs remain
The gun in the trailer was the HBG
In-game voice chat available
Gestures are present
We're 100% focused on World for western audiences. Yes, this is next main title! We have nothing to announce for Switch currently.
In response to being asked about a Japanese-focused MH5, the reply was MH: World was the next generation of Monster Hunter
You can hunt with pre-formed parties
Online multiplayer only, no local co-op
Offline hunting is present
No cross-play
The game shows damage with each attack, but no displayed health bars for monsters
Monster roster will be revealed later
Jun 14 2017, 03:13 PM

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