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 Monster Hunter World (PS4), Get Ready For Hunt On Playstation 4!

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Rei7
post Jun 7 2018, 07:14 PM

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The good hunting horn player would go close and deal some damage while buffing. I've meet some really good HH player. Kinda bad tho for those who just kick lol
lelynx
post Jun 13 2018, 12:00 AM

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Hi LYN MHW players,

Less than one month player here. Mostly play on weekend or weekday's evening if i'm free
Looking for MY player within the same timezone for squad play. PM me please smile.gif

- HR54 or 55, cannot recall it now
- 95% on switch axe. Fav Weapon = Axe of Demons
- Defense, I think it's 405
- Now on the hunt to mine better gem and charm

This post has been edited by lelynx: Jun 13 2018, 12:04 AM
~C.W.S~
post Jun 13 2018, 09:27 AM

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QUOTE(lelynx @ Jun 13 2018, 12:00 AM)
Hi LYN MHW players,

Less than one month player here. Mostly play on weekend or weekday's evening if i'm free
Looking for MY player within the same timezone for squad play. PM me please smile.gif

- HR54 or 55, cannot recall it now
- 95% on switch axe. Fav Weapon = Axe of Demons
- Defense, I think it's 405
- Now on the hunt to mine better gem and charm
*
There aren't much switch axe players in MHW, usually only see most HR100 or 200+ using coz trying other weapons biggrin.gif
miyakochan89
post Jun 13 2018, 09:44 AM

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QUOTE(Instant_noodle @ Jun 7 2018, 10:13 AM)
what's wrong with maining hunting horn?

why every room i join, even low rank ones would kick me when they saw my 'trumpet'
*
Unfortunately for you, that person must be stupid for kicking you.
I play a lot of HH, so far haven't experienced anything like that at all.

QUOTE(Odinn @ Jun 7 2018, 04:37 PM)
Probably think you are either bad at buffing or won't buff at all. Have only played a couple of times with hh users and I could see a difference when they are good at managing their responsibilities.
*
QUOTE(yangkuo @ Jun 7 2018, 06:59 PM)
I don’t use the Hunting Horn a lot but have no such experience of being kicked from quest or session.

But I do know of few instances where in quest a HH user only swings at the air while standing a big distance away from monster.  And the leader usually will kick ppl like this
*
QUOTE(Rei7 @ Jun 7 2018, 07:14 PM)
The good hunting horn player would go close and deal some damage while buffing. I've meet some really good HH player. Kinda bad tho for those who just kick lol
*
Misconception here. Yes, the ideal part is to deal damages while buffing, but there are self buffs that HH users need to do for themselves in order to deal the best damages for the main buffs later. Just because a HH user is standing aside buffing doesn't mean he/she is bad. They could be doing the self buff. Also self buffing is to ensure that they deal higher damages, attacks won't bounce, and run faster & etc for later. And for some monsters like ATK, you need to keep the buffs up all the time and there are no a lot of windows for you to play the song while dealing damages, thus standing aside to keep the buffs up for all the other players!

Those people who kick HH users just because they are standing aside to buff? At least they are buffing, I have seen plenty of other weapons who are just purely leeching. A good HH user is someone who knows which horns to bring for different situations to help and support the team the best, and able to keep up the buffs up! Dealing damages in a team is definitely a welcome bonus! But when you are a team, your buffs help players to push through, kill faster, and survive better!

This post has been edited by miyakochan89: Jun 13 2018, 09:47 AM
memphiz_zero88
post Jun 13 2018, 09:50 AM

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lelynx
post Jun 13 2018, 10:16 AM

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QUOTE(~C.W.S~ @ Jun 13 2018, 09:27 AM)
There aren't much switch axe players in MHW, usually only see most HR100 or 200+ using coz trying other weapons biggrin.gif
*
Yup, ranked 9th fav weapon on the popularity only
Might move to LS or Bow later to test out the playing style
Odinn
post Jun 13 2018, 10:44 AM

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QUOTE(miyakochan89 @ Jun 13 2018, 09:44 AM)
Unfortunately for you, that person must be stupid for kicking you.
I play a lot of HH, so far haven't experienced anything like that at all.
Misconception here. Yes, the ideal part is to deal damages while buffing, but there are self buffs that HH users need to do for themselves in order to deal the best damages for the main buffs later. Just because a HH user is standing aside buffing doesn't mean he/she is bad. They could be doing the self buff. Also self buffing is to ensure that they deal higher damages, attacks won't bounce, and run faster & etc for later. And for some monsters like ATK, you need to keep the buffs up all the time and there are no a lot of windows for you to play the song while dealing damages, thus standing aside to keep the buffs up for all the other players!

Those people who kick HH users just because they are standing aside to buff? At least they are buffing, I have seen plenty of other weapons who are just purely leeching. A good HH user is someone who knows which horns to bring for different situations to help and support the team the best, and able to keep up the buffs up! Dealing damages in a team is definitely a welcome bonus! But when you are a team, your buffs help players to push through, kill faster, and survive better!
*
Yeah can see how some people unfamiliar with it will be quick to judge them. Been trying it myself these past few days and still trying to get used to applying combos while attacking. Looks a fun weapon but wish the music played would have more variety. The drummings all sound the same..

QUOTE(lelynx @ Jun 13 2018, 10:16 AM)
Yup, ranked 9th fav weapon on the popularity only
Might move to LS or Bow later to test out the playing style
*
I would recommend trying a different weapon type, either ranged, defensive or hard hitter. Switch axe, longsword, glaive are the fast melee dps which operates similarly to me. Just different attack patterns.

Try greatsword or heavy bowgun for a completely new experience.

This post has been edited by Odinn: Jun 13 2018, 11:06 AM
yangkuo
post Jun 13 2018, 11:09 AM

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I think you missed the word ‘only’ in my initial response.

QUOTE(miyakochan89 @ Jun 13 2018, 09:44 AM)
Unfortunately for you, that person must be stupid for kicking you.
I play a lot of HH, so far haven't experienced anything like that at all.
Misconception here. Yes, the ideal part is to deal damages while buffing, but there are self buffs that HH users need to do for themselves in order to deal the best damages for the main buffs later. Just because a HH user is standing aside buffing doesn't mean he/she is bad. They could be doing the self buff. Also self buffing is to ensure that they deal higher damages, attacks won't bounce, and run faster & etc for later. And for some monsters like ATK, you need to keep the buffs up all the time and there are no a lot of windows for you to play the song while dealing damages, thus standing aside to keep the buffs up for all the other players!

Those people who kick HH users just because they are standing aside to buff? At least they are buffing, I have seen plenty of other weapons who are just purely leeching. A good HH user is someone who knows which horns to bring for different situations to help and support the team the best, and able to keep up the buffs up! Dealing damages in a team is definitely a welcome bonus! But when you are a team, your buffs help players to push through, kill faster, and survive better!
*
miyakochan89
post Jun 13 2018, 11:33 AM

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QUOTE(Odinn @ Jun 13 2018, 10:44 AM)
Yeah can see how some people unfamiliar with it will be quick to judge them. Been trying it myself these past few days and still trying to get used to applying combos while attacking. Looks a fun weapon but wish the music played would have more variety. The drummings all sound the same..
I would recommend trying a different weapon type, either ranged, defensive or hard hitter. Switch axe, longsword, glaive are the fast melee dps which operates similarly to me. Just different attack patterns.

Try greatsword or heavy bowgun for a completely new experience.
*
Different sounds for different horns actually. hehe.
Joey Christensen
post Jun 13 2018, 12:22 PM

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QUOTE(miyakochan89 @ Jun 13 2018, 09:44 AM)
Unfortunately for you, that person must be stupid for kicking you.
I play a lot of HH, so far haven't experienced anything like that at all.
Misconception here. Yes, the ideal part is to deal damages while buffing, but there are self buffs that HH users need to do for themselves in order to deal the best damages for the main buffs later. Just because a HH user is standing aside buffing doesn't mean he/she is bad. They could be doing the self buff. Also self buffing is to ensure that they deal higher damages, attacks won't bounce, and run faster & etc for later. And for some monsters like ATK, you need to keep the buffs up all the time and there are no a lot of windows for you to play the song while dealing damages, thus standing aside to keep the buffs up for all the other players!

Those people who kick HH users just because they are standing aside to buff? At least they are buffing, I have seen plenty of other weapons who are just purely leeching. A good HH user is someone who knows which horns to bring for different situations to help and support the team the best, and able to keep up the buffs up! Dealing damages in a team is definitely a welcome bonus! But when you are a team, your buffs help players to push through, kill faster, and survive better!
That summed up pretty good for a HH user. laugh.gif
Instant_noodle
post Jun 13 2018, 01:39 PM

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QUOTE(miyakochan89 @ Jun 13 2018, 09:44 AM)
Unfortunately for you, that person must be stupid for kicking you.
I play a lot of HH, so far haven't experienced anything like that at all.
Misconception here. Yes, the ideal part is to deal damages while buffing, but there are self buffs that HH users need to do for themselves in order to deal the best damages for the main buffs later. Just because a HH user is standing aside buffing doesn't mean he/she is bad. They could be doing the self buff. Also self buffing is to ensure that they deal higher damages, attacks won't bounce, and run faster & etc for later. And for some monsters like ATK, you need to keep the buffs up all the time and there are no a lot of windows for you to play the song while dealing damages, thus standing aside to keep the buffs up for all the other players!

Those people who kick HH users just because they are standing aside to buff? At least they are buffing, I have seen plenty of other weapons who are just purely leeching. A good HH user is someone who knows which horns to bring for different situations to help and support the team the best, and able to keep up the buffs up! Dealing damages in a team is definitely a welcome bonus! But when you are a team, your buffs help players to push through, kill faster, and survive better!
*

i'm not sure about the reason behind all those preemptive kicking i had encountered, probably because i'm only HR14 (low ranking because i started late last month, played on and off along with other hobbies and due to work) and my total usage of hunting horn isn't even reaching 100 (that's also total quests and investigations i done so far); as for those kicks happened in rooms hosted by hunters whose rank is lower than me, probably due to my sub par defense (lv4 pink rathian beta set, about 300 def)?

so far i'd only managed to party twice (with friend who had concern of me with zora, then later nergi fights) and often times i feel reluctant to join other people's room (once being in a room full of ang-mohs but no one taking any quests, and the rest were just kicks).

from what i discovered from using hunting horn is the increase attack output and move fluency compared to previous mh series. the buffing move still locks player up with animation, but kaput-con added hunting horn to trigger additional damage (and exhaust/ stun?) during buff, if the horn is close to the monster. the complain about hunting horn having slow attack speed (and long swing animation) is actually offset by it's reach and wide swings. also, it's the 2nd weapon which won't bounce when hitting hard points (first one being hammer)

comes to think of it, the kicks i experienced probably be attributed to hunting horn's wide swing arc and the hunting horn pound? but that would mostly contributed to bad positioning (and from experience, 80% would just do their combos at places where better suited by hammer/ hunting horn/ lance/ gunlance, which is head area), plus for other players tripping them off their combos are always bad but everything is fine when they trip other players

** note: i mostly main hammer in other series, except for mh3g where i spent time using lance and with mhw where i exclusively use hunting horn...
miyakochan89
post Jun 13 2018, 01:57 PM

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QUOTE(Instant_noodle @ Jun 13 2018, 01:39 PM)
i'm not sure about the reason behind all those preemptive kicking i had encountered, probably because i'm only HR14 (low ranking because i started late last month, played on and off along with other hobbies and due to work) and my total usage of hunting horn isn't even reaching 100 (that's also total quests and investigations i done so far); as for those kicks happened in rooms hosted by hunters whose rank is lower than me, probably due to my sub par defense (lv4 pink rathian beta set, about 300 def)?

so far i'd only managed to party twice (with friend who had concern of me with zora, then later nergi fights) and often times i feel reluctant to join other people's room (once being in a room full of ang-mohs but no one taking any quests, and the rest were just kicks). 

from what i discovered from using hunting horn is the increase attack output and move fluency compared to previous mh series. the buffing move still locks player up with animation, but kaput-con added hunting horn to trigger additional damage (and exhaust/ stun?) during buff, if the horn is close to the monster. the complain about hunting horn having slow attack speed (and long swing animation) is actually offset by it's reach and wide swings. also, it's the 2nd weapon which won't bounce when hitting hard points (first one being hammer)

comes to think of it, the kicks i experienced probably be attributed to hunting horn's wide swing arc and the hunting horn pound? but that would mostly contributed to bad positioning (and from experience, 80% would just do their combos at places where better suited by hammer/ hunting horn/ lance/ gunlance, which is head area), plus for other players tripping them off their combos are always bad but everything is fine when they trip other players

** note: i mostly main hammer in other series, except for mh3g where i spent time using lance and with mhw where i exclusively use hunting horn...
*
Hmm that's kind weird. I have never experienced anything like this before. Though like you mentioned, lower rank? When i was at that rank I mostly soloed everything, maybe if I did join people's quest then I might get kicked. At that level I don't think defense matters that much as long as you can survive. I was wearing the randomest thing ever.

terryfu
post Jun 13 2018, 05:07 PM

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QUOTE(Instant_noodle @ Jun 13 2018, 01:39 PM)
i'm not sure about the reason behind all those preemptive kicking i had encountered, probably because i'm only HR14 (low ranking because i started late last month, played on and off along with other hobbies and due to work) and my total usage of hunting horn isn't even reaching 100 (that's also total quests and investigations i done so far); as for those kicks happened in rooms hosted by hunters whose rank is lower than me, probably due to my sub par defense (lv4 pink rathian beta set, about 300 def)?

so far i'd only managed to party twice (with friend who had concern of me with zora, then later nergi fights) and often times i feel reluctant to join other people's room (once being in a room full of ang-mohs but no one taking any quests, and the rest were just kicks). 

from what i discovered from using hunting horn is the increase attack output and move fluency compared to previous mh series. the buffing move still locks player up with animation, but kaput-con added hunting horn to trigger additional damage (and exhaust/ stun?) during buff, if the horn is close to the monster. the complain about hunting horn having slow attack speed (and long swing animation) is actually offset by it's reach and wide swings. also, it's the 2nd weapon which won't bounce when hitting hard points (first one being hammer)

comes to think of it, the kicks i experienced probably be attributed to hunting horn's wide swing arc and the hunting horn pound? but that would mostly contributed to bad positioning (and from experience, 80% would just do their combos at places where better suited by hammer/ hunting horn/ lance/ gunlance, which is head area), plus for other players tripping them off their combos are always bad but everything is fine when they trip other players

** note: i mostly main hammer in other series, except for mh3g where i spent time using lance and with mhw where i exclusively use hunting horn...
*
Likely coz you're low rank. Never experienced HH users being kicked before and I played most with HR 100+ now. Like some said mostly soloed until I hit at least HR 50 but have the occasional multiplayer back when game first came out.
miyakochan89
post Jun 21 2018, 10:26 AM

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Haven't signed in for a few days, yesterday played a bit and saw people dropping like flies from Tempered Ajanath. haha!
Ichigo??
post Jun 24 2018, 09:24 AM

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QUOTE(miyakochan89 @ Jun 21 2018, 10:26 AM)
Haven't signed in for a few days, yesterday played a bit and saw people dropping like flies from Tempered Ajanath. haha!
*
try joining sos Arc Temper Vaal Hazak. super Nightmare. lol
miyakochan89
post Jun 24 2018, 05:58 PM

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QUOTE(Ichigo?? @ Jun 24 2018, 09:24 AM)
try joining sos Arc Temper Vaal Hazak. super Nightmare. lol
*
I never do that. Solo is better, takes time and focus but at least not so frustrated.

Otherwise join a group of friends so that everyone can do it over and over until it gets killed. And more coordination as well. Can take turns to place the health booster because the ticking damage from the gas is quite taxing.
Joey Christensen
post Jun 25 2018, 01:23 PM

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QUOTE(Ichigo?? @ Jun 24 2018, 09:24 AM)
try joining sos Arc Temper Vaal Hazak. super Nightmare. lol
If a four players hunt fail, try to go for two players hunt. It takes an average 20 minutes (2 players hunt). Most importantly, If you do not have any faint past 10 minutes mark, you are doing good. laugh.gif Anyway, I've got 8 pieces of the Vaal Hazak tickets...So it doesn't matter any more. The fastest was 11 minutes (four players hunt) against Arch-Tempered Vaal Hazak. You do not have to go super defensive, a balance weapon/armour will do the job. You just need to know when to go in, when to back off.

If an average new comer like me can, so do you! Good luck and have fun hunting! laugh.gif
shadow_gouken
post Jun 26 2018, 10:41 AM

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QUOTE(miyakochan89 @ Jun 24 2018, 05:58 PM)
I never do that. Solo is better, takes time and focus but at least not so frustrated.

Otherwise join a group of friends so that everyone can do it over and over until it gets killed. And more coordination as well. Can take turns to place the health booster because the ticking damage from the gas is quite taxing.
*
Use Vaal Hazak 3 piece set + charm Effluvial Expert, make fight more manageable.

Odinn
post Jun 26 2018, 01:33 PM

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QUOTE(Ichigo?? @ Jun 24 2018, 09:24 AM)
try joining sos Arc Temper Vaal Hazak. super Nightmare. lol
*
So after a couple tries and adjusting to it, it isn't that hard. Moves faster, hits a little harder and the start and end areas are slightly different. Other than that, it just reemphasizes what good hunters should be doing; the 5 D. Dodge, duck, dip, dive and dodge. Don't try to absorb the hits, try dodge all melee swipes. The breath no need to say, if you don't know how to superman dive, you're going to have a bad time.
Ichigo??
post Jun 27 2018, 10:55 AM

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QUOTE(Joey Christensen @ Jun 25 2018, 01:23 PM)
If a four players hunt fail, try to go for two players hunt. It takes an average 20 minutes (2 players hunt). Most importantly, If you do not have any faint past 10 minutes mark, you are doing good. laugh.gif Anyway, I've got 8 pieces of the Vaal Hazak tickets...So it doesn't matter any more. The fastest was 11 minutes (four players hunt) against Arch-Tempered Vaal Hazak. You do not have to go super defensive, a balance weapon/armour will do the job. You just need to know when to go in, when to back off.

If an average new comer like me can, so do you! Good luck and have fun hunting!  laugh.gif
*
lol thanks for the tips man. already got all the tickets.

u guys still hunting? i usually hunt after 5 pm till midnight. cant wait for the behemoth update this summer^^

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