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 Frostmourne Alliance Guild recruiting, Casual guild with raid experience

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xiaosin
post Mar 29 2007, 06:05 PM

Getting Started
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Junior Member
86 posts

Joined: Mar 2007
QUOTE(myremi @ Mar 29 2007, 03:52 PM)
would you believe that i haven't been to karazhan yet? happy.gif

just taking it easy atm. i get stressed too easily if i do hardcore stuff. plus, i stop running with pugs and waiting for spots in guild groups.

it was more like learning the 5-man instances. mechanar was a pain to heal in Tree Form. in the end, i just maintained everyone's health at 20%-50%. HTs were draining too much mana from me and someone else was dying more.

Not sure why it was going wrong. We started off with 1 prot tank, 1 feral druid DPS, 1 fire/arcane mage, 1 rogue, me healing. It was tough to handle 3 ppl healing in melee. When we swapped the rogue with another mage, it was easier for me.

http://armory.worldofwarcraft.com/?#charac...27Thul&n=Synxia

I'm not fully resto yet because still clearing quite a lot of quests in Shadowmoon Valley and Netherstorm. My DPS output got reduced by 50% with the resto respec. sad.gif

Mechanar hurts me. I get the feeling that Botanic and Alcatraz will be equally bad. sad.gif Ah well. Until can get better gear I suppose.
*
to be honest with you, you need better healing gear. If you have better feral gear now I think you should go 5man as a bear then start collecting healing gear piece by piece then respec back to restore smile.gif

xiaosin
post Mar 30 2007, 10:32 AM

Getting Started
**
Junior Member
86 posts

Joined: Mar 2007
QUOTE(myremi @ Mar 30 2007, 01:51 AM)
Yeah, I'm seriously thinking about it. I only recently spec to Resto because the guild had problems finding a main healer for non-heroic instances. Even horde side is bad atm in Aman'Thul but heard that we're better off than Dath'Remar.

At the rate I'm going, I'd probably get keyed for Heroics without ever finishing non-Heroics.

And I miss feral form. Now I can't hit for sh*t.
*
I was from aman'thul too. I still remembered how hard it was to get a good group to complete an instance. But I left that server when my friends invited me to a new guild.

QUOTE
hmm its ok with 2 healers for the first few bosses i guess. but for bosses onwards like aran, prince, netherspite etc
u need 3 healers at least, prince 4 (1 hybrid will do), netherspite - confirm 3, illhoof - 3 no less no more.
prince hits hard on a good tank, spike dmgs of 11k in between the cd of shield blocks happen all too often (this is one reason why pallies cannot tank) and on top of htat some of your healers are avoiding infernals. aran.... blizzard. flame wreath. is all about the healing positions and the immobility of due to circumstances. illhoof... u need 2 healers on the shackled person and 1 off healing during shackles.

and for mualgar... u need 9 healers, where ur hybrids from karazhan have to respec to healing for the first few encounters with him. it's all about sacrificing for the good of the guild.
hmm just some tips

Curse of Weakness works on king maulgar ^^.
Curse of Tongues works on the priest.
Piercing howl works on the felhound that the lock will summon.

and for prince theres a place that infernals will never reach *wink wink*
xiaosin
post Mar 30 2007, 11:22 AM

Getting Started
**
Junior Member
86 posts

Joined: Mar 2007
lol you have to be thankful... our raid 1 and 2 haven't seen it yet cry.gif

 

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