QUOTE(sets84 @ Mar 29 2007, 03:31 PM)
hmm its ok with 2 healers for the first few bosses i guess. but for bosses onwards like aran, prince, netherspite etc
u need 3 healers at least, prince 4 (1 hybrid will do), netherspite - confirm 3, illhoof - 3 no less no more.
prince hits hard on a good tank, spike dmgs of 11k in between the cd of shield blocks happen all too often (this is one reason why pallies cannot tank) and on top of htat some of your healers are avoiding infernals. aran.... blizzard. flame wreath. is all about the healing positions and the immobility of due to circumstances. illhoof... u need 2 healers on the shackled person and 1 off healing during shackles.
and for mualgar... u need 9 healers, where ur hybrids from karazhan have to respec to healing for the first few encounters with him. it's all about sacrificing for the good of the guild.
then find a bad tank so it wont hit hard? u need 3 healers at least, prince 4 (1 hybrid will do), netherspite - confirm 3, illhoof - 3 no less no more.
prince hits hard on a good tank, spike dmgs of 11k in between the cd of shield blocks happen all too often (this is one reason why pallies cannot tank) and on top of htat some of your healers are avoiding infernals. aran.... blizzard. flame wreath. is all about the healing positions and the immobility of due to circumstances. illhoof... u need 2 healers on the shackled person and 1 off healing during shackles.
and for mualgar... u need 9 healers, where ur hybrids from karazhan have to respec to healing for the first few encounters with him. it's all about sacrificing for the good of the guild.
jk..
lualgar 9 healer?
Mar 29 2007, 03:55 PM

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