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Simulation World of Warships Ver3, hide and seek

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blacknoheart
post Jul 3 2017, 11:35 AM

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QUOTE(Exiled_Gundam @ Jul 3 2017, 10:41 AM)
Already joined the bandwagon tongue.gif And I used Hull-B too, with Akizuki captain on the helm. Quite scary to other DD, like Akizuki does (even more since other DD can't out-spotted her unlike Akizuki). Credits gain also quite good for this ship.
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doh.gif

blacknoheart
post Jul 3 2017, 02:39 PM

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QUOTE(Exiled_Gundam @ Jul 3 2017, 02:36 PM)
Yes. HSF Graf Spee too
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I thought the're like those ARP ships where you can't move any ijn captains to those ships hmm.gif

mistakenly stumbled into 1 harekaze in my half hp mahan yesterday and got obliterated. damn that concealment bangwall.gif

and got hydro-ed by a hsf ags in my smoke. damn that ags for using hydro. ranting.gif
(went back to port and changed my ags to equip hydro as well after that) tongue.gif

This post has been edited by blacknoheart: Jul 3 2017, 02:42 PM
blacknoheart
post Jul 3 2017, 04:05 PM

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looks like a lot of rant about ap bomb out there
too bad I didn't play pts recently so I don't know how it felt to instantly deleted in a BB but I bet it's more or less like being 1 strike sunken by TBD

and it's been said that secondaries is being nerf?! why WG!!!

hey powerslide, enjoy your NC while you can, you time is getting short!!

This post has been edited by blacknoheart: Jul 3 2017, 04:12 PM
blacknoheart
post Jul 3 2017, 04:37 PM

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QUOTE
WoWS 0.6.8: Other Changes
30 JUNE 2017 ~ SEBASTIANUL

Graf Zeppelin:
-Aerial torpedo range reduced to 2km from 3.6km
-Torpedo detectability increased to 1.1km from 0.9km
-Chance of flooding on torpedo impact reduced by 56%

Ernst-Gaede:
-B hull now increases maximum HP to 16500

-German 88mm HE fired by secondary guns has their damage reduced from 1100 to 1000, chance of fire from 7% to 4%
-German 105mm HE fired by secondary guns has their damage reduced from 1300 to 1200, chance of fire from 9% to 5%


-New port “Dunkirk” added

ranting.gif

This post has been edited by blacknoheart: Jul 3 2017, 04:38 PM
blacknoheart
post Jul 4 2017, 03:51 PM

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QUOTE(djhenry91 @ Jul 3 2017, 08:39 PM)
I don't live anywhere near KL dry.gif
blacknoheart
post Jul 6 2017, 09:33 AM

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QUOTE(hayrol @ Jul 6 2017, 06:46 AM)
Just reading the "0.6.8 Public Test Preview", and then I saw this
Yeah right... Balance.....  bangwall.gif

Seems Japs DD's line has go from bad to worst.
R.I.P Poi..... U shall be miss.  cry.gif
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first the akizuki then the shiratsuyu
damn, I didn't even get my shiratsuyu yet bangwall.gif

RIP IJN DD (2015-2017)


I'm currently bored of playing wows, think I'll play PTS instead
there's the new radial command to try out

This post has been edited by blacknoheart: Jul 6 2017, 09:42 AM
blacknoheart
post Jul 6 2017, 12:10 PM

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QUOTE(PowerSlide @ Jul 6 2017, 10:03 AM)
your fav ship trashcan getting buffed  brows.gif  tongue.gif

im also bored so didnt play much, just 3 match y'day and i quit  yawn.gif
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just a meh buff, hp buff like that doesnt really matter much for DD

Wows has bo competitor, so we still need to come back to it once in a while
blacknoheart
post Jul 7 2017, 02:17 PM

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OMG the gray ghost has come!!!!
and it's currently being "offered" at RM251.54 as the "cheapest" package
more stupid CV!!! rclxub.gif bangwall.gif
add another RM7.74 and you get the "Double Pack" version

1st game of the afternoon, and already encounter an enterprise, useless CV in the enemy team

This people are so rich eventhough play like shit

This post has been edited by blacknoheart: Jul 7 2017, 05:58 PM
blacknoheart
post Jul 15 2017, 07:27 AM

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World of Warships Blitz on ios




blacknoheart
post Jul 16 2017, 10:23 AM

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I didn't realise I was so lucky yesterday, won all my random battles which was never happened before and probably never will rclxms.gif
I might as well gloat while it's lasted, that is till play tonight and get straight loses tongue.gif
Attached Image

anyway, I've unlocked my shiratsuyu yesterday and enjoyed every bit of games in hatsuharu
too bad I'll probably won't get the chance to enjoy shiratsuyu much since she's being nerf in upcoming patch sad.gif

so, I need an answer from you all great Admirals, is it worth to grind and get the akizuki nowadays?!
for the record, I usually play quite aggresively, maybe not as aggresive as hayrol but still usually pushing my luck near detection range
I don't think I ever use akuzuki in pts before which is quite regretting
maybe I'll test her i tonight, hmm...

more 0.6.8 changes!!!
Attached Image

Fiji's secondaries are being nerf but german BBs are being buff??!! WTF vmad.gif

This post has been edited by blacknoheart: Jul 16 2017, 10:58 AM
blacknoheart
post Jul 17 2017, 04:16 PM

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QUOTE(Exiled_Gundam @ Jul 17 2017, 11:42 AM)
Not pointless; good at chasing DD while pew pew on them tongue.gif
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most of those cruisers have longer reload except for that DM
the only reason DD wanna go near that range is to drop torps

hope they don't go ahead and buff those german BB 2dary, it's ridiculous as it is already shakehead.gif

This post has been edited by blacknoheart: Jul 17 2017, 04:18 PM
blacknoheart
post Jul 17 2017, 07:26 PM

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QUOTE(Exiled_Gundam @ Jul 17 2017, 05:41 PM)
I chase DD with Edinburgh sometimes tongue.gif I equipped radar instead of smoke. Edinburgh full concealment is 9km, its radar range also 9km. Wait like 1-2 secs after I got spotted then on the radar tongue.gif
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waah so balsy, very rare to find radar edinburgh notworthy.gif
but you basicly just turn a british cruiser to american cruiser rclxs0.gif
hide behind island and lob shell
and died of plunging fires by lucky BBs

This post has been edited by blacknoheart: Jul 17 2017, 07:27 PM
blacknoheart
post Jul 18 2017, 10:03 AM

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QUOTE(Exiled_Gundam @ Jul 17 2017, 09:02 PM)
The rarity is what made enemy DDs caught off guard tongue.gif Usually I went together with allied DD (around 3-4km behind) to support them. Cannot do it with Atlanta, Indianapolis or Belfast though since their radar range is shorter than their max concealment range (haven't tried tech tree Russian and USN cruisers yet though)
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I had fun wrecking people's day in NO. DDs and Minotaur all got suprised and blasted to bits by NO's radar, no wonder people hated NO so much
NO also have stupidly 9+km CE now which really stupid
don't know about baltimore though since I haven't her much yet but everyone is saying baltimore is near OP. I wonder why confused.gif
But DM is very bad ass with it's stupidly radar
I really feels that smoke and radar is a feature that doesn't really belong in wows. it makes the games so much not fun!!!

This post has been edited by blacknoheart: Jul 18 2017, 10:05 AM
blacknoheart
post Jul 18 2017, 10:15 AM

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QUOTE(Exiled_Gundam @ Jul 18 2017, 10:07 AM)
If no smoke and radar IJN cruisers will be OP tongue.gif
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RU bias will still reign supreme la shakehead.gif
but that's how it should be, more balance and more fun without smoke and radar. US still have higher arch shell, DD still stealthier boat
but RN CL's need something more to replace their smoke
ah well, no point to discuss further as smoke and radar ships are maybe the most selling prem ships in the game
blacknoheart
post Jul 19 2017, 09:00 AM

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QUOTE(djhenry91 @ Jul 18 2017, 10:30 PM)
developer from russian..soo mao BS bias maaaaa
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wanna bet the RN BB will be full of shit and RU BB will be super OP (albeit full of imaginary) line?!


user posted image

new quick command wont be so quick anymore rclxub.gif

shiratsuyu is being nerf heavily
RIP IJN DD
no point of playing the line now


QUOTE
Ognevoi, Tashkent and Grozovoi failed to achieve the desired level of in-battle efficiency among similar-tier ships and we, therefore, improved their performance characteristics:


that's bcoz they're really trash ships rclxs0.gif

QUOTE
Secondary battery

For German 88 and 105-mm secondary guns, incorrect data was used. In particular, before Update 0.6.8 they had a higher chance of setting a target on fire as compared to the 128-mm secondary guns. Therefore, we re-adjusted the amount of explosive agent in shells. To compensate for that reduction in efficiency after fixing the bug, we increased the firing range for the secondary battery on ships of Tier VII and above that heavily rely on the use of those guns.

For German 105-mm shells, the probability of setting fire was changed from 9% to 5% while the damage dealt was reduced from 1,300 to 1,200.
For German 88-mm shells, the probability of setting fire was changed from 7% to 4% while the damage dealt was reduced from 1,100 to 1,000.
Scharnhorst: from 5 to 5.3 km; Gneisenau: from 5 to 5.3 km; Tirpitz: from 7 to 7.5 km; Bismarck: from 7 to 7.5 km; Friedrich der Grosse: from 7 to 7.6 km; and Großer Kurfürst: from 7 to 7.7 km.
Großer Kurfürst, Gneisenau (Hull В): the reloading time of the 128-mm secondary battery guns was reduced from 5 to 4 seconds.
In addition, we readjusted the firing range of secondary battery guns for certain Tier VIII and Tier X cruisers so as to equalize the firing range of same-calibre secondary guns mounted on different types of ships.

We increased the secondary battery firing range for the following ships: Henri IV: from 4.5 to 6 km; Hindenburg: from 4.5 to 6 km; Zao: from 4.5 to 6 km; Des Moines: from 5 to 6 km; Admiral Hipper: from 4.5 to 5 km; Prinz Eugen: from 4.5 to 5 km; New Orleans: from 4.5 to 5 km, and Chapayev: from 4.5 to 5 km.
The cruiser Fiji, on the contrary, had an excessively long range of fire for its tier.

Reduced the range of fire for secondary battery guns: Fiji: from 5 to 4.5 km


German BB's small nerf and big buff!!!! ranting.gif

WTF is WG thinking rclxub.gif rclxub.gif rclxub.gif

Attached Image
the camo is useless for us except those who have BB dunkeque bangwall.gif
but Jack old boy looks like we can use on RN BBs or cruisers thumbup.gif

This post has been edited by blacknoheart: Jul 19 2017, 10:46 AM
blacknoheart
post Jul 19 2017, 12:15 PM

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QUOTE(Exiled_Gundam @ Jul 19 2017, 12:00 PM)
Maybe will use him on cruiser due to the smoke screen bonus tongue.gif Might put the current RN cruiser captain to the BB
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30% smoke bonus. if that can be use in US DD, we can smoke the whole fleet in it tongue.gif

my original warspite captain has been respec to use in the CLs
luckily for me I just finished leveling up to 10 pts another RN BB captain and I can start to train another one that only have 3 pts in the caledon right now
the problem is I don't know whether the skill I choose now are useful for the upcoming tech tree BBs
as you can see the buyfast use a different set of skill from her tech tree counterparts
but I can say the basic of DCAA, EM, SI and CE is a valid build for RN BB (not sure about CE's usefulness though, only more squishy ships needs them)

IMO EM's difference is too small to be very effective
and I hardly ever take JoAT

This post has been edited by blacknoheart: Jul 19 2017, 12:16 PM
blacknoheart
post Jul 19 2017, 12:46 PM

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QUOTE(Exiled_Gundam @ Jul 19 2017, 12:21 PM)
Tier X Conqueror has around 14.8 km base sea concealment thought. Slapping all concealment upgrades will make her concealment around cruiser level lol (around 11km).
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are you kidding me?! does they employ stealth technology like the La fayette frigates already?!
11km is cleveland's level concealment rclxub.gif
blacknoheart
post Jul 19 2017, 02:20 PM

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QUOTE(Exiled_Gundam @ Jul 19 2017, 12:49 PM)
Most probably because smaller displacement. Which resulted in its HP being the lowest among Tier X (82900)
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physical hp is a lie, if healable damage took into account, the amount of real hp is higher. probably higher than montana
but we don't know what kind of heal the RN BBs will get, I assume it'll be more like hood's heal rather than warspite's ridiculous heal
(i tanked 94k hp in my warspite last night with another 5k hp to spare. that's T10 BB's regular hp pool doh.gif)
regardless, 11km CE is ridiculous in a T10 BB, imo
it may easily creep up to support DD near the cap and surprise unsuspecting cruisers
not that most of us will ever care about getting T10 ships that is, what's with all that boring camping and sniping meta
guess we'll have to wait and see whistling.gif

This post has been edited by blacknoheart: Jul 19 2017, 02:21 PM
blacknoheart
post Jul 20 2017, 12:33 PM

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QUOTE
Supertest 0.6.9

New Campaign & Collection

Similar to Bismarck campaign, players have to complete a series of tasks, and collect some collectibles to get the final reward.

Complete the collection will give the player a new legendary Japanese Captain: Isoroku Yamamoto.

user posted image

Captain Isoroku Yamamoto has a regular capt skill set, but he has two unique skills (Passive skill, does not require skill points):

During the battle, as soon as you earn ”First Blood” achievement, you receive +1 charge to each of your consumables.  thumbup.gif

During the battle, as soon as you earn ”Kraken Unleashed!” achievement, your ship starts to recover 0.4% HP/sec for 120 seconds (48% max.), and permanently cut 33% of main gun's reload time in the remaining time of this battle. shakehead.gif


British Battleship

Nelson became premium ship;

King George V (356mm) moved down in tech tree from Tier 8 to Tier 7;

Monarch moved into tech tree and became new Tier 8 tech-tree ship.


Increased HE splash resistance for most British 40mm AA guns and 114mm and above dual-purpose guns. 134mm dual-purpose gun turrets' armor increased to 38mm. Few British cruisers (namely Neptune) also gain from this change.

Monarch now hasDefensive AA consumable: ×5 to short-range AAs, last 40 seconds; it shares the same slot with Catapult Aircraft.

Lions and Conqueror now haveDefensive AA consumable: ×10 to short-range AAs, last 40 seconds; it shares the same slot with Surveillance Radar. Meanwhile, both ships had their single-mount 40mm replaced with 20mm Orelikons. The stationary AA was reduced but this consumable would be more powerful.



Yamamoto coming !!!! thumbup.gif

and richards' dream of playing nelson just evaporate rolleyes.gif



blacknoheart
post Jul 22 2017, 02:42 AM

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QUOTE(Exiled_Gundam @ Jul 21 2017, 03:14 PM)
DD might be slightly better off than cruisers, since their smoke screen duration are longer and their gun caliber are smaller tongue.gif
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It doesn't matter coz BB will join you in you smoke and make it dissipate faster anyway

IJN and KM DD will be the hardest to fell due to this smoke nerf
US and RU will just laugh it off, they dont really care anyway
RN CL will be more challenging after this
Smoke CLs will have to learn more about positioning after this

So they may nerf smoke
What about radar?! Will they nerf radar too?!
After all radar is introduced as the counter to smoke, so it's only natural they should nerf radar too

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