Outline ·
[ Standard ] ·
Linear+
Sunway Pyramid Digital Centre CS 1.6 Tournament, 29th of March till the 1st of April 2007
|
TSKoross
|
Mar 13 2007, 03:17 PM, updated 19y ago
|
Getting Started

|
Sunway Pyramid Digital Centre Counter Strike 1.6 TournamentVenue: Digital Centre Date: 29/3/07 - 1/4/07 Maximum Teams: 16 Format: Double elimination tournament Registration Fees: RM 50 per team Prizes: 1st Place - RM 3,000 cash voucher 2nd Place - RM 2,000 cash voucer 3rd Place - RM 500 cash voucher 4th - 8th Place - RM 100 cash voucher Cash vouchers can only be used in the Digital Centre at Sunway Pyramid. You can check out additional information at the Asian Cyber Games website. Registration forms will be posted soon so sit tight. The registration closing date is on the 23rd of March. So, registration forms and fees must be handed to us before then. See you all on the tournament day!  . UPDATE: Registration forms are in! Get them here! Each member of the team needs to fill a copy of the form. UPDATE: Check the brackets here: http://asiancybergames.com/double-16-eclub-A3-SPDC-web.jpgThis post has been edited by Koross: Mar 29 2007, 09:47 PM
|
|
|
|
|
|
ataris
|
Mar 13 2007, 04:26 PM
|
|
wow, its been awhile since the last counter-strike tourney.
|
|
|
|
|
|
NecrosavaNt
|
Mar 14 2007, 04:57 PM
|
New Member
|
4 days ? omg on weekdays  teammates have school btw, what time will it start on the weekdays ? 10am everyday ? This post has been edited by NecrosavaNt: Mar 15 2007, 04:09 PM
|
|
|
|
|
|
TSKoross
|
Mar 17 2007, 03:44 PM
|
Getting Started

|
Yes, 10 or 11 am.
|
|
|
|
|
|
NecrosavaNt
|
Mar 18 2007, 01:51 AM
|
New Member
|
dang.. thats bad =( thanks for replying
|
|
|
|
|
|
king_kong
|
Mar 19 2007, 10:01 AM
|
|
cash vouchers only?
|
|
|
|
|
|
Tcenx
|
Mar 19 2007, 10:04 AM
|
New Member
|
Yes , cash voucher and only !
|
|
|
|
|
|
NecrosavaNt
|
Mar 22 2007, 05:39 AM
|
New Member
|
why so many days ? each day play until what time
|
|
|
|
|
|
TSKoross
|
Mar 22 2007, 11:27 AM
|
Getting Started

|
Its 16 teams and its double elimination format. You can go there and see how big is the place and perhaps you can come to the conclusions yourself.
No offense but its like asking why is the prize 6k and not 10k.
|
|
|
|
|
|
NecrosavaNt
|
Mar 22 2007, 07:33 PM
|
New Member
|
None taken. I was just wondering what to expect. I've never been there nor have i got the time to go check it out before the tournament. So, im guessing the place is small then and there'd be only 10 PCs used ? If so, that explains the four days. I thought that maybe it was because they wanted to end it early everyday or something like that. Just wondering, so plans can be made around it
|
|
|
|
|
|
TSKoross
|
Mar 24 2007, 09:00 AM
|
Getting Started

|
3 more slots left! Register quick before there are no more.
Added on March 27, 2007, 4:58 pmOk no more slots. Teams that have registered, GL and HF on this Thursday.
This post has been edited by Koross: Mar 27 2007, 04:58 PM
|
|
|
|
|
|
Auricom
|
Mar 28 2007, 12:11 AM
|
Getting Started
|
Teams that have registered:
fTP Hybrid KOG Dei Cha Vu God Father BW-Logic5 DiV-BW PwyH INFERNO-B.I.O [Inf] INFERNO-MKVL [Inf] INFERNO-Vr| [Inf] INFERNO-Var|ous INFERNO-BWar3* INFERNO-Kilogram Exff
Seeded Teams - Hybrid / DiV / Logic5 / fTP
Brackets & Schedule will be released tomorrow before 1pm.
|
|
|
|
|
|
zyrex
|
Mar 28 2007, 01:38 AM
|
New Member
|
good luck to all teams
|
|
|
|
|
|
zirconium
|
Mar 28 2007, 08:50 AM
|
New Member
|
QUOTE(Auricom @ Mar 28 2007, 12:11 AM) Teams that have registered: fTP Hybrid KOG Dei Cha Vu God Father BW-Logic5 DiV-BW PwyH INFERNO-B.I.O [Inf] INFERNO-MKVL [Inf] INFERNO-Vr| [Inf] INFERNO-Var|ous INFERNO-BWar3* INFERNO-Kilogram Exff Seeded Teams - Hybrid / DiV / Logic5 / fTP Brackets & Schedule will be released tomorrow before 1pm. wow alot of TEAM from INFERNO sia ~
|
|
|
|
|
|
Auricom
|
Mar 28 2007, 12:01 PM
|
Getting Started
|
Brackets & Schedule has been released: http://asiancybergames.com/double-16-eclub-A3-SPDC-web.jpgAll teams take note of your match time and REPORT accordingly to the tournament area 30 minutes before the scheduled start of your match. If you come early and complain to me that you have to wait XX hours for your match, I'm gonna make you run down and buy Starbucks for me. This post has been edited by Auricom: Mar 28 2007, 12:02 PM
|
|
|
|
|
|
jikzZ
|
Mar 28 2007, 04:50 PM
|
New Member
|
my team KOAS-PGN have registered for the sunway ACG...but y my team is not in the list??? is dere any mistake??? my team is veli concern abt it....
|
|
|
|
|
|
Auricom
|
Mar 29 2007, 01:54 AM
|
Getting Started
|
QUOTE(jikzZ @ Mar 28 2007, 04:50 PM) my team KOAS-PGN have registered for the sunway ACG...but y my team is not in the list??? is dere any mistake??? my team is veli concern abt it.... Sorry, was out since after 1pm, at SPDC for the setup. Nope, no mistake. Duncan should have called you about it already, was having dinner at that moment. Slots were already full. Next time register early to avoid disappointment.
|
|
|
|
|
|
Auricom
|
Mar 29 2007, 11:21 PM
|
Getting Started
|
Sunway Pyramid Digital Centre CS 1.6 Tournament Results for Thursday, 29/03/07
Round 1 - de_dust2 PwyH > BWar3 // 15 - 0 / 1 - 1 | Final Score: 16 - 1
fTP > KOG // 13 - 2 / 3 - 1 | Final Score: 16 - 3
BIO > Exff // 4 - 11 / 12 - 0 | Final Score: 16 - 11
DiV > Var|ous // 14 - 1 / 2 - 0 | Final Score: 16 - 1
Dei Cha Vu < Vr| // 1 - 14 / 0 - 2 | Final Score: 1 - 16
Logic5 > God Father // 15 - 0 / 1 - 0 | Final Score: 16 - 0
MKVL > Team Ash // 9 - 6 / 7 - 8 | Final Score: 16 - 14
Hybrid > Kilogram // 14 - 1 / 2 - 1 | Final Score: 16 - 2
This post has been edited by Auricom: Mar 29 2007, 11:22 PM
|
|
|
|
|
|
Auricom
|
Mar 31 2007, 12:30 AM
|
Getting Started
|
Sunway Pyramid Digital Centre CS 1.6 Tournament Results for Friday, 30/03/07
Losers' Brackets Round 1 - de_inferno Bwar3 > KOG // 7 - 8 / 9 - 5 | Final Score: 16 - 13
Exff > Var|ous // 12 - 3 // 4 - 2 | Final Score: 16 - 5
Dei Cha Vu > God Father // Walkover Awarded to Dei Cha Vu.
Team Ash > Kilogram // 14 - 1 / 2 - 3 | Final Score: 16 - 4
Winners' Brackets Quarter Finals - de_train PwyH < fTP // 5 - 10 / 10 - 5 // OT1: 0 - 3 / 3 - 0 // OT2: 1 - 2 / 2 - 1 // OT3: 1 - 2 / 1 - 2 | Final Score: 23 - 25
BIO < DiV // 2 - 13 / 0 - 3 | Final Score 2 - 16
Vr| < Logic5 // 6 - 9 / 1 - 7 | Final Score: 7 - 16
MKVL < Hybrid // 0 - 15 / 1 - 1 | Final Score: 1 - 16
This post has been edited by Auricom: Mar 31 2007, 12:37 AM
|
|
|
|
|
|
zirconium
|
Mar 31 2007, 01:40 AM
|
New Member
|
that was tough ~.~"
|
|
|
|
|
|
ataris
|
Apr 1 2007, 09:30 PM
|
|
any updates on this tourney ?
|
|
|
|
|
|
KilJim
|
Apr 2 2007, 01:32 AM
|
^-_-^ ZzzZzZzZzzz....
|
Any updates?
|
|
|
|
|
|
zirconium
|
Apr 2 2007, 01:44 PM
|
New Member
|
=p =p =p =p =p =p =p Which moderator kacau my post ? =(
This post has been edited by zirconium: Apr 3 2007, 08:41 AM
|
|
|
|
|
|
Auricom
|
Apr 3 2007, 05:54 AM
|
Getting Started
|
Sunway Pyramid Digital Centre CS 1.6 Tournament Results for Saturday, 31/03/07
Losers' Bracket Round 2 - de_nuke Bwar3 < MKVL // 1 - 14 / 0 - 2 | Final Score: 1 - 16
Exff > Vr| // Walkover Awarded to Exff
Dei Cha Vu < BIO // 1 - 14 / 1 - 2 | Final Score 2 - 16
Team Ash < PwyH // 5 - 10 / 0 - 6 | Final Score: 5 - 16
Losers' Bracket Round 3 - de_train MKVL > Exff // 11 - 4 / 5 - 0 | Final Score: 16 - 4
BIO < PwyH // 7 - 8 / 1 - 8 | Final Score 8 - 16
Winners' Bracket Semi-Finals - de_nuke
fTP < DiV // 4 - 11 / 0 - 5 | Final Score: 4 - 16
Logic5 < Hybrid // 1 - 14 / 10 - 2 | Final Score: 11 - 16
-------------------------
Results for Sunday, 01/04/07
Losers' Bracket Quarter Finals - de_dust2 MKVL < fTP // 6 - 9 / 1 - 7 | Final Score: 7 - 16
PwyH > Logic5 // 9 - 6 / 7 - 2 | Final Score: 16 - 8
Losers' Bracket Semi Finals - de_inferno fTP > PwyH // 9 - 6 / 7 - 3 | Final Score: 16 - 9
Winners' Bracket Finals - de_inferno DiV < Hybrid // 5 - 10 / 3 - 6 | Final Score: 8 - 16
Losers' Bracket Finals - de_train fTP > DiV // 9 - 6 / 6 - 9 // OT1: 0 - 3 / 3 - 0 // OT2: 2 - 1 / 1 - 2 // OT3: 0 - 3 / 3 - 0 // OT4: 2 - 1 / 1 - 2 // OT5: 2 - 1 / 1 - 2 // OT6: 1 - 2 / 1 - 2 | Final Score: 32 - 34
Clarification for OT6: DiV was disputed for a Flashbang bug violation in the 1st Half of OT6. Upon review of the demo at the end of the half, there was indeed an occurrence of the FB bug at the Triple crate exit/entrance on "Alley". Standard rules and procedure for a FB bug violation is to award 3 rounds to the affected team, regardless if the FB bug violation was unintentional or otherwise. As OT was still running, awarding 3 rounds to fTP would mean that they win, as the 1st Half score was 2 - 1 in their favor.
My advice to both teams was to play out the 2nd Half of OT6 and hopefully a winner could be decided. fTP, after a short discussion among themselves decided that they would still stand by their dispute and requested that I follow standard R&R, as this was the 2nd FB bug violation. (**Note: There was an earlier suspected occurrence of the FB bug at the same location, during OT5, but it was highly questionable as only a single fTP player was fully flashed. 2 other fTP players were also flashed, but it was not a complete "white-out", plus they could not confirm if they heard the FB(s) going off. **)
Taking that into consideration, I was left with the following options: #1. Award the default 3 rounds for the FB violation to fTP, thus DiV outright loses.
#2. Declare the 1st Half of OT6 null and void, award the default 3 rounds for the FB violation to fTP and play out the 2nd Half of OT6, thus fTP would only need to win a single round in the 2nd Half of OT6 to win. This would mean that DiV would have to win all 3 rounds in the 2nd Half of OT6, to force the game into OT7. (I felt that this option was still unfair to DiV as they would be starting out the 2nd Half as Terrorists and would be greatly disadvantaged, trying to pull 3 rounds off fTP.)
#3. Declare the 1st Half of OT6 null and void. Entire OT6 will be replayed again, but with 2 rounds awarded to fTP and that their victory condition would be: out of the 6 rounds to be played in OT6, as long as they pull 2 rounds off DiV, they win the match. DiV would still have to win 5 rounds to force the game into OT7, but this option was marginally better than #2 as the fate of the match would not be decided on a single round.
I ultimately decided on option #3 and specifically mentioned to Jab before the start of OT6 again, that even if the score was (1 - 2 / 2 - 1) in their favor, fTP still wins as they took 2 rounds off you. This was my concession to fTP to get them to agree to replaying OT6 and the lifeline to DiV. Better this than to outright lose. Both teams then agreed to the conditions and played out the match. At that point, I cannot confirm if DiV 100% understood the conditions for OT6, but neither did they at any point before the start of OT6 ask for further clarification.
Grand Finals - de_dust2 Hybrid > fTP // 9 - 6 / 7 - 8 | Final Score: 16 - 14
------------------------- Sunway Pyramid Digital Centre CS 1.6 Tournament Final Placings: 1st - Hybrid 2nd - fTP 3rd - DiV 4th - PwyH 5th/6th - MKVL & Logic5 7th.8th - BIO & Exff
-------------------------
Break me a farking give people. I R farking tired after 6 days of running this event ok. T_T"
This post has been edited by Auricom: Apr 3 2007, 05:54 AM
|
|
|
|
|
|
zirconium
|
Apr 3 2007, 08:35 AM
|
New Member
|
sorry Auricom XD~
|
|
|
|
|
|
Auricom
|
Apr 4 2007, 03:03 PM
|
Getting Started
|
|
|
|
|
|
|
chiam_ace
|
Apr 4 2007, 06:29 PM
|
Getting Started

|
70% of the photos is PWYH vs FTP
lol
|
|
|
|
|
|
jetz
|
Apr 5 2007, 01:18 AM
|
New Member
|
hey, i was wondering that dispute of flashbug. no matter whats the reason about was suppose to be only deduct the rounds from the buggas which they did a flashbug round only, thats all. easily settle. For example, OT6 was 2-1 regarding DiV to fTP was suppose to give away the round they won, as a result DiV gets 1 and 2 for Ftp in 1st half. Eventually they are able to settle their score in the 2nd half. however whats done its done. Just L2P next event. L2P = learn 2 play. hope this clear out all the confusion between the gamers and marshals out there. peace out. Shogun.FMJ
|
|
|
|
|
|
NecrosavaNt
|
Apr 5 2007, 01:55 AM
|
New Member
|
actually i thought it's forfeiting the remaining rounds in that half (including the round when the flashbug occurred) for example if the score was 4-3, after the bug it'll automatically be 12-3. I've seen it happen during events like WEG, CPL, etc.. but maybe the rules have changed since then.
what do i know..
This post has been edited by NecrosavaNt: Apr 5 2007, 01:55 AM
|
|
|
|
|
|
zirconium
|
Apr 5 2007, 09:04 AM
|
New Member
|
QUOTE(chiam_ace @ Apr 4 2007, 06:29 PM) 70% of the photos is PWYH vs FTP lol coz we Handsome LOLZ ~~ But got 1 picture of u standing behind us ma XD~ *Kidding =X
|
|
|
|
|
|
lilfunky
|
Apr 5 2007, 10:45 AM
|
Getting Started

|
warafak la zirconium. anyway GG.. i got no idea about the FTP vs DiV anyway experience it :\ sad to say this and im so EMO on that day because of this.. hahaha
|
|
|
|
|
|
Auricom
|
Apr 5 2007, 03:54 PM
|
Getting Started
|
QUOTE(jetz @ Apr 5 2007, 01:18 AM) hey, i was wondering that dispute of flashbug. no matter whats the reason about was suppose to be only deduct the rounds from the buggas which they did a flashbug round only, thats all. easily settle. For example, OT6 was 2-1 regarding DiV to fTP was suppose to give away the round they won, as a result DiV gets 1 and 2 for Ftp in 1st half. Eventually they are able to settle their score in the 2nd half. however whats done its done. Just L2P next event. L2P = learn 2 play. hope this clear out all the confusion between the gamers and marshals out there. peace out. Shogun.FMJ  So I'll be expecting you to be a referee the next time we have a major tourney, since you have such vast experience in dealing with disputes ? Talk is cheap, we can all spin this incident six ways to sunday and till the cows come home and we'll still be talking about it. DiV claimed ignorance to such a thing as a flashbang bug, and I was willing to give them a benefit of a doubt that it was purely unintentional. I did tell fTP to forget about it and continue on with the 2nd Half of OT6, instead of filing for a dispute. While reviewing the demo, it did show that Bobo had aimed both his FBs into the crates. But the fact that it happened twice (although the 1st time during OT5 was highly questionable), in the same area would be suggesting something no ? The OT6 Half that was declared null and void was 2 - 1 in fTP's favor. So if following your suggestion, giving a round to fTP would mean that the score would be 3 - 0 to fTP. That still comes down to DiV having to pull off 3 rounds in de_train as Terrorists to force the game into OT7, no ? And fTP would only have to win a single round to win. So we're back to square one again. The only confusion I saw was the fact that Jab didnt explain properly the terms and conditions of the new OT to his team. I do not believe that he didnt understood what I said as I spelled out the terms to both the team leaders. If Jake perfectly understood, how come Jab didnt ? And if he didnt understand, why didnt he run it by me again ? This post has been edited by Auricom: Apr 5 2007, 04:04 PM
|
|
|
|
|
|
jetz
|
Apr 5 2007, 07:56 PM
|
New Member
|
well. thanks for the invitation but no thanks being a marshal for any tourney. i just wanna share my knowledge with u guys having the hardwork on tourneys. Back to the topic, the null and void is not neccessary needed. the 1st half OT6 which one of the round that has flashbugged. Just deduct that round tat they won. But the flashbugged round, if the victims as u say Ftp, if they are still to win that round even if Div did a flashbug, its consider as nothing, therefore warning is given. But if Ftp is to lose that round due to flashbug, that round consider as Div exchange 1 win round to Ftp. It's the same OT6, and in the 2nd half they can just settle the score. As i said, for example, 1st half 2-1 div to ftp, means score change in 1sthalf 1-2 div to ftp. thats it. so try to fix it in the next event. By giving 2 rounds to ftp and out of 6 they just need another 2 rounds to pull it off. so whats div condition? fight for draw within 6 rounds? of course they will think its really unfair and nuisance to them. Or do they need 6-0 to win the game perfectly. I do understand ur generousity and consideration for both teams. However, according to the most common basic rules its only to deduct the win rounds from those flashbug players only, but not giving 2 or more free wins to the victims. Hope u understand what i am trying to explain here. This will be my last post to explain it again.  Shogun.FMJ
|
|
|
|
|
|
aegis`-
|
Apr 11 2007, 08:57 PM
|
|
nuff said switch to xbox gaming!
|
|
|
|
|