Why they all flying and hovering in the air like Gundam Vs and Dragon Ball?
While Dragon Ball Z Fighter in other way around cannot fly like DBZ Xenoverse and DBGT Final Bout lol haha
Was like that in previous Dissidia. I was feeling the same also but after understanding the mechanic, gameplay and actual feel when playing on myself, I totally forgot about the flying thing. There's a stamina for dashing and it needs to reset from landing on the floor. Some characters have 1 jump, some double jump and some triple jump.
While Square Enix did not announce which characters will be added with the Season Pass, it did provide hints of what to expect:
Male, New (from newer half of numbered Final Fantasy titles) Male, New (from older half of numbered Final Fantasy titles) Female, New (from newer half of numbered Final Fantasy titles) Male, New (from newer half of numbered Final Fantasy titles) Female, Previously Appeared in the Dissidia Final Fantasy series (from newer half of numbered Final Fantasy titles) Male, New (from newer half of numbered Final Fantasy titles)
-Languages added. English voices and subtitles for each language (English, French, Italian, German, and Spanish) can be chosen.
-In the control settings of the Options menu, Circle and X can be switched.
-In the control settings of the Options menu, L1 / R1 and L2 / R2 can be switched.
-In Room Matches, P.LV and C.LV experience points and Gil can be obtained.
-A greater amount of Gil will be rewarded for clearing battles.
-In situations where you disconnect with an opponent before the Briefing screen, there will not be a penalty.
-Offline Class can be more easily raised. (When your Offline Class rises, the ally COM rank also rises, which makes battles easier.)
-When matching with an opponent, the online ID of opponents in the voice chat list are hidden. (Everyoneโs IDs will be displayed after moving to the Briefing screen with an opponent.)