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Model Kits Work In Progress and Mecha Modelling Gallery, No CHATTING! we just want to see pic

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temptation1314
post Jan 5 2009, 04:52 PM

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QUOTE(chriswoo @ Jan 4 2009, 05:39 AM)
HI everyone as i already finish with those 2 model now i'm off doing some diorama
for this 2 kits but as this is my 1st time doing diorama I do need you guys comment and idea to give it more attractive diorama view scene .

So this was my 1st idea scene. How both Nu and sazabi encounter..

overall idea scene story

http://img.photobucket.com/albums/v238/Pri...na/PICT5583.jpg

Nu trying to counter attack sazabi beam rifle with his Funnel.

http://img.photobucket.com/albums/v238/Pri...na/PICT5584.jpg

http://img.photobucket.com/albums/v238/Pri...na/PICT5587.jpg

http://img.photobucket.com/albums/v238/Pri...na/PICT5588.jpg

while sazabi try to aim and blast nu with is beam rifle and lunching his bits to counter attack the nu funnel

http://img.photobucket.com/albums/v238/Pri...na/PICT5585.jpg

http://img.photobucket.com/albums/v238/Pri...na/PICT5586.jpg

well  i'm open to some suggestion to help me improve while i try to sort out the story scene.
*
Sazabi looks kind of weird in standing position.
Don't expose Sazabi's Inner Shield unless u have great details/paint.
asuk
post Jan 5 2009, 04:59 PM

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this is just a HCM Pro version Sazabi, so no need to compare with chriswoo's monster sazabi cry.gif
user posted image

user posted image

user posted image
chriswoo
post Jan 5 2009, 05:51 PM

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Lurker ,temptation1314 - thx for the suggestion i'll try to plan and include those opinion.

asuk -actually the HCM Pro version Sazabi is very nice in terms of details and color of finishing product except the seamline and cutting mark which is bother me (as a modeler perspective)

This post has been edited by chriswoo: Jan 5 2009, 05:51 PM
MyKy44
post Jan 6 2009, 10:55 AM

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>>chris: Good work mate thumbup.gif can't wait for u to finish the entire dio biggrin.gif
tkting
post Jan 6 2009, 02:55 PM

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My MG 1/100 GP03 work in progress
More Picture

user posted image

This post has been edited by tkting: Jan 6 2009, 02:55 PM
afsarudy
post Jan 6 2009, 05:32 PM

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Hye...I'm new here. Knowing this thread only after I deal with Vinc buying 1/100 Gundam 00 from him.
Anyway, here is my latest gundam. Just finish assembled yesterday. Buying it last Sat. This one just normal assembled.No lining, no painting, just assembled only. Not yet for detailing.


Attached thumbnail(s)
Attached Image
wmconan
post Jan 6 2009, 10:32 PM

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just finished build my sinanju body n head...tired.. yawn.gif

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em0ti0n
post Jan 7 2009, 03:35 AM

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unfinished work... today must finish it coz 2molo going to AB...

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*somehow the pictar is too big maybe...*
alexandros_18th
post Jan 7 2009, 09:56 PM

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MG Strike Freedom Full Burst Mode. Completion - 30%
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damn tired. going to continue tomoro. btw, do u guys think its better to separate all the fingers or the 3 fingers just leave it alone?
z3r0717
post Jan 7 2009, 10:15 PM

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not risky at all.. just up 2 u... separating fingers are for posing purpose.. such as
user posted image
or box art pose!
user posted image
temptation1314
post Jan 7 2009, 10:40 PM

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If you are going to play with ur kits very much.(Posing left and right and left and right) try not to seperate the fingers.
Else, you really have a difficulty to hold heavy things.
2nd, the fingers will become loose after few times u play with it.
StarGhazzer
post Jan 7 2009, 11:18 PM

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QUOTE(boltguard @ Dec 27 2008, 01:33 PM)
gold stickers dekai >w<, sinanju with no panel lines already sugoiiii >W<

*
T_T

I hate you tongue.gif

wub.gif Sinanju

QUOTE(chriswoo @ Jan 4 2009, 05:39 AM)
HI everyone as i already finish with those 2 model now i'm off doing some diorama
for this 2 kits but as this is my 1st time doing diorama I do need you guys comment and idea to give it more attractive diorama view scene .

So this was my 1st idea scene. How both Nu and sazabi encounter..

overall idea scene story

well  i'm open to some suggestion to help me improve while i try to sort out the story scene.
*
Maybe some funnel duel between Sazabi's and Nu's would be nice, instead of Nu aiming everything at Sazabi's body. The posing of the mechas' bodies could be more dramatic too, especially the Nu. The current flying stance is a bit boring, while the Sazabi's body could be twisted a little bit more.



chriswoo
post Jan 9 2009, 12:43 AM

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StarGhazzer - thx i'll put your suggestion in my note.

Hi everyone here my little new update for MKII GroupBuild for Zero G forum - Thor. Intially i was trying to mod it as MKIII but seem I don't really have good reference of MKIII yet so I come up with something similiary with it. but i found a picture which I could have reference to making it close between those 2 design.

user posted image


well so far now i do some little modding and trying to fit it right with the concept design. tongue.gif


user posted image

user posted image

all C&C are welcome.
bazlit
post Jan 12 2009, 10:31 PM

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MG Shin Musha Gundam. No decals, no paints. Naked build and panel lines only. biggrin.gif
user posted image
user posted image
user posted image
Looking forward to building the PG Zaku. tongue.gif

boltguard
post Jan 13 2009, 07:16 PM

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continue... ^w^

and now lets focus on the GN Archer ;D

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time for some gattai >w<

docking suru !! >.<
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tkting
post Jan 14 2009, 09:14 PM

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My MG 1/100 GP03 Work In Progress
More Picture

user posted image
chriswoo
post Jan 14 2009, 10:23 PM

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Hi again everyone here some of my latest update on MKII Thor

I done some panelling on the shoulder armor and a few details workable hatch mod for the chest. I also take off some part and completelly remod the backpack design and i also put some going to be mod details on the leg armor as well.

so far most of it concept 1st try to blend to MKII evo design.

here overall view.

user posted image

user posted image

user posted image

well that all for now

all C&C are welcome.
StarGhazzer
post Jan 15 2009, 09:29 AM

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cool mod chris... your zeta mated with MKII eh?

Here's some opinions:
1. The knees - it's a bit too similar to the EX-S and appears to be overboard for the simple design of the MKII. The G-Defender parts are still very boxy and bulky like the original design so for me it kinda contradicts with the radical pointy bits of the knees.

2. The missile pod. I think it'll look better if the cover flips upwards, similar to the wizard pack of GSD Zakus.

3. Love the long beam rifle, but maybe you could hybrid it with Zeta's hyper launcher? After all this is the spawn of your zeta + MKII.

4. Your concept art reference's gundam has sweet stabiliser fins at the waist. From what I see in your prototype, the Thor is more of a heavy assault suit rather than a sleek, high speed interceptor; so maybe you could add some thrusters to the waist instead of fins.

Looking forward to it, as usual. And seeing your modded Sazabi makes me want to speed up mine too, but I'm lacking all my tools here T_T
Since you're basing it on the Meaningless War alternate side story, maybe you'll want to mate your Sazabi with a Quebeley to make the Shanel?

biggrin.gif

This post has been edited by StarGhazzer: Jan 15 2009, 09:35 AM
MyKy44
post Jan 15 2009, 03:21 PM

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>>chris: nod.gif agree with SG on the knee part. maybe i'm biased also, cos i never really like too fancy designs tongue.gif

but i'd wanna learn the shoulder mod. pm me will ya? wink.gif
chriswoo
post Jan 15 2009, 11:32 PM

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StarGhazzer - Thanks for your opinion really appreciate it. I'll note it my changes in "concept and design phase". Well maybe I build too much zeta which my design more zetayiss style tongue.gif. btw my MKII thor design is base on high performance mobility and long range support (more like light weight sniper) but things can change along the way as every view comment to improve my skill to blend the design to everyone liking. icon_rolleyes.gif

MyKy44 - The shoulder mod is very easy and simple (no cut nor glue). icon_idea.gif

btw the more comment i get from every viewer and the more I gain idea to improve my choices. thumbup.gif

ops forget to show you guys my workable hatch

user posted image.

that all for now.

This post has been edited by chriswoo: Jan 15 2009, 11:58 PM

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