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> FAILED ENTREPRENEUR! Come In.., Share your failed ideas and experience.

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darkstar89
post Dec 21 2016, 12:18 PM

Getting Started
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Junior Member
80 posts

Joined: Nov 2010
QUOTE(Lazarus7181 @ Oct 12 2016, 04:58 PM)
Hi,

I've still sticking around with my main job which is on web, desktop and mobile development. Most of the time, involves full stack development from front end to back end.

Here's a thing, my main job is not giving high enough salary but with high enough freedom to go anywhere and work at any place as I want. Of course, I'm not abusing this freedom which for the past 10 years experience, I don't see such opportunity.

As for opportunity, I was juggling between online part time development job as well as trying to get a grip into game development mostly focus on mobile.

I don't think the part time development is sustainable in long term but I do need those extra income whereby it is not stable at all. As long as I'm not tied to any part time development, I will start learning and venturing deeper into mobile gaming development. The thing is, while trying to think of simple idea and work ahead on it, I constantly found myself lacking on drawing and animation skill. So, I just use those gibberish type of static arts and play around with it.

I did contact one of my ex-colleague regarding his intention to join me on venturing this mobile game development because I need ideas and his prowess skill on drawing and animating. It seems that he needs some development cost on his side and unable to venture deeper due to uncertainty which I do agree. Unless I came out a brilliant game idea and discuss with him, I doubt I have any potential to have him onboard.

From what I can understand, in order to pull off, I need a developer(mobile + server) which I'm fully responsible, a planner + marketer which responsible for marketing as well as sharing idea and lastly, an animator. Otherwise, this will be a constant hang around without proper move forward as far as I'm concern.

I've even came across a few games development companies that what they did was eventually developed several types of games on mobile to get which games has higher percentage of income through in-app purchase. But somehow, the volume didn't speaks much and after 3 to 4 months after each games released, they resorted to add in ads for extra income.

To be honest, to have a game as easy as flappy bird to hit the spot, I don't even dream of it but I was thinking of developing games to see any potential to hit off.

Mind to share what's your thought on this?
*
Hi, My situation almost like you, doing some mobile game dev in free time, but just simple game like "flappy bird". If you looking for partners to share ideas or friends to test game do PM me.

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