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FPS Overwatch V3 - A FPS game by Blizzard, Season 3, BEGIN!!! :3

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Likesh
post Sep 21 2016, 02:15 PM

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QUOTE(Agito666 @ Sep 21 2016, 12:48 PM)
use reaper burst damage on mei?
i always got kill by reaper as mei.... others still manage to flee or kill them but reaper in chaotic team fight is the most headache one... other than rein... rein see condition one, if he yolo swing hammer around then i die faster  or he got freeze before i die...either one  sweat.gif
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not problem of killing her, but is about dragging the time and let her teammate come.

you imagine that, we have been overtime 1 minute + until their Pro Carry Genji Charge finish his ulti and wipe us all, just because of Mei survibility + her buffed gay ulti, too good in defend.

no people can 1 hit kill her before she ice herself. Hope have some new hero that able to silence people.
Agito666
post Sep 21 2016, 02:17 PM

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QUOTE(Likesh @ Sep 21 2016, 02:15 PM)
not problem of killing her, but is about dragging the time and let her teammate come.

you imagine that, we have been overtime 1 minute +  until their Pro Carry Genji Charge finish his ulti and wipe us all, just because of Mei survibility + her buffed gay ulti, too good in defend.

no people can 1 hit kill her before she ice herself. Hope have some new hero that able to silence people.
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ana can disable her regeneration if not mistaken unsure.gif
Likesh
post Sep 21 2016, 02:19 PM

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QUOTE(koonghx @ Sep 21 2016, 01:03 PM)
12 is too strong...
12 basically means the Teleport can last the entire round if your team is resisting.
Basically, 3 or 4 Mercy res for 1 ult.

And Symmetra ult charges very quickly if you play offensive.. 1 DVA mech = 1 free ult for you.
There's a reason why Tanks have high HP and the reason why they are called tanks.. They are meant to absorb damage.
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i mean Mei, not tank, lolz

Symmetra i think ok ah, got issue with her?
Agito666
post Sep 21 2016, 02:23 PM

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QUOTE(Likesh @ Sep 21 2016, 02:19 PM)
i mean Mei, not tank, lolz

Symmetra i think ok ah, got issue with her?
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people in reddit keep open new post and suggest buff for her, with new ability or rewrite some ability like

make 2 separate new turret, add an jump pad for jump boost like lucio ball etc... laugh.gif (add E for new ability)
koonghx
post Sep 21 2016, 03:07 PM

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QUOTE(Likesh @ Sep 21 2016, 02:19 PM)
i mean Mei, not tank, lolz

Symmetra i think ok ah, got issue with her?
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I was replying to you about Mei's right click.
Of course it is easier to hit her right click on tanks, since tanks are designed to get hit.

QUOTE(Agito666 @ Sep 21 2016, 02:23 PM)
people in reddit keep open new post and suggest buff for her, with new ability or rewrite some ability like

make 2 separate new turret, add an jump pad for jump boost like lucio ball etc...  laugh.gif  (add E for new ability)
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Reddit noobs complain even though Blizzard kept on saying that Symmetra is good enough already.
The E used to be 50 in beta but it was too strong so they nerfed it to 25..
Maybe buff back to 50 to please those noobs?

If 50 then, even stronger because you might have a torb in your team..
75+25 = 100 already...
75+50 = 125...

The reason her E cannot put too much is because it has unlimited charges, near instant application time, "regenerate over time".

It makes low hp but have regeneration hero like Zenyatta too tanky..




Likesh
post Sep 21 2016, 03:08 PM

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QUOTE(Agito666 @ Sep 21 2016, 02:23 PM)
people in reddit keep open new post and suggest buff for her, with new ability or rewrite some ability like

make 2 separate new turret, add an jump pad for jump boost like lucio ball etc...  laugh.gif  (add E for new ability)
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lolz, i think symmetra now is ok what,

Symmetra is good, but too depend on teammate, if you have bad teammate, she just a waste only,

want buff also just buff her teleporter higher HP a bit, too easy to destroy, lolz
Agito666
post Sep 21 2016, 03:23 PM

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QUOTE(Likesh @ Sep 21 2016, 03:08 PM)
lolz, i think symmetra now is ok what,

Symmetra is good, but too depend on teammate, if you have bad teammate, she just a waste only,

want buff also just buff her teleporter higher HP a bit, too easy to destroy, lolz
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i last time watch a myth video

actually symmetra turret cannot destroy enemy teleport pad

which mean, if you are attacking symmetra, you rush to enemy teleport pad... you setup 6 turret around pad and wait for profit brows.gif

see the first myth drool.gif


but most of his myth series is old one , so i duno now fixed or not, maybe we can test tonight in custom map to see brows.gif
Likesh
post Sep 21 2016, 03:39 PM

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QUOTE(koonghx @ Sep 21 2016, 03:07 PM)
I was replying to you about Mei's right click.
Of course it is easier to hit her right click on tanks, since tanks are designed to get hit.
Reddit noobs complain even though Blizzard kept on saying that Symmetra is good enough already.
The E used to be 50 in beta but it was too strong so they nerfed it to 25..
Maybe buff back to 50 to please those noobs?

If 50 then, even stronger because you might have a torb in your team..
75+25 = 100 already...
75+50 = 125...

The reason her E cannot put too much is because it has unlimited charges, near instant application time, "regenerate over time".

It makes low hp but have regeneration hero like Zenyatta too tanky..
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Ok my bad, i see wrong

but what i say is She can kill, control environment, survive and defend well.

if Pro vs Pro, i doubt that Mei team will have better advantages.




Dominic Toretto
post Sep 21 2016, 03:40 PM

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QUOTE(Agito666 @ Sep 21 2016, 03:23 PM)
i last time watch a myth video

actually symmetra turret cannot destroy enemy teleport pad

which mean, if you are attacking symmetra, you rush to enemy teleport pad... you setup 6 turret around pad and wait for profit  brows.gif
But when you as Symmetra found the enemy's teleport, you already dead due to being attack by enemy Symmetra's lazer turret. Usually Symmetra user will put many mini turret surrounding the teleport to protect the teleport being attack. Unless you really can place the turret in a location where enemy really really cannot find. When I notice the enemy is using Symmetra, I will switch from Offense hero to tanker such as D.Va to avoid being killed by Symmetra's turret or Symmetra herself when I already found the enemy's teleporter.
Likesh
post Sep 21 2016, 03:44 PM

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QUOTE(Agito666 @ Sep 21 2016, 03:23 PM)
i last time watch a myth video

actually symmetra turret cannot destroy enemy teleport pad

which mean, if you are attacking symmetra, you rush to enemy teleport pad... you setup 6 turret around pad and wait for profit  brows.gif

see the first myth  drool.gif


but most of his myth series is old one , so i duno now fixed or not, maybe we can test tonight in custom map to see  brows.gif
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BEST SYMMETRA COUNTER, harambe, when he jump in, all my turret is gone in 1 sec, lolz
Agito666
post Sep 21 2016, 03:46 PM

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QUOTE(Dominic Toretto @ Sep 21 2016, 03:40 PM)
But when you as Symmetra found the enemy's teleport, you already dead due to being attack by enemy Symmetra's lazer turret. Usually Symmetra user will put many mini turret surrounding the teleport to protect the teleport being attack. Unless you really can place the turret in a location where enemy really really cannot find. When I notice the enemy is using Symmetra, I will switch from Offense hero to tanker such as D.Va to avoid being killed by Symmetra's turret or Symmetra herself when I already found the enemy's teleporter.
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winston will be more efficient for killing turrets and so on compare to diva. especially clearing room of full sentries.

ehhh i never place more than 1 turret in same place lol. i put all different location hahaha. point only will put 3-4 thre, rest of that like 2-3 will be choke point. just to slow enemy down
Dominic Toretto
post Sep 21 2016, 04:06 PM

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QUOTE(Agito666 @ Sep 21 2016, 03:46 PM)
winston will be more efficient for killing turrets and so on compare to diva. especially clearing room of full sentries.

ehhh i never place more than 1 turret in same place lol. i put all different location hahaha. point only will put 3-4 thre, rest of that like 2-3 will be choke point. just to slow enemy down
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3 turrets I think enuff to kill 1 offensive hero who solo-ing wanna destroying teleport such as Tracer.

If I play Symmetra on defending side, I usually put 3-4 turrets at choke point like at Hanamura or small small corridor that directly leads to the back or nearside of the first objective capturing location like Numbani or Hollywood. Th rest of the turret I use it at other location that could slow down and annoying the enemy.

Is quite fun using Symm when u only wait and listen to the elimination notification by your turrets while u just sit there haha. Same feeling goes to Torjbon haha.
Agito666
post Sep 21 2016, 04:10 PM

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QUOTE(Dominic Toretto @ Sep 21 2016, 04:06 PM)
3 turrets I think enuff to kill 1 offensive hero who solo-ing wanna destroying teleport such as Tracer.

If I play Symmetra on defending side, I usually put 3-4 turrets at choke point like at Hanamura or small small corridor that directly leads to the back or nearside of the first objective capturing location like Numbani or Hollywood. Th rest of the turret I use it at other location that could slow down and annoying the enemy.

Is quite fun using Symm when u only wait and listen to the elimination notification by your turrets while u just sit there haha. Same feeling goes to Torjbon haha.
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i used to be do like that till certain point got a lot of genji or dva flank to point of hanamura unsure.gif

so right now 3 on point A (2 turrets inside, another 1 at behind ) , 1 at main door choke point, 1 at right side top entrance, another one is main path to point A ( the rock there)

This post has been edited by Agito666: Sep 21 2016, 04:11 PM
Dyson Jin
post Sep 21 2016, 07:23 PM

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symmetra is so much fun..
love using her to annoy ppl..haha
even on attack side,i troll while use sym and still can win.. biggrin.gif
Agito666
post Sep 21 2016, 11:37 PM

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today is wednesday, is the middle of the week

that is why today we get so many draw games in competitive
Crazee187
post Sep 22 2016, 12:06 AM

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QUOTE(Agito666 @ Sep 21 2016, 11:37 PM)
today is wednesday, is the middle of the week

that is why today we get so many draw games in competitive
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owh like that uh...

hahaa welp me and trace manage to win our last match...

in watchpoint gibraltar.... same map and it almost a draw and a long game...
finecut
post Sep 22 2016, 08:47 AM

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The meta now is rein, zarya + another tank, ana, Lucio + Zen/mercy.
Hanford
post Sep 22 2016, 08:57 AM

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who very well in genji ?

the shift is reset able (not need to wait 8 sec) or juz attack will reset in ulti period ?
Agito666
post Sep 22 2016, 09:00 AM

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QUOTE(Hanford @ Sep 22 2016, 08:57 AM)
who very well in genji ?

the shift is reset able (not need to wait 8 sec) or juz attack will reset in ulti period ?
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https://www.furiouspaul.com/overwatch/genji.html

read this will ya?
ramshackle
post Sep 22 2016, 09:04 AM

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Hi guys, anyone looking for ppl to team up to rank? Add me pls

ramshackle#6220

Thanks

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