QUOTE(drunkonpiss @ Aug 13 2016, 11:08 PM)
Yep, I could see it. I turned vsync off. Without fast sync, its a tear-fest lol Doom has an ingame metrics you can enable. Though on Rise of Tomb Raider, even with fast sync, I can still see some tearing especially on cut scenes.
For Rise of the Tomb Raider, to eliminate tearing of my 1080p monitor, i am using SSAA x2, and vsync Triple Buffer.For don't know what reason, when I tried enabling the NVIDIA Fast Sync in the NVIDIA control panel, I can still see the tearing, maybe i have done it wrongly?
Btw, i am using MSI GTX 1080 Gaming X.
Edited:
I tried running the ROTR in both the DX11 and DX12 mode, it looks like Fast Sync is working only in DX11, because tearing not there.
When running it at DX12, Fast Sync is not working, as tearing is visible.
NVIDIA need to polish their display driver to fix this Fast Sync in DX12 mode. (using driver - 368.81)
Edited again:
Hehehe.... just found this
http://nvidia.custhelp.com/app/answers/det...or-all-games%3F
This post has been edited by justin78: Aug 14 2016, 06:37 PM
Aug 14 2016, 09:13 AM

Quote
0.0991sec
0.47
7 queries
GZIP Disabled