QUOTE(svfn @ Jul 16 2016, 01:11 AM)
No one knows for sure, but for now Async will only be used if the developer choose to implement it. Upcoming games with Async will be Civ VI. BF1 and Mankind Divided will have DX12 but not sure about Async.
Pascal does support Async so you dont have to worry as they will improve support for it over time, it just implement differently from AMD GCN.
Hopefully, its just that this article got me worried sick, I already have enough cash to buy 1070, but then if Pascal is physically nerfed without Async Compute shaders then I wont make the jump.
Pascal Async ComputeBut as far as Benchmark goes, I do hope newer drivers can push Pascal to fully utilize Async Compute, you see the feature itself made me experience the BIGGEST performance improvement in terms of driver optimization, not even overclocking can beat that improvement.
Can you imagine playing DOOM at 60fps in 1080p on ATI 7950?? A 4++ year old card?
This alone made me think that developers should think 99 times before dismissing the advantage of Async Compute for their latest games.
Since RX480 are the only latest AMD cards right now but poor mid range performance, I only have NVIDIA to vote for, but seriously hoping that NVIDIA can rectify the issue.
Can anyone share their performance boost for DOOM with Vulkan? or no difference for now?
This post has been edited by NUR_VER.3: Jul 16 2016, 01:32 AM